Don't forget to right-click the "FillNoise" knob - you might find a little undocumented goodiejupiter8 wrote:I just played around with the comb filters today and WOW!!!
I've never used 'em before and it was plenty fun. Nothing really worthy of sharing so far.
WTB: A really nice physical modelling preset pack for Zebra!
- u-he
- 30213 posts since 8 Aug, 2002 from Berlin
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- KVRian
- 1184 posts since 13 May, 2004 from SF Bay Area, California
Any tips on understanding/using the Comb Filters' "Cluster" mode?
If you like 80s retro sounds, check out my latest tune…
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- KVRist
- 199 posts since 19 Sep, 2006
Man, I never noticed this oneUrs wrote:Don't forget to right-click the "FillNoise" knob - you might find a little undocumented goodiejupiter8 wrote:I just played around with the comb filters today and WOW!!!
I've never used 'em before and it was plenty fun. Nothing really worthy of sharing so far.
This can free up an oscillator...cool
255 characters....eemm...let's see...
- u-he
- 30213 posts since 8 Aug, 2002 from Berlin
Unfortunately not. It was merely a test for granular madness that slipped out in the wild. Some people used it in their pratches and so I had to leave it in. It hardly reacts on knobs unfortunately... I'm still working on a concept to make it useful without breaking compatibility, but that isn't easy...PaulSC wrote:Any tips on understanding/using the Comb Filters' "Cluster" mode?
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- KVRAF
- Topic Starter
- 1529 posts since 12 Jun, 2004 from Portland, OR
Urs wrote:PaulSC wrote: I'm still working on a concept to make it useful without breaking compatibility, but that isn't easy...
Just make a new type and keep the old one too?
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- KVRist
- 123 posts since 18 Jan, 2016
Reviving an old topic: are there any good preset packs for Zebra2 that focus on physical modelling: mallets, string plucks/bows, that sort of thing? I've heard some great individual presets in that area but nothing comprehensive.
