Synthesizing 909 style kicks using Zebra2

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Here ya go:

http://www.vimeo.com/7111240

Same vid on youtube:

Cheers
bagginz 8)

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bagginz wrote:Here ya go:

http://www.vimeo.com/7111240

Same vid on youtube:

Cheers
bagginz 8)
Nice I do it very similar but use an FMO as the sound source and use a bit of self modulation to bring in some overtones.

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Nice tutorial.
There are so many ways of skinning zebra so you always learn something new when watching someone else tweaking.
Thanks,
//L

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Thanks for sharing :cool:

Peace,
Andy.
... space is the place ...

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ZenPunkHippy wrote:Thanks for sharing :cool:

Peace,
Andy.
No worries, glad you found it useful :)

bagginz

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Thanks! very well done :)

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Great tutorial! :)

One can additionally shape the initial click by moving the phase of the oscillator so that it doesn't start at a zero crossing - this creates various amounts of click at no cost. Hehe, and one would want to switch off "Attack Smoothing" close to the Drift setting.

I usually use XMFs for kick drums, with a fair amount of Click and with Resonance cranked up. The Overload parameter then does the same job as adding a Shaper. Another advantage of the filter is the much, much higher modulation range (150 semitones compared to 48).

Cheers,

;) Urs

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and use 2.5 mode ;)

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Urs wrote:Great tutorial! :)

One can additionally shape the initial click by moving the phase of the oscillator so that it doesn't start at a zero crossing - this creates various amounts of click at no cost. Hehe, and one would want to switch off "Attack Smoothing" close to the Drift setting.
I often use that very trick to create a nicely defined attack on percussive basslines, though I hadn't though of applying it to kicks etc... Thanks :)

One of the things I really enjoy about Zebra is that there always seems to be a way (and often several ways) to accomplish just about anything. And almost never any question about running out of parameter range for any given task.

Take the above example; I could turn off the attack smoothing, adjust the osc start phase, add a compressor and adjust, I could add another osc and envelope in another lane (MSEG with a superfast decay?) just for the click or combine all the above for ridiculous extremes.

And there are probably many others... Adding a noise module, using a comb module etc...
Urs wrote: Another advantage of the filter is the much, much higher modulation range (150 semitones compared to 48)
Aha, that's useful to know.

Cheers,
bagginz

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bagginz wrote:
Urs wrote: Another advantage of the filter is the much, much higher modulation range (150 semitones compared to 48)
Aha, that's useful to know.
Hehe, just to clarify, it's +/- 150 semitones on filters vs. +/- 48 on oscillators. The 8 at the end of parenthesis became the cool smiley 8)

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