A reverb that does not sum to mono

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aciddose wrote: reverbs which do sum to mono (have stereo field interactions) tend to give a much greater depth in their output than independant-stereo reverbs.
Just to clarify, you do talk about two different things, don't you? Summing to mono is one thing. Historically, manufacturers just saved money for a second input & AD converter, but the algos knew about two channels. You can hardly reflect anything without having two boundaries, right? ;)
'independant-stereo' seems to me a special FX configuration, such as I had on the DP/4 (4x mono), but that's another thing as the reverb output had to be summed to mono anyways.

But I still don't see why you can generalize the stereo-depth perception. Please explain.
Sascha Eversmeier [formerly digitalfishphones]
TOURAGE DSP
croquesolid drum processor- mix real drums fast & focused

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I think it's very naive to expect the reverb signal to be on the same side as the original source (and only there).
That's funny I was just listening to a Rolling Stones album and there was a reverb on the snare that wasn't on any other instrument and was completely localized to the same position as the snare.

have a good one
3Eo

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sascha; i've already explained. i said i think he was refering to summing on the input stage, not the output.

i then said, any reverb which has completely independant channels will often suffer in terms of depth. the independant channels will never sound natural, since in any real space, sounds reflect in all directions. in order to have depth and a natural quality, stereo interaction is required.

i think by "sum to mono" he was refering to any amount of crossmix between channels from the input to the output of the reverb. a reverb which never "sums to mono" would have to be made up of two independant mono reverbs.
That's funny I was just listening to a Rolling Stones album and there was a reverb on the snare that wasn't on any other instrument and was completely localized to the same position as the snare.
so? perhaps an ordinary reverb was used (since the snare is always going to be mono) and then the output was panned?

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er... excuse my "noobishness", but...

What about creating a stereo send, and then routing your mono signal (no matter where it's panned to) to let's say Ambience loaded in the send bus?

Wouldn't that create the desired effect? Why going the hard way if it's dead simple. Unless I'm terribly wrong.
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there are many ways to accomplish it with any reverb effect of course. the original question and this thread are both a bit rediculous, but it is an interesting thing to discuss in moderation.

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Still, if it'S so dead simple, why not going this route? Sonar should be able to do this easily and I recommend using Reverb in send mode only anyway (to save up CPU power).

Unless you want that gated-reverb thing, that "Genesis" liked to use on their snares. Then again, this is a "mono" effect anyway.
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