Striker is a physical modelling instrument created to reproduce the sounds of various types of tuned percussion such as marimbas, vibraphones and other instruments where a hammer or mallet strikes a block.
I get very nice flute sounds with it by tweaking the envelopes a a few easy parameters starting from the preset "Eternity". Even deep grave sounds of Shakuhachi and Xiao as well as DiZi, panpipes, bansuri, nay, native american flutes, classic Boehm flutes, etc. I have managed to get even a Duduk very realistic! And the ability to manage the noise at the attack of the flutes is really nice and brings a lot of live to the sound compared to all those samples which have sounds totally dead.
Not easy to tweak to variate the play, but with several instances (the CPU load is totally insignificant) a bit different each other (notably in the attack and the velocity I can get as many articulations as I want to render excellent complete songs not boring at all with flute solos very, very alive.
Very, very good plucked sounds also for guitars, lutes, zithers, oud, mandolins, etc.
By tweaking the presets Marimba, Vibraphone, Xylophone and Kalima I get all the instruments of the gamelan with a realistic live, exquisitely finished.
The sounds are simple but very nice and really alive. Nothing to do with the samples which always sound boring and dead if they have not at least a large amount of round-robin.
For the cellos, violins and the chinese ErHu I use Bowin from the same developer. Very nice also (I'm gonna make a review for it one of these days).
Strike is another proof that SynthEdit can fit perfectly to make good, good, very good products with developers working with all earnestness on the modelisation.