I just tried this Vocoder out tonight in FL Studio 8.0.2 and it sounds good and was easy to setup.
First I inserted it as a Vsti synth, set the modulator to 'from capture 1', then I go to an insert track and load 'Vocov2Capture', it's already set to 1, then in the same insert I select my soundcards audio inputs (where I'm speaking into a mic) into the 'In' section, go back to the Vsti section and start to play Vocov with my midi keyboard while I'm speaking and get my Mr. Roboto goin' on.
It's a very flexible vocoder with lots of different routing options that are relatively simple to set up for a vocoder (I always struggle setting up vocoders). If you don't want to use Vocov's internal synth, you can route another Vsti to an insert, load 'Vocav2Capture', click on 2, go back to Vocov Vsti select 'carrier-from capture 2', start playing your alternate Vsti while talking into the mic and you're set.
There's your standard fx included Chorus, Delay, Reverb, HP, EQ, Pan, stereo width etc. which is nice, and it also includes what it calls a digital vocode and analog vocode mode which you can adjust to taste.
It's a really nice vocoder that has nice amount of flexibility and ease of use, I'm not sure it's the most computerized robotic voice I've ever heard, or rich, but it still sounds very good and probably can be programmed to have that instant WOW!! factor in the right hands, although I've pretty tickled by it tonight. I've tried a bunch of vocoders recently and this one has put a big smile on my face, it's sure to be in my vst folder a long long time, and it's completely free to boot!! I'm thrilled!
g200kg, Japanese developer, made one heck of a simple yet flexible vocoder.
Most vocoders are only made to use as a VST-effect, however there are cases when some sequencers are unable to use a vocoder, simply because of the following problem: ---VST Effect = No MIDI-in. (I've only seen this issue with Sony ACID Pro so far.)
vOcOv comes with a fairly simple carrier module, and a WAV-player system for modulating the signal. The good thing about this is that you can play any note and it'll still play then loop.
vOcOv also introduced a rather excellent feature, from which you have a channel equipped with the VocovCapture.dll as an effect, and with the correct channel routing settings applied, you can control vocoded signals from an external VSTi or WAV stream to do your vocoding through vOcOv. This also works fairly well (despite soundcard latency) with live MIC input and using vOcOv or vOcOv+ext. carrier, to get that whole function those old hardware vocoders have.
A great piece of software, though there can be some improvement on some things (interface, general quality control), but otherwise it's perfect how it is.