The long DIVA thread

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Urs, I have a crush on your wife. :-)

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Urs wrote:Arrrgh... that last noodle was played in lowest quality setting.

Here's another, a bit more J*

http://www.u-he.com/music/DN2.wav

(it's a 2-VCO PWM sound, then I add the ensemble effect, then I switch to sawtooth waveforms)

(excuse bad timing... that's why I became a developer, not a musician :oops:)
Incredible! What type of CPU numbers are we talking about here for that full chorused ensemble?


Oh, And we are all very grateful that your timing stinks :hihi:

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VitaminD wrote:
Urs wrote:Arrrgh... that last noodle was played in lowest quality setting.

Here's another, a bit more J*

http://www.u-he.com/music/DN2.wav

(it's a 2-VCO PWM sound, then I add the ensemble effect, then I switch to sawtooth waveforms)

(excuse bad timing... that's why I became a developer, not a musician :oops:)
Incredible! What type of CPU numbers are we talking about here for that full chorused ensemble?


Oh, And we are all very grateful that your timing stinks :hihi:
Well... our latest optimisation lets me play 8 voices without a hitch here :shock:

Unfortunately it changes some gain factors, so we have to retune the whole thing :-| - so what you hear has a bit more bite than it should have. The final version will be much "rounder" sounding.

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Urs wrote: Well... our latest optimisation lets me play 8 voices without a hitch here :shock:

Unfortunately it changes some gain factors, so we have to retune the whole thing :-| - so what you hear has a bit more bite than it should have. The final version will be much "rounder" sounding.
Maybe it's time that a Synth e-mu was put on the market that was kind of a little f*cked up-it wasn't all properly sanitized, but a little bit of a gamble. Maybe we all would prefer something that had an unpredictable quality-I personally am not a huge fan of audible perfection-it's boring.

So that might be the challenge-instead of exact emulation of existing hardware, create a real-world example of how a hardware Synth actually behaves-warts and all.

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Urs wrote:... our latest optimisation lets me play 8 voices without a hitch here :shock:
Yippeeeee! :shock:

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Howard wrote:
Urs wrote:... our latest optimisation lets me play 8 voices without a hitch here :shock:
Yippeeeee! :shock:
On what CPU?

Oh and the testing team have a question. :smack:

:hihi:

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goldenanalog wrote:
Urs wrote: Well... our latest optimisation lets me play 8 voices without a hitch here :shock:

Unfortunately it changes some gain factors, so we have to retune the whole thing :-| - so what you hear has a bit more bite than it should have. The final version will be much "rounder" sounding.
Maybe it's time that a Synth e-mu was put on the market that was kind of a little f*cked up-it wasn't all properly sanitized, but a little bit of a gamble. Maybe we all would prefer something that had an unpredictable quality-I personally am not a huge fan of audible perfection-it's boring.

So that might be the challenge-instead of exact emulation of existing hardware, create a real-world example of how a hardware Synth actually behaves-warts and all.
Sawer by Image-line. It's an emu of a Russian synth. The developer noticed an error in the code he made but found that it added something special to the sound, and left it in.
Play it by ear

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pheeleep wrote:Sawer by Image-line. It's an emu of a Russian synth. The developer noticed an error in the code he made but found that it added something special to the sound, and left it in.
That's an excellent example.

Edit: someone was using their ears, instead of just an oscilloscope to compare waveforms. But ultimately, I'm talking about releasing a soft Synth into the wild that runs HOT; that may actually be at risk of unpredictable noises, distortions, etc. beyond what was coded into the software. That's an analogue Synth: IT'S ALIVE!!!
Last edited by goldenanalog on Sun Nov 06, 2011 6:18 pm, edited 1 time in total.

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Howard wrote:
Urs wrote:... our latest optimisation lets me play 8 voices without a hitch here :shock:
Yippeeeee! :shock:
:lol:






:scared:

No really, way to go!

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goldenanalog wrote:
pheeleep wrote:Sawer by Image-line. It's an emu of a Russian synth. The developer noticed an error in the code he made but found that it added something special to the sound, and left it in.
That's an excellent example.

Edit: someone was using their ears, instead of just an oscilloscope to compare waveforms. But ultimately, I'm talking about releasing a soft Synth into the wild that runs HOT; that may actually be at risk of unpredictable noises, distortions, etc. beyond what was coded into the software. That's an analogue Synth: IT'S ALIVE!!!
Hmmmm... OLGA is neat... but I'd also say perhaps Scanned Synth Pro?

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goldenanalog wrote: I'm talking about releasing a soft Synth into the wild that runs HOT; that may actually be at risk of unpredictable noises, distortions, etc. beyond what was coded into the software. That's an analogue Synth: IT'S ALIVE!!!
Wait and see. Diva is by no means "tame". She's just also not screechy a if she had chalk in her, um, circuits.

As I said somewhere else, I do not believe in "breaking" parts to make things sound alive. I believe that our delayless feedback modeling technique along with what the study of a dozen synths dug out, will sound alive all by itself.

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This is the definition of "creamy."
ALL YOUR DATA ARE BELONG TO US - Google

https://soundcloud.com/dan-ling
http://danling.com

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The looks of (a) DIVA are great. And the sound, so far, delivers!

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solidtrax wrote:The looks of (a) DIVA are great. And the sound, so far, delivers!
I beg of you . . . bright knobs to twist and turn and pungent sliders to swoosh up and down.

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Just wondering, I tried Diva on a different computer and I did find her a bit darkish (even though I pumped the exposure quite a bit in Photoshop already). Maybe we should go through some brightness variants...

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