Why -3?
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
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- KVRAF
- 12977 posts since 29 Sep, 2003 from Ottawa, Canada
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
Funny, you say that, IIRS. I had already run the mixes through Final Mix, using a variant on the Final Jazz preset. Which is the most Xtreme setting I'm legally entitled to use. And I thought that was pushing the limits of my limited good taste.Kind of goes against the bundled Final Mix though
However, the Mastering Wall guy thought it wasn't even close to the 'Industry Limit'!
Even better, since I'm the customer, I'm right!
Thanks for all the support. And Greg, no one ever claimed you were stupid. You always have some great advice to contribute. You might have read 'stubborn' and heard it as stupid.
perception: the stuff reality is made of.
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
$80 per hour. Not bad. Until you realize that building 'industry standard' square waves doesn't happen overnight! It can take days in a specially treated room filled with expensive square wave generating equipment. 
perception: the stuff reality is made of.
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
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- KVRAF
- 12977 posts since 29 Sep, 2003 from Ottawa, Canada
Oh, I never thought that people thought I was stupid. Just ignorant.mandolarian wrote:And Greg, no one ever claimed you were stupid. You always have some great advice to contribute. You might have read 'stubborn' and heard it as stupid.
Greg
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- KVRAF
- 10815 posts since 26 Nov, 2004 from UK
said the man who dident test waves & T2 on his laptoplharless wrote:you guys are retarted
or try deleating & reinstalling the waveshell
but your right..... we are
Subz
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
Yumm... I like getting retarted. Especially with fresh butter tarts!
perception: the stuff reality is made of.
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- KVRAF
- 10815 posts since 26 Nov, 2004 from UK
ps, modula made a intresting post about deleating all the VU meters on the tracks so you dont get fooled by the red lights on the tracks (i would reconmend this to those that dont like seeing red lights in T2)
just dont let the master peak, & enable 64bit mixing or summing or whatever that option is
the master out is the only thing you need to worry about cliping.
i keep my meters in so i know witch bit rate to render audio tracks though (if you are hitting red on a track & then render it in to the project as a audio file in 16bit format, then you will loose sound quality!!
Subz
just dont let the master peak, & enable 64bit mixing or summing or whatever that option is
the master out is the only thing you need to worry about cliping.
i keep my meters in so i know witch bit rate to render audio tracks though (if you are hitting red on a track & then render it in to the project as a audio file in 16bit format, then you will loose sound quality!!
Subz
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
You meant to say bit depth right?djsubject wrote: i keep my meters in so i know witch bit rate to render audio tracks though (if you are hitting red on a track & then render it in to the project as a audio file in 16bit format, then you will loose sound quality!!
It will still clip @ 24-bit btw: its only 32-bit float that gives the extra headroom..
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- KVRAF
- 10815 posts since 26 Nov, 2004 from UK
Thanx IIRs yes i did mean depthIIRs wrote:You meant to say bit depth right?djsubject wrote: i keep my meters in so i know witch bit rate to render audio tracks though (if you are hitting red on a track & then render it in to the project as a audio file in 16bit format, then you will loose sound quality!!
It will still clip @ 24-bit btw: its only 32-bit float that gives the extra headroom..
& i dident know i had to go to 32bit ither
Thanx
Subz

