Tried my new video card...
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
What video card does Jules use to make JUCE? That's the one I want.
perception: the stuff reality is made of.
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- KVRAF
- Topic Starter
- 3971 posts since 19 Apr, 2005 from Brissie
Well, he may have a particular sound card, but you'll probably find it doesn't work well with a particular motherboard, or RAM, or DVD burner, or air conditioner, or carpet...mandolarian wrote:What video card does Jules use to make JUCE? That's the one I want.
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- KVRAF
- 4056 posts since 8 Jan, 2005 from Hamilton, New Zealand
Doubt you'll have any luck there- I'm on T1-boogooloo1 wrote:Ah, well, I reckon I'll try T1 for the first time then...
mind you, 30+ audio tracks sounds reasonable (certainly a hell of a lot better than my 12+)
m@
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- KVRist
- 230 posts since 25 Nov, 2004
Which GeForce? The reason I ask is that NVidia's drivers allow you to tailor settings for each app. That 9250 is a decent card though I'm not sure what ATI's drivers allow. If it's a 128MB or higher GeForce, you may be able to tweak 2D performance just for T.boogooloo1 wrote:@dealwithit: I've tried two - an NVIDIA Geforce, and an ASUS Radeon 9250.
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
Ok....what about a hardware JUCE accelerator? You know you want one. Why should the OpenGL geeks get all the GPU?
perception: the stuff reality is made of.
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- KVRAF
- Topic Starter
- 3971 posts since 19 Apr, 2005 from Brissie
hadyxn - it helped quite a bit to get rid of each channel meter, but that is going to be a pain, I reckon. Especially without a mixer paradigm, having meters on the channels is vital!
Reckon?
Reckon?
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- KVRAF
- 12977 posts since 29 Sep, 2003 from Ottawa, Canada
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- KVRAF
- 4644 posts since 28 Nov, 2002 from Chicago
Not really; it can't...boogooloo1 wrote:You don't think it's handy to see if an individual channel is clipping
FWIW, I think Haydxn's suggestion was meant in the spirit of trying to determine if a phenomena that a few people seem to have observed may have something to it. If the meters do turn about to be high load, then logically they can be optimized, and we'll all be the better for it.
Someone shot the food. Remember: don't shoot food!
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- KVRist
- 413 posts since 17 Mar, 2005 from Cumbria, England
Just to confirm that my graphics run a lot more smoothly without the meters present.
Interestingly the most obvious way I can see the GUI suffering apart from the cursor movement is the track time. Without the meters present it fair whizzes away, but with the meters, it jumps from one number to another every half second or so.
CPU: P4 3.0GHz,
Mobo: Intel D865PE
Graphics: Radeon 7000 64MB
Tony
Interestingly the most obvious way I can see the GUI suffering apart from the cursor movement is the track time. Without the meters present it fair whizzes away, but with the meters, it jumps from one number to another every half second or so.
CPU: P4 3.0GHz,
Mobo: Intel D865PE
Graphics: Radeon 7000 64MB
Tony
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- KVRAF
- Topic Starter
- 3971 posts since 19 Apr, 2005 from Brissie
@valley: an individual channel can't clip?? I agree regarding optimizing the meters - I personally can do without a mixer, but would love channel meters at least!
@synthbuilder: exactly the same for me, mate.

@synthbuilder: exactly the same for me, mate.
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- KVRAF
- 4644 posts since 28 Nov, 2002 from Chicago
No, it honestly can't.boogooloo1 wrote:@valley: an individual channel can't clip??
Audio is simply stored as a floating point value between -1 and 1. There is nothing at all to stop the audio exceeding these bounds, floating point after all being able to store some exceedingly large numbers. If the audio values do exceed +/-1, some plugs may be very unhappy, and obviously you'd need to drop the level before it hits your DACs on your soundcard. Beyond that though, you truly have at your disposal near-infinite headroom.
It's easy to test too - just boost a track to way over redline, then use the master to bring teh level back down. If the track *could* clip, you'd hear the distortion even when the master level was way low. You wont though.
Someone shot the food. Remember: don't shoot food!

