Zebra 2.3 Released!

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The patch "Enter The Tardis" from the Ambiences section of the Transmission set seems to mess up this version. There's a loud burst of sound and then nothing, even after loading other patches.

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kuniklo wrote:The patch "Enter The Tardis" from the Ambiences section of the Transmission set seems to mess up this version. There's a loud burst of sound and then nothing, even after loading other patches.
what processor are you running?

sounds a bit like the non SSE2 bug that's in the current beta,

Subz

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djsubject wrote:
kuniklo wrote:The patch "Enter The Tardis" from the Ambiences section of the Transmission set seems to mess up this version. There's a loud burst of sound and then nothing, even after loading other patches.
what processor are you running?

sounds a bit like the non SSE2 bug that's in the current beta,

Subz
I'm using a brand new iMac, so it's not an SSE thing. I'm running the VST in Live 7.0.7.

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Kuniklo, this is something that affects 3 patches in Transmission. I've taken away a lowpass filter on the LFO, not expecting any presets to use extreme modulation on filters. These patches make the filter explode. I havn't yet found the time to tweak that a bit further...

You can PM beej to get updated versions of these 3 patches.

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Thanks for the info. Sounds like an easy workaround.

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Crash in Live 7.0.7, upon closing the Z2 plugin window:

Process: Live [16063]
Path: /Applications/Live 7.0.7 OS X/Live.app/Contents/MacOS/Live
Identifier: com.ableton.live
Version: 7.0.7 (7.0.7)
Code Type: X86 (Native)
Parent Process: launchd [72]

Date/Time: 2008-06-02 10:27:32.758 -0700
OS Version: Mac OS X 10.5.3 (9D34)
Report Version: 6

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 7

Thread 0:
0 com.UrsFX.Zebra2.vst 0x200108cd AM_ViewControl::receiveMessage(AM_Object*, AM_AOMessage, int, void*) + 35 (AM_ViewControl.cpp:701)
1 com.UrsFX.Zebra2.vst 0x2005c3af AM_ObjectHost::processMessage(AM_Object*, unsigned int, AM_AOMessage, int, void*) + 195 (AM_Object.cpp:137)
2 com.UrsFX.Zebra2.vst 0x2005b915 AM_Object::sendMessage(unsigned int, AM_AOMessage, int, void*) + 63 (AM_Object.cpp:45)
3 com.UrsFX.Zebra2.vst 0x20013ae0 AM_ViewControl::~AM_ViewControl() + 176 (AM_ViewControl.cpp:117)
4 com.UrsFX.Zebra2.vst 0x2002b061 AM_View_Knob::~AM_View_Knob() + 59 (AM_View_Knob.cpp:86)

[edited for excessive crash log - Urs]

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Jeesus. You should've send this via email to Urs.

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chaoticz wrote:Jeesus. You should've send this via email to Urs.
That's what I've done in the past but I got the feeling he wanted to track bugs in this thread.

Urs - would you prefer to receive these kinds of reports in email instead of in this thread?

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kuniklo wrote:
chaoticz wrote:Jeesus. You should've send this via email to Urs.
That's what I've done in the past but I got the feeling he wanted to track bugs in this thread.

Urs - would you prefer to receive these kinds of reports in email instead of in this thread?
I have nothing against them here, but I really only need the info from the thread that caused the crash.

;) Urs

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Urs wrote: I have nothing against them here, but I really only need the info from the thread that caused the crash.
I'll trim it down in the unlikely event that I get another crash.
Last edited by kuniklo on Mon Jun 02, 2008 6:23 pm, edited 1 time in total.

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Funky crash. Can you reproduce it? Does it still happen when you put Zbera2.vst in your user location VST folder?

Mac HD/Users/You/Library/Audio/Plug-Ins/VST/

;) Urs

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Urs wrote:Funky crash. Can you reproduce it? Does it still happen when you put Zbera2.vst in your user location VST folder?

Mac HD/Users/You/Library/Audio/Plug-Ins/VST/

;) Urs
I haven't been able to repro it yet. I'll report back if I do.

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Anyone else noticed that the Google Adwords on the right hand side are full of Zebras, but not just the synth? There are also batteries and stuff... really funny :lol:

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Yeah I noticed. What have you done urs??? There are also some t-"REX"-es too :)

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This Z2b7 is resetting the oscillator phase each time stop and start my project in Live7, so any sounds built on dual/quad/11 are all phasy'n'orrible for the first few bars..

Am I the only sufferer?

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