Dynamic signal flow in Artillery 2?

Official support for: sugar-bytes.de
3 posts since 29 Aug, 2007

Post Thu Nov 29, 2012 7:16 am

Are there any plans for adding this option, like in Turnado? It would really be great to be able to trigger effects after a granular effect, even though the granular one is farther to the right on the keyboard.

16 posts since 12 Dec, 2007 from Illinois

Re: Dynamic signal flow in Artillery 2?

Post Wed Mar 27, 2019 8:44 pm

yeah it would be interesting to be able to stack them in the order they are triggered.

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