I finally made a full track involving Zebra
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- KVRist
- 178 posts since 13 Dec, 2009 from Sweden
Amiga music is where I started as well. The soundtrack for Turrican II was just life changing. Although actually, the most life changing Amiga track for me was the intro music to Double Dragon II. Remember that one? That was what started it all for me.
Any tips on getting a perfect Turrican II lead synth sound in Zebra? Seems like a pretty primitive PWM saw.. but I can't quite nail it.
Any tips on getting a perfect Turrican II lead synth sound in Zebra? Seems like a pretty primitive PWM saw.. but I can't quite nail it.
- KVRAF
- Topic Starter
- 5223 posts since 20 Jul, 2010
Thanks for listening and the feedback! Believe it or not, I find it *harder* to make rhythmically simple music. I tend to rely on rhythmic density to propell a lot of my music, and while I love that, it can make organizing a balanced album difficult.Gonga wrote:Wonderful as always! To my ears, this is your version of discoonly because it's got a fairly regular tempo and even has a backbeat!
It's very satisfying from a player's perspective, melodically, harmonically, structurally and rhythmically (though compared to some of your other stuff it's rhythmically "tame").
It's catchy too!
Harmonically it's a bit weird, because throughout the track, specifically the first half, the music is trying to be in a major key and minor key at different times, and it took a lot of fiddling with the thirds in different sections to get it to sound right. After the midsection, it goes minor, because the new bassline forces it.
Regarding the Turrican 2 lead sounds, perhaps the best thing to do would be to get the original Amiga sample in it's 8-bit glory? I have a huge repositary of Amiga tracker samples (the Soundtracker series, over 100 disks!) many of which were ripped from games and demos. There was a lot of in-breeding (so to speak!) in the Amiga scene and I remember hearing a lot of iconic samples in so many different compositions to the point that they've become fetishized audio like the amen break.
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!
- KVRAF
- 4197 posts since 23 May, 2004 from Bad Vilbel, Germany
Does anyone else hear a resemblance between circus music and early video game music?
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- KVRist
- 178 posts since 13 Dec, 2009 from Sweden
Howard wrote:Does anyone else hear a resemblance between circus music and early video game music?
- KVRAF
- Topic Starter
- 5223 posts since 20 Jul, 2010
Very rarely since I associate circus music with comedic use of the chromatic scale more than anything else. I DO get a heavy ragtime vibe from a lot of the early stuff though, presumably helped along by the fact that voice limitations encouraged syncopation.Howard wrote:Does anyone else hear a resemblance between circus music and early video game music?
Actually there are a lot of clips on youtube of people playing full ragtime arrangements of old VGM.
This one in particular is quite beautiful:
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!
- KVRAF
- 2083 posts since 28 Feb, 2011
When I listen to classic European accordian music, especially French stuff, it reminds me very much of circus music, and I'd guess the classic folk music came first and the circus composers adapted it. Video game music may also owe some of it's origins to circus music in turn...makes sense.
Check out this excerpt from La Vrai Valse Musette, a French "classic" from the roaring 20's. Of course, a lot of circus "screamers" were written in the late 1800's. Circus pieces were themed, and the band would play certain pieces or even phrases to perk up the audience, scare them, or even alert the performers to a problem, like "video game" music!
http://danling.com/studio/sounds/kvr/La ... usette.mp3
btw this is by Cafe Accordian Orchestra, who I really love for cooking to...
Check out this excerpt from La Vrai Valse Musette, a French "classic" from the roaring 20's. Of course, a lot of circus "screamers" were written in the late 1800's. Circus pieces were themed, and the band would play certain pieces or even phrases to perk up the audience, scare them, or even alert the performers to a problem, like "video game" music!
http://danling.com/studio/sounds/kvr/La ... usette.mp3
btw this is by Cafe Accordian Orchestra, who I really love for cooking to...
- KVRAF
- Topic Starter
- 5223 posts since 20 Jul, 2010
Involuntary thought reflex: Momma mia! It's-a spicy meatballs, they so-a delicious!Gonga wrote:http://danling.com/studio/sounds/kvr/La ... usette.mp3
btw this is by Cafe Accordian Orchestra, who I really love for cooking to...
I suppose from a genealogical perspective VGM shares a lot of DNA with circus music, now I think about it (or rather, now that you think about it, and I read your thoughts... ahh, good old internet!). It would make an interesting study.
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!
- KVRAF
- 2083 posts since 28 Feb, 2011
Yeah, this is when I wear the chef's hat. But with all the dancing, wine, etc., when I have the chef's knives in hand, let's just say it's a great way to keep people out of the kitchen. 
- KVRAF
- 1617 posts since 11 Dec, 2008 from Minneapolis
[e] Sendy's case for ragtime influence might be a little betterHoward wrote:Does anyone else hear a resemblance between circus music and early video game music?
In several cases, yeah, now that you mention it
I don't know anything about the instrumentation of circuses in a historical sense, but as a child I was always disturbed and saddened by circus music fed into horrible music-making machines. I have a deep residual prejudice against clowns which I believe is a result.
- Banned
- 6129 posts since 9 Oct, 2007 from an inharmonious society
I heard that in the Doors music as well.Howard wrote:Does anyone else hear a resemblance between circus music and early video game music?
Cool tune Sendy.
Thanks for sharing that.
