Hi I have found a bug whilst doing some weird modulation in synthmaster. It seems that it crashes or disrupts the processing of the audio engine. The situation is unusual but I'm sure that you'd like to uncover the reason behind it. I'm including the patch that causes it with this post. In the patch I have VLFO 1 in stepped mode modulating the envelope length of mseg 1. If a note is playing and you add noise to VLFO 1 then the audio engine Immediately seems to cease processing and you just get the buffer before the crash looped. Disabling and re-enabling the device resets this but as soon as noise is added to VLFO 1 the same glitch occurs.
As I've said I've included the patch that you can use to recreate this issue:
load the patch
Play a note
While the note is playing, adjust the noise parameter on VLFO1
Very quickly you should get the problem occuring
Synthmaster Bug Report
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- KVRer
- Topic Starter
- 5 posts since 4 Dec, 2017
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- KVRAF
- 5678 posts since 25 Dec, 2004
i get these audio engine glitches often enough in my day to day bread and butter boring preset work.
Denormal stuff along with the audio cut-outs.
pray for the day when i don't.
Denormal stuff along with the audio cut-outs.
pray for the day when i don't.
sketches... http://soundcloud.com/onesnzeros
some artists i support... https://bandcamp.com/spectraselecta
some artists i support... https://bandcamp.com/spectraselecta