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VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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Midiworks wrote: Please check your pm. :)

Got it...
:wink:

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Midiworks wrote:Now suddenly I was able to model any high gain amp
with such accuracy, that it is frightening.
Since you have access to no high gain amps, how can you possibly tell?

:shock:

:hihi:

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I wonder if Rene can simulate adding an overdrive pedal in front of the amp that actually would then have the same emulation of driving those tubes? That would be a clincher for me. Your money is mine ;)

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Glad to hear you're re-thinking your marketing plan Rene (well, if I understood correctly). While you're still working on the beast, may I ask/suggest something about the wah effect : could you give an option to get this particular character wah. I know May's treble booster has something to do as well, but man, what a bite.

Oh and please don't be negative on that tone, it's a childhood dream... air guitar and all, you know... actually the guy who made me want to become a guitar player.

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Midiworks wrote:You will glurgle.
Even see something soon.
Please understand, this new engine changed everything !

1st there was my nice distortion and amp sound. (the old mp3 demos)
Then we added FX ect.
It was just a better amp sim than what was there at that time.
But I wanted something more, something different.
Then in nov/december when we were flodded here, I had time, (no Pc/net)
to think everything over.
Some ideas came up, and as crazy as it is, they worked !

Now suddenly I was able to model any high gain amp
with such accuracy, that it is frightening.

But what now ?
There we have a amp sim that is lightyears ahead of ANY other,
how to use this advantage right ?
This was the question that we had to ask ourself.

So a new concept was thought out,
new amp models are made,
a new gui, ect.

We have been listening to all the suggestions here and discused them,
also addopted some of those ideas.
You will have your amp, I promisse.
You mentioned FX. So, what effects are there? Are you talking about Reverb, Chorus, Delay, Flange, Phaser, Compression, Gate, etc., etc., etc... or are you referring to something else?

I ask this, because it would be really nice to have everything all in one plug.

--Sean

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audiojunkie wrote: You mentioned FX. So, what effects are there? Are you talking about Reverb, Chorus, Delay, Flange, Phaser, Compression, Gate, etc., etc., etc... or are you referring to something else?

I ask this, because it would be really nice to have everything all in one plug.

--Sean
I would have to disagree with that.... those common FX can be found all over the place free of charge (Kjaerhusaudio for example), it would be better for Rene not to spend much time on those. He should concentrate on the amps and some speciffic guitar gadgets like wah, overdrive stuff like OD1 TS9..., compression-sustainer for example...

Just my opinion.... :wink:

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Well, I believe Midiworks is definitely on the right track. One tip tho', lose Synthedit, only then will you be taken seriously by the industry :)

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mman wrote:
audiojunkie wrote: You mentioned FX. So, what effects are there? Are you talking about Reverb, Chorus, Delay, Flange, Phaser, Compression, Gate, etc., etc., etc... or are you referring to something else?

I ask this, because it would be really nice to have everything all in one plug.

--Sean
I would have to disagree with that.... those common FX can be found all over the place free of charge (Kjaerhusaudio for example), it would be better for Rene not to spend much time on those. He should concentrate on the amps and some speciffic guitar gadgets like wah, overdrive stuff like OD1 TS9..., compression-sustainer for example...

Just my opinion.... :wink:
Yes, we think the same.
Kjaerhusaudio, Xhip, MDA and others did really great and free FX.

Even tho we did most of the standard FX like:

Reverb,
Chorus,
Delays,
Flanger,
Phaser,
Harmomizer,
Compression/Gate.

Those will be added at a later time.

Why ?
Having a AMP sim that does a 5150 or BognerXTC ect,
with all those FX,
would make it look like a joke in my eyes.
It would simply make a multifx plugin out of a great amp sim.

We were the only ones, who always let you listen to the raw
amp sound, from the beginning on.
The only ones that played you A/B, real amp/sim demos.
Most other sims hide the amp behind the FX proccesing.


WahWah (Cry baby classic)
TubeScreamer
SD1
Tuner
Microphone simulator/positioning

are the FX/tools we think are important and they make sense for a real amp sim.

The amp will NOT be a one time wonder,
but a concept that will let you xpand the amp to YOUR needs.


spuddle wrote:I wonder if Rene can simulate adding an overdrive pedal in front of the amp that actually would then have the same emulation of driving those tubes? That would be a clincher for me. Your money is mine ;)
Yes, thats how it works. ;)
daGuru wrote:Well, I believe Midiworks is definitely on the right track. One tip tho', lose Synthedit, only then will you be taken seriously by the industry :)
I guess they take our work already very serious.
SE is great, but not able to make something like our amp in its standard state.(out of the box)
The most important parts are ALL coded in C++ or Assembler and than integrated.
ANYTHING ! That can be done "hand-coded" can be done, anything.
(some gui things are limited by the sdk tho.)
It is sad that all those bad and high CPU, SE plugins gave it such a bad reputation.
I wrote before:"You would not blame a bad book on Microsoft Word but on the writer."
cheul wrote:While you're still working on the beast, may I ask/suggest something about the wah effect : could you give an option to get this particular character wah. I know May's treble booster has something to do as well, but man, what a bite.
Sounds to me like a thin-out guitar sound.(EQ)
To create those or other sound caracters,
is YOUR job, not the amp job.

On the other topic, was a guy who wanted "that" Mark Knopfler sound,
I just thought, give Mark Knopfler any amp and Strat and he will have his sound.;)
Image
DSP with attitude

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Midiworks wrote:The amp will NOT be a one time wonder, but a concept that will let you xpand the amp to YOUR needs.
All this sounds very promising MW, but I suggest that you don't wait too long before making "official" statement or update the website; and release some info such as release date and some pics of the new GUI... If you believe your product is way ahead of others, present it and advertise it at least as others do... :wink:

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About the wah, it would be great to have parameters to control the Q/range and the frequency of the wah! I think you already did the classic Cry-Baby, but if you can put your hands on one of those, maybe for an update? :)

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Midiworks wrote: Sounds to me like a thin-out guitar sound.(EQ)
To create those or other sound caracters,
is YOUR job, not the amp job.
er... kind of a quick response here. Maybe the thin sound has something to do with the fact it is played in 1972 through a TREBLE booster (as I mentionned !). I was talking of the bite of the wah, that is to say, the aggressive action it has on the sound while the pedal is sweeping... it really has to do with the pedal (not the eq), and it wasn't a crybaby. I don't remember being able to achieve this with a crybaby (I don't have one at disposition currently).

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In case ya missed it, MW, my little tone demo/warm-up @ http://www.filegone.com/kbkg (dry signal in right chan.)

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Melodioso wrote:
Midiworks wrote:The amp will NOT be a one time wonder, but a concept that will let you xpand the amp to YOUR needs.
All this sounds very promising MW, but I suggest that you don't wait too long before making "official" statement or update the website; and release some info such as release date and some pics of the new GUI... If you believe your product is way ahead of others, present it and advertise it at least as others do... :wink:
I agree totaly with you.
I tried not to talk about these things atm,
but I also didnt want to leave people too much in the dark.
About the wah, it would be great to have parameters to control the Q/range and the frequency of the wah! I think you already did the classic Cry-Baby, but if you can put your hands on one of those, maybe for an update?
I rather like to add different WahWah's over time.
Its all about getting as close as possible to the real thing.
A custom Wah with Q/range and the frequency can also be added at a later time.
cheul wrote:
Midiworks wrote: Sounds to me like a thin-out guitar sound.(EQ)
To create those or other sound caracters,
is YOUR job, not the amp job.
er... kind of a quick response here. Maybe the thin sound has something to do with the fact it is played in 1972 through a TREBLE booster (as I mentionned !). I was talking of the bite of the wah, that is to say, the aggressive action it has on the sound while the pedal is sweeping... it really has to do with the pedal (not the eq), and it wasn't a crybaby. I don't remember being able to achieve this with a crybaby (I don't have one at disposition currently).
No, not really.
TREBLE booster is cool but so old already ?

Anyway 1972 there were the same amps guitars more or less like today.
It was the sound engineer who was responsible for the final sound most of the time.
Creativity was and still is the key.



---------------------------------------------------

Win the amp !
The Website must still be done.

Rules:
Make the MAIN Soundspectral amp web page. (one page)
(including link buttons/menue to other pages.)
It should look esthetic(nice), easy for the eye.

I quite like the look of:
http://www.tc-helicon.com/
http://ag-works.net/default.asp?page=plugins.goodies
Just to give you an idea.

Please post your web-design links here or PM them to me.

The design that will be used, will win and get the amp.
(the moment it is relased.)

All entries will get ONE special amp model,
that will NOT be included in the initial release.
(but can be added to it.)


So everyone making one page, can win something. ;)
---------------------------------------------------

P.S. Simply click the "mute me", beside that nasty
"Loserrabbit".
I really dont want his neverending bad vibes,
it is NOT funny !
:help:
Last edited by Midiworks on Fri Feb 03, 2006 4:36 pm, edited 1 time in total.
Image
DSP with attitude

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Midiworks wrote:
The design that will be used, will win and get the amp.
(the moment it is relased.)
The hallways in my house need painting.

Anybody who comes to my house and paints the halls (upstairs and downstairs) will 'win' (I will buy for them) MidiWork's AmpSim the moment it is released.


:)

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What the hell is wrong with you? Lemme guess? - that time of the month? Cup of tea dear?

Stop trolling and get a life you idiot! Midiworks is just trying to get a page done, and offer an incentive to who ever is up to the job. Now get the hell back under your bridge.

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