SynthMaster 2.6, 2.7 roadmap, add your feature requests...

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Brilliant on getting the cpu% down btw! 8)

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bobbybland wrote:Brilliant on getting the cpu% down btw! 8)
After this CPU fix with "voices" implementation, I believe we have nothing to fear in terms of feature set! We're only lacking the "right" content :D
(which will come in 2011)
Works at KV331 Audio
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FR: Sorry if this has already been asked but i'd like to be able to click on the knobs and type in values.

Rob

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Dunno is this possible on current version or any workaround.
On Logic Studio ES2, the LFO is able to do delay and decay.
So when I push the delay, the LFO will start a bit later.
If I push LFO to decay, LFO will kick and started to "loose it strength".
If not, I hope to have this feature in future version.

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kongwee wrote:Dunno is this possible on current version or any workaround.
On Logic Studio ES2, the LFO is able to do delay and decay.
So when I push the delay, the LFO will start a bit later.
If I push LFO to decay, LFO will kick and started to "loose it strength".
If not, I hope to have this feature in future version.
Do you mean LFO attack/release? I was planning to add that this week.
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll

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I dunno the common term for it.
On Logic Studio ES2, only LFO 1 have delay and decay.
I use quite often.
Note I can use either delay or decay on ES2.
If there is an option for AND in SM why not.:hihi:
For other synth, I keep playing with ADSR and LFO which take quite an effort to do.

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this should be done at the latest by the end of the week when I announce "feature complete" :D
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll

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just a small warning of the Main things i will be begging for after 2.5 is out & stable

1) ability to modulate the rate of a synced LFO (if this is the only FR i get added i will be happy)

2) added Swing control for the LFO's (i can show you visual examples of this if & when needed)

these two would/will help it be the DubStep warlord!

but for now good luck getting 2.5 solid & out there!

looking forward to the final patches :)

Subz

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rob_lee wrote:FR: Sorry if this has already been asked but i'd like to be able to click on the knobs and type in values.
+1 from this user. Also, double-click on controls to re-center them or set them to zero.

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anzoid wrote:Also, double-click on controls to re-center them or set them to zero.
Use Ctrl+Click, this is the standardized method to set the default value for most VST plugins :wink:

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Yeah thanks these are just minor feature requests, right now i just want some bugs fixed so i can get on, i already told Bulent what they are. :)

Rob

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Hey Bulent, could you please change the way right-clicking works so that it opens the menu on mouse-up instead of mouse-down? I'm running into this issue a lot where I right click something and move my mouse slightly before releasing the mouse button, which selects one of the menu items and when I do release the button it activates that item. Can be disastrous for things like "reset to defaults" if you had something set up perfectly (maybe that item should be the third in the copy/paste/reset lists too?).

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@Bulent,

TBH this is more of a take away a feature :-o :D Iv'e been looking at the Vocoder in SM2.5 today and for me it's just not needed, i fed all types of
stuff through it today from within SM2.5 and it's just not at all what i'd
use mate. If you use audio in as the source then cover your ears lol as if
you start turning knobs the thing is deafening, i'd get rid of it mate but
it's your baby :D

I'll write a detailed report later aswell because the more i use SM2.5 the
more i like it, espescially the included wavetables but..there's features i
would also BIN altogether period. Other than that once a few bugs are fixed
then you have a lovely synth here for sure.

Rob

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rob_lee wrote:@Bulent,

TBH this is more of a take away a feature :-o :D Iv'e been looking at the Vocoder in SM2.5 today and for me it's just not needed, i fed all types of
stuff through it today from within SM2.5 and it's just not at all what i'd
use mate. If you use audio in as the source then cover your ears lol as if
you start turning knobs the thing is deafening, i'd get rid of it mate but
it's your baby :D

Rob
Hey Rob, I'll give some examples on how to use it "effectively" :D
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll

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kv331 wrote:
rob_lee wrote:@Bulent,

TBH this is more of a take away a feature :-o :D Iv'e been looking at the Vocoder in SM2.5 today and for me it's just not needed, i fed all types of
stuff through it today from within SM2.5 and it's just not at all what i'd
use mate. If you use audio in as the source then cover your ears lol as if
you start turning knobs the thing is deafening, i'd get rid of it mate but
it's your baby :D

Rob
Hey Rob, I'll give some examples on how to use it "effectively" :D
Lol i know how to use it i just think they are shit and a waste of space :hihi: :hihi: Im having more fun sticking pad sounds through the multi-envelope and stuff like that.. You might aswell leave the vocoder for those who are into that type of stuff :roll: :D

Rob

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