Back on topic: I love the grit in this
The Oddy-Free thread...
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- KVRAF
- 7879 posts since 16 Apr, 2003 from -on the outside looking in
hopefully not lost in all of this is what a great beastie Mr Roberson has cooked up for the DevChallenge this year!
Back on topic: I love the grit in this
Back on topic: I love the grit in this
..what goes around comes around..
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Chris Roberson Chris Roberson https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=49114
- KVRian
- Topic Starter
- 520 posts since 24 Nov, 2004 from Texas
And by the way, I sent Tuz the version 1.1 update this morning, and he's confirmed receiving it, so watch this space soon, you should see it uploaded.
Roberson Audio Synthesizers
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- KVRian
- 604 posts since 7 Jul, 2004 from Somewhere between the 2nd and 3rd dimensions.
I understand your frustration Chris, it's easy for me to say this but I would take what he posted with a large pinch of salt. The fact that his plug-in doesn't even appear to function doesn't do much to back up his claims, the guy appears to be delusional. The slider paths don't match the artwork either, they sit somewhere in the middle and off-centre.Chris Roberson wrote:I seriously don't know if you folks get how frustrating it is to put as much effort as I have into something, only to have someone I DON'T EVEN KNOW come in and piss all over that work in one post.
Has anyone started selling Oddy-Free on eBay yet? It happened with TAL U-NO-60 and countless others I dare say (although you have wisely used the word 'free' in the title so that should make it harder to do so). Now that is frustrating!

Analogue or digital – which is better? There's only one way to find out... FI-I-IGHT!!!
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- KVRer
- 8 posts since 20 Sep, 2007 from Slovenija
Gui issues apart - this plug-in is what I would like all analog replicas would feel / sound like... Thanks Chris!
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- KVRian
- 604 posts since 7 Jul, 2004 from Somewhere between the 2nd and 3rd dimensions.
I've been experimenting with Oddy-Free and creating some patches, and a glitch jumped out at me. I can't seem to add a subtle amount of LFO to the pitch, it jumps from none to what I would describe as too much.
It's a bit of a nit-pick but significant for me, sorry if you were already aware of this Chris.
It's a bit of a nit-pick but significant for me, sorry if you were already aware of this Chris.

Analogue or digital – which is better? There's only one way to find out... FI-I-IGHT!!!
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- KVRian
- 1399 posts since 29 Feb, 2004
----Sounds like sour grapes to me, where's the proof ? And where's a mod to ban a troll who offers no proof but makes repeated random accusations ?
Jeff
Jeff
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- DC TC
- 2518 posts since 30 May, 2004
can't ban anybody but deleted all the unnecessary posts. i didn't think it was appropriate for mcpee to make such accusations and then take somebody's gui without permission. sorry about not being able to update btw. should be up shortly.
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Chris Roberson Chris Roberson https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=49114
- KVRian
- Topic Starter
- 520 posts since 24 Nov, 2004 from Texas
Thanks Tuz, on both of those things.
I'm not entirely sure what the problem is with the mod depth of the LFO, what I do know though (and what may be throwing some folks off mentally) is that at least for the square wave LFO depth, it can only be positive. e.g., only 0 volts or above, as this allowed for easily consistent intervals from modulation. I honestly can't say off-hand if the sine wave had this behavior in the original, or if I programmed it to either, but I know the square wave did. At any rate, if it's a serious problem or a bugger for folks I can look at it for a possible future update.
I can't do much anything now though. Sorry folks, y'all are just gonna have to bear with me, I've had quite a shitty week, far beyond the whole mess with MCPee. I know y'all have been nothing but supportive thus far, and I can't begin to tell you how much I appreciate it and what a good feeling that gives me, but I need it now more than ever.
Sincerely,
Chris Roberson.
I'm not entirely sure what the problem is with the mod depth of the LFO, what I do know though (and what may be throwing some folks off mentally) is that at least for the square wave LFO depth, it can only be positive. e.g., only 0 volts or above, as this allowed for easily consistent intervals from modulation. I honestly can't say off-hand if the sine wave had this behavior in the original, or if I programmed it to either, but I know the square wave did. At any rate, if it's a serious problem or a bugger for folks I can look at it for a possible future update.
I can't do much anything now though. Sorry folks, y'all are just gonna have to bear with me, I've had quite a shitty week, far beyond the whole mess with MCPee. I know y'all have been nothing but supportive thus far, and I can't begin to tell you how much I appreciate it and what a good feeling that gives me, but I need it now more than ever.
Sincerely,
Chris Roberson.
Roberson Audio Synthesizers
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- KVRAF
- 6596 posts since 21 Jun, 2004 from Secret Underground Hideout
buck up buddy 
"Most people who experiment with drugs are not lying in the streets, suffocating on their own vomit. If you want to see some of that, go to the Pub on Saturday night at closing time." ozwest
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- KVRian
- 604 posts since 7 Jul, 2004 from Somewhere between the 2nd and 3rd dimensions.
I don't think it's been officially released yet, have patience my friend.tekalo wrote:Where is the v1.1 download link???

Analogue or digital – which is better? There's only one way to find out... FI-I-IGHT!!!
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- KVRist
- 422 posts since 18 Sep, 2006 from Detroit,MI,USA
ALWAYS KEEP THE ORINGINAL!!!!
ALWAYS KEEP THE ORINGINAL!!!!
ALWAYS KEEP THE ORINGINAL!!!!
no matter what it is, os, vst, DAW, first thougts are priceless.

ALWAYS KEEP THE ORINGINAL!!!!
ALWAYS KEEP THE ORINGINAL!!!!
no matter what it is, os, vst, DAW, first thougts are priceless.
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Chris Roberson Chris Roberson https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=49114
- KVRian
- Topic Starter
- 520 posts since 24 Nov, 2004 from Texas
You heard it here first folks, the update to version 1.1 is up.
Hope you all like it, let me know what you think of it (better, worse, anything you'd like changed or fixed.)
Sincerely,
Chris Roberson
(P.S. Tuz, I'm PMing you about a few specifics on the actual download page.)
Sincerely,
Chris Roberson
(P.S. Tuz, I'm PMing you about a few specifics on the actual download page.)
Roberson Audio Synthesizers
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- KVRian
- 604 posts since 7 Jul, 2004 from Somewhere between the 2nd and 3rd dimensions.
Nice update Chris!Chris Roberson wrote:You heard it here first folks, the update to version 1.1 is up.Hope you all like it, let me know what you think of it (better, worse, anything you'd like changed or fixed.)
The osc. FM issue is a difficult one, I don't have a real Odyssey to compare it to but most soft synths allow for finer control of the pitch mod. In Oddy-Free, the smallest value I can set the osc. FM control to is 0.0714, which creates a pronounced vibrato. I tend to use very subtle pitch LFO in my patches (far less than this).
Also, I seem to be able to drag some (but not all) of the sliders to the right as well as up and down. Obviously this has no effect on the sound but can make the GUI look a bit weird. This was also present in v1.0 but I only just noticed it.
One more thing, the labels for the VCF S&H / LFO switch aren't properly aligned with the slider - this is of course my fault! Sorry, I will fix this and PM you with the updated bitmap.

Analogue or digital – which is better? There's only one way to find out... FI-I-IGHT!!!
