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Reviewed By theqxy [read all by] on March 25th, 2022
Version reviewed: 1.0 on Windows

I was excited to try out this plugins, but unfortunately it crashes FL Studio when I try to use it.

Reviewed By theqxy [read all by] on February 21st, 2022
Version reviewed: 1.0 on Windows.
Last edited by theqxy on 21st February 2022.

Let's start by saying, it sounds really good, and the DSP seems great, which makes me wish the plugin itself was much better.

Firstly, if you load the plugin with drive and output gain at zero, it still adds about 2 dB of gain for no reason. There is no negative output gain, so there is no way to reduce this gain internally, so to hear the effect of the saturation clearly you have to use an external gain controller to compensate, which is quite annoying.

The display is supposed to show the added harmonics, which I think is a very neat idea and it is visually pleasing. However, for some reason the first added harmonic only shows up when the drive is above roughly 2.5 dB. This is misleading, as running a sine wave at -18 dbFS through the plugin reveals that already at a drive of 0 dB an harmonic is added. Inspecting the spectrum of this sinewave as function of the drive shows that the display does not seem to be a very good representation of which harmonics get added, which makes it kind of useless. At a max drive of 48 dB the saturation effect transformed the sine wave into a square wave with only uneven harmonics present, and no visible aliasing effects, so it does seem to be a very clean effect.

Hopefully, the developer will get rid of this unnecessary 2 dB gain increase and will add an output trim in the future. I would suggest replacing the current harmonic visualizer with little bars representing the added harmonics, as would be observed in a spectroscope when running a sine wave through the effect, as this would be way more intuitive.

Reviewed By theqxy [read all by] on February 21st, 2022
Version reviewed: 1.0 on Windows.
Last edited by theqxy on 21st February 2022.

The effect sounds alright, maybe could be a bit more subtle. I wish there was a high pass filter on the input, to have the possibility to preserve the low end.

I don't like that even when the dirt and the drive knobs are turned all the way down, the plugin still heavily distorts. In my opninion, plugins should be completely transparant when all the knobs are turned down. Using the mix knob in FL Studio instead does not work due to phase issues.

I like the feature to decrease either the positive or negative amplitudes, although I feel like this could be combined into a single knob, as turning both knobs down is the same as decreasing the out gain.

Lastly, the UI is too large for how little knobs the plugin has. It is also not rescalable in FL Studio, and the UI consists of low resolution images.