Pro Tools - I found the fatal flaw
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- KVRAF
- 12977 posts since 29 Sep, 2003 from Ottawa, Canada
- AcousticHippie
- Topic Starter
- 4769 posts since 12 Mar, 2003
if it was that easy.... PT is simply cool for mixing BFD...plush2 wrote:Fatal flaw indeed! As you well know the sad truth is that doing a render can go slower as well as faster than real-time whereas a bounce must go "perfectly" at 1X speed. The Digidesign answer....get an HD systemI've always felt that their marketing strategy relied heavily on carefully planned moments of frustration.
A lame workaround would be to save the midi file and BFD setup, import them into (any) other host, do the render of the drum tracks then import the resulting audio files back into PT
Tracktion never worked for me there.... well maybe FL did but I kinda like the Smack! compressor - well then I'll try the audio suite way without applying an Effect maybe this'll work out
- AcousticHippie
- Topic Starter
- 4769 posts since 12 Mar, 2003
shite - doesn't work on midi files and aux outputs with no actual wavs in them
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- KVRAF
- 4878 posts since 13 Jun, 2002 from Montreal
Sorry about that Alex. For the record I finf that Fruity is great for mixing BFD outs. As is eXT and Sonar. I always wondered about PT when I heard that until Vs 7 it only allows one stereo out.
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- KVRian
- 897 posts since 2 Aug, 2001 from norway
i did the horrible mistake of importing a minidisc recording of 30 childrens songs into protools. i needed to export each little song as its own file.. with protools i had to sit there and listen to the songs over and over again.. gaaah. and if somemething wasnt quite right, i had to do it again, and listen again. horrible! if i had been smart (which i rarely am) i could have done that half day job in 30 minutes in any other host.
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- KVRAF
- 4878 posts since 13 Jun, 2002 from Montreal
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- KVRian
- 897 posts since 2 Aug, 2001 from norway
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- KVRAF
- 4878 posts since 13 Jun, 2002 from Montreal
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- KVRian
- 1335 posts since 23 Sep, 2003 from ocation: cation: ation: tion: ion: on: n: :
Maybe the Pro in ProTools stands for problematic?
the the impotence of proofreading
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- KVRAF
- 4878 posts since 13 Jun, 2002 from Montreal
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- KVRAF
- 1618 posts since 15 Aug, 2001 from montreal, canada
Agreed that no offline rendering is a pain but logic on the pc was like that also. Have you actually worked with it before saying that it is utter crap?And this is "Pro" software?
It does have some great editing tools. The beat detective is neat even though you can't use across multiple track like the bigger version. I've tried Protools for the 1st time ever recently and besides the shortcoming mentioned, it is very well though out.
Everything is laid out in front of you. The only floating windows are plugins, and editing tools.
If you arm yourself with fxpansion vst to rtas, you can be in business.
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- KVRAF
- 4878 posts since 13 Jun, 2002 from Montreal
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- KVRAF
- 1618 posts since 15 Aug, 2001 from montreal, canada
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- Banned
- 851 posts since 14 Mar, 2004
I love how much mis-information gets spread about pro-tools whenever it is brought up in these forums...
I spoke with Charles Ttaz from Digidesign and he said that the reason there is no offline rendering in pro-tools is because:
a) this would compromise the rendering process. Even if this possible compromise accounts for .000001% of the rendered file, it's better not being there
b) Given that Pro Tools is a professional audio application, it is reasonable to assume that the professionals that use it would also be relying on hardware (check out any SoS interview for validation of this fact), and therefore, offline rendering isn't a big deal to these people
I personally believe (and there are many i know of who agree) that offline rendering is great simply because it "forces" you to listen to the final edit one last time while it is being rendered, and more often than not, you'll notice something in the mix which could be improved upon or was overlooked.
Get over it.
I spoke with Charles Ttaz from Digidesign and he said that the reason there is no offline rendering in pro-tools is because:
a) this would compromise the rendering process. Even if this possible compromise accounts for .000001% of the rendered file, it's better not being there
b) Given that Pro Tools is a professional audio application, it is reasonable to assume that the professionals that use it would also be relying on hardware (check out any SoS interview for validation of this fact), and therefore, offline rendering isn't a big deal to these people
I personally believe (and there are many i know of who agree) that offline rendering is great simply because it "forces" you to listen to the final edit one last time while it is being rendered, and more often than not, you'll notice something in the mix which could be improved upon or was overlooked.
Get over it.
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- Banned
- 851 posts since 14 Mar, 2004
... or Perhaps you could use another application (eg: Fruity Loops) and re-wire it into your project while you are composing, and when you need to bounce it, just open the .flp in FL and render it from there before importing it into Pro Tools.....?

