One Synth Challenge #126: Bazz::Murda by DistoCore (MrKarolus is the winner!)

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
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BlitBit
KVRist
280 posts since 28 Nov, 2013 from Germany

Post Sat Aug 31, 2019 12:32 pm

Here's my entry - Bazz' Big Day Out:
https://soundcloud.com/blitbit/blitbit-bazz-big-day-out

I found that lead sound and it straight led my into that direction of a game soundtrack. So not exactly what this synth is meant for. :hihi:

Technical details:
BPM: 188
DAW: REAPER v5.983
20 Tracks / Folders

Instrument:
BassMurda: 11 instances

Effects on instrument tracks/busses:
ReaEQ: 13
TDR Kotelnikov: 6
Channel4: 2
Sonic Anomaly Unlimited: 1
Saturation Knob: 2
Softamp PSA: 1
FilteR: 2
OrilRiver Reverb: 2
HY-Delay: 2
JS: MIDI Note Filter: 6
JS: MIDI Transpose Notes: 1

Effects on the master bus:
A1StereoControl: 1
TDR Nova: 1
S.L.A.X.: 1
JS: hard limiter (REAPER): 1

Not counting analysis tools (SPAN, Youlean Loudness Meter, Signalizer, etc.).

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bh9090
KVRist
295 posts since 7 Dec, 2006 from Richmond, VA, USA

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 5:27 pm

Entry:
https://soundcloud.com/hennessey/bh9090 ... sc-aug2019

29 instances in Live 10 with Compressor, Eq8, Delay, Saturator, Compressors
3rd Party: OrilRiver Reverb, Limiter6, OTT

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Ranoka
KVRist
349 posts since 4 Jun, 2018 from The UK

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 6:24 pm

My entry! Hope everyone had fun :D

https://soundcloud.com/ranoka/ranoka-walter-void

FL Studio 20.5.1 64bit - Windows 10
27 instances of Bazz::Murda Free - all sounds made from init.

- FL Native:
Fruity Balance x3
Fruity parametric EQ2 x14
Fruity Reverb2 x12
Fruity Delay3 x2
Fruity peak controller x1
Frity Compressor x3
Frity Limiter x1

-3rd party
A1 StereoControl x3
Sleepy-Time Transient x1

- Visualisers:
SPAN
Youlean Loudness Meter 2
Wave Candy

Leonard Bowman
KVRist
71 posts since 4 Jul, 2018 from North Carolina, United States of America

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 6:27 pm

It's been an interesting month. My laptop died. Yesterday my new one arrived. Today I started this track.

https://soundcloud.com/anotherbenjamin/ ... f-new-life

made in REAPER 5.983
using 11 instances of Bazz::Murda
3 instances of ReaJS running Octarone Key Tuner
2 instances of ReaEQ
1 instance of Dragonfly Room Reverb
1 instance of MLoudnessAnalyzer
1 JS MIDI Program/Bank Switch on Load
a few unsavory chords
a touch of automation for effect.
some deep breaths

enjoy, if you would like to.
Just my 2^(2/1200)

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z.prime
KVRAF
1748 posts since 29 Sep, 2011

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 8:27 pm

Last minute submission: z.prime - Incidental soundcloud:zprime-incidental.

Bazz:Murda: 56

Bitwig 3.0.2 FX:
Tool
EQ-5
Delay-2
Peak Limiter
Compressor
Transient Control

Other FX:
OTT
TDR Nova
Limiter 6
Dragonfly Reverb
OrilRiver


Enjoy!

h.s.j.e.
KVRer
17 posts since 9 Jun, 2018

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 9:15 pm

Here we go:
https://soundcloud.com/h_s_j_e/hsje-osc ... he-station

Another wildly busy month, including moving to a new home in the last week, and some other projects early on. A little frustrated to be turning in what is essentially a WIP for the second month in a row, but really trying to develop the discipline of finishing a track and participating. The frustrating thing, I think, is that a rushed schedule makes it more difficult to tell if my mixing skills, in particular, are progressing. How it goes, I guess.

DAW: Reaper

Plugins:

DistoCore Bass Murda x 18
Graywolf2004 BlueARP x 4
Stone Voices Ambient Reverb x 8 (I know, I know)
Dragonfly Hall Reverb x 3 (one on the master)
Vladislav Goncharov Limiter No. 6 x 2 (one on master)
YouLean Loudness Meter (on master)
Voxengo SPAN (on master)
ReaEQ x 18
Melda Productions MCompressor
Melda Productions MAutoPan
JS MIDI Router/Transposer x 7

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MorphedDreams
KVRist
30 posts since 29 Apr, 2019 from Zagreb, Croatia

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 9:31 pm

Here is my entry for this month.

https://soundcloud.com/user-806749657/t ... nomouszone

DAW: Reaper
45 instances of Bazz::Murda Free

- Reaper native:
ReaEQ
ReaComp
ReaDealy
Simple Peak 1 Limiter
JS Resonant Lowpass Filter
JS RBJ Highpass/Lowpass Filters
JS Chebyseh 4-Pole Filter

- 3rd party:
OTT
OrilRiver
A1TriggerGate
MSED
Limited-Z_v2

- Visualisers:
SPAN
Youlean Loudness Meter 2

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FrankH
KVRist
35 posts since 31 Mar, 2019 from California

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 9:37 pm

Here is my track for OSC126


https://soundcloud.com/user-194933727/f ... s-of-murda

Tracks: BAZZ MURDA x 14
DAW: Presonus Studio One 3.5

Somewhat touchy to use as a traditional synth. In the end the sounds required little mixing.

Things used:
Mix Verb
TDR Nova
Binaural Pan
Dual Pan
Pro EQ

Mixbus:
TDR Slick EQ
Mix Verb
Limiter 6

574X
KVRist
262 posts since 25 Aug, 2016

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 11:14 pm

https://soundcloud.com/unknownchallenge ... -parabolic
20 Bazz Murdas
5 DistoFX
tracktion7, reverb, eq
orilriver
reaplugs, including reajs stereo enhancer and zero crossing maximizer
t-chain is off the chain yo
overtone geq
unlimited

It's great to see good people get support.

Last month was cool too but the synth wasn't optimized enough to be used realistically without recording/freezing/rendering each instance in a real world application (that doesn't mean that I didn't have entries I could've posted). If it were done in c++ it would be serious business, because it's brilliantly designed.
--
edit
If the lead is not in the sidechain bus and treated like a pop vocal, it takes the emphasis off of the inflated other elements and makes it sound less smashed. This was not the original intention, but I understand that the ear will be drawn to the lead in the background, even though the bass is the focus. Pick whichever mix you want.
https://soundcloud.com/unknownchallenge ... stream-mix
Last edited by 574X on Sun Sep 01, 2019 12:04 am, edited 1 time in total.
brisk walk in the sun
beaming positivity
some protein and rest

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exponent1
KVRist
205 posts since 10 Nov, 2018

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 11:31 pm

Updated my track a bit viewtopic.php?p=7504548#p7504548

liqih
DASH Guy
7372 posts since 20 Sep, 2001

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sat Aug 31, 2019 11:35 pm

Someone liked my Asian flute on Bazz:Murda, here is the patch:

The instrument must be completed using HP and LP filter on the output,
about 220 Hz x HP24 and 6000 Hz x LP12. Add reverb to taste.

How to play it:
For realistic flute you need to automate or real-time control:
1) Main "Volume"
2) "LFO freq" (tremolo/vibrato speed)
3) "Pitch envelope Amount", just a little from zero to 0.4 maximum for the Asian flute attack.
Chinese Flute by Liqih for Bazz;Murda.zip
Thanks DistoCore for a strangely inspiring synth.
You do not have the required permissions to view the files attached to this post.
http://nusofting.com
NUSofting : Peti Modelonia Sinnah

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] Peter:H [
KVRian
824 posts since 22 Sep, 2016

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sun Sep 01, 2019 12:58 am

ontrackp wrote:
Sat Aug 31, 2019 8:31 am
The Beatles pretty much only cared about mixing in mono -- partly because of the tech available. The mono mixes are fantastic. So with synth instruments - you need to get in the mindset of if you were recording organic instruments, and how would you track them. That will automatically lead you to a better, more well defined sound-stage.
But the Beatles haven't had the tools we now have. It's interessting to use the modern tools and orchestrate ultra-width with the multi-dimensions we have, Time, Frequency, Mid/Sid-Mixing, with Multiband-Mixing...I'm not really after creating the perfect simulation of the real world. In my eyes there's experts for that and they've done it pretty often very successfull. I would rather seek for the abstract, exaggerated, over-worldly sound experience...That's even a kind of freedome...the will to experiment over imitation

Auplant
KVRist
318 posts since 21 Mar, 2015

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (Voting Time!)

Post Sun Sep 01, 2019 4:40 am

Since it's now the 1st of September, I decided to uploaded the project file (with modifications) on my track description for anyone who might be interested to toy around with it.

Image

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Darksynth FX
KVRist
162 posts since 15 May, 2016 from Vienna

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (Voting Time!)

Post Sun Sep 01, 2019 6:29 am

Voted.
Female dark synth producer.
https://soundcloud.com/darksynth-fx

ontrackp
KVRian
686 posts since 13 Jan, 2013 from United States

Re: One Synth Challenge #126: Bazz::Murda by DistoCore (New DistoCore prizes added to the pool!)

Post Sun Sep 01, 2019 7:09 am

] Peter:H [ wrote:
Sun Sep 01, 2019 12:58 am
ontrackp wrote:
Sat Aug 31, 2019 8:31 am
The Beatles pretty much only cared about mixing in mono -- partly because of the tech available. The mono mixes are fantastic. So with synth instruments - you need to get in the mindset of if you were recording organic instruments, and how would you track them. That will automatically lead you to a better, more well defined sound-stage.
But the Beatles haven't had the tools we now have. It's interessting to use the modern tools and orchestrate ultra-width with the multi-dimensions we have, Time, Frequency, Mid/Sid-Mixing, with Multiband-Mixing...I'm not really after creating the perfect simulation of the real world. In my eyes there's experts for that and they've done it pretty often very successfull. I would rather seek for the abstract, exaggerated, over-worldly sound experience...That's even a kind of freedome...the will to experiment over imitation
I agree with everything you say. The tools we have should lead to creative progress -- my comments were limited to how important mono can be. The assumption that every track recorded in a DAW should be full width stereo, which seems to be how most tracks are set up is counter-intuitive to traditional control of spacial placement.

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