Highly likely for ACE, lesser so for synths with ModMatrices. Until we rewrite ModMatrices...mustgroove wrote:What's the likelihood that the multicore optimisations in this release (which RULE btw) will be back-ported to ACE or other synths of yours?
Diva 1.1 Final (beta testing finished)
- u-he
- Topic Starter
- 30178 posts since 8 Aug, 2002 from Berlin
- u-he
- Topic Starter
- 30178 posts since 8 Aug, 2002 from Berlin
Not yet, but once we gather more experience with real life usage of the multicore stuff, I think we might get theremustgroove wrote:Also, is there a way to force all Diva instances to enable multi-threading by default?
- u-he
- Topic Starter
- 30178 posts since 8 Aug, 2002 from Berlin
Can you send us a project file or detailed instructions to reproduce this?Qubit wrote:I'm getting dropped notes and sometimes stuck notes with 1.1 in FLstudio 10.0.9. This did not happen using 1.01. Anyone else having this issue?
- KVRAF
- 5817 posts since 8 May, 2008 from ssssskipping ......... I left you there
And also works perfectly in my now humble Q6600, and now I can play chords in divine mode almost without issues. The four graphics (one for each core) in the Windows task manager are practically identical when I play Diva in MiniHost, it's the first time that I see something like this!Urs wrote:Finally play as many voices as you like on selected systems! This needs multicore system with on-cpu-memory-interface like i5, i7, Nehalem.
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- KVRian
- 787 posts since 15 Nov, 2005 from sweden
Browsing the manual top to bottom again today. ran over this funny little description
Uhe team is...
"• Howard Scarr (sounds, words, unused ideas)"
Surely we were supposed to browser right over that but I'm so into the synthn I am micro-analyzing the entire contents of the manual this go.
Uhe team is...
"• Howard Scarr (sounds, words, unused ideas)"
Surely we were supposed to browser right over that but I'm so into the synthn I am micro-analyzing the entire contents of the manual this go.
- KVRAF
- 26929 posts since 3 Feb, 2005 from in the wilds
1.1 is working really well here... no problems at all... rock solid! and sounding better than ever...
My latest preset...
http://draigathar.org/sounds/Diva47.mp3
My latest preset...
http://draigathar.org/sounds/Diva47.mp3
- KVRAF
- 12522 posts since 21 Mar, 2008 from Hannover, Germany
Hi,
sorry i chime in quite late but i am working on sounds for other synths currently.
I just installed and checked the new Diva 1.1 and checked the CPU use.
My system specifications are:
Core 2 Quad Q6600 CPU (4 x 2.4 GHz), Windows 7 32-bit SP1, 4GB RAM, Foczsrite Saffire Pro 24 DSP, Ableton Live 8
Here are the result for a 3 notes chord (played slowly up to very fast) for my own "IW Poly6 Strings" preset:
1.) Diva 517 (v1.01):
- Great accuracy: 42-78%
- Divine accuracy: not possible (100+ %)
2.) Diva 657 (v1.1) with "multi-threaded" disabled:
- Great accuracy: 30-60%
- Divine accuracy: 80-95+ %, audio dropout all the time
3.) Diva 657 (v1.1) with "multi-threaded" enabled:
- Great accuracy: 23-40%, random audio-dropouts
- Divine accuracy: 34-58+ %, random audio dropouts, when playing fast audio dropouts most of the time
Conclusion: There are obvious improvements in the CPU use but i still got problems using Divine mode with polyphonic sounds. With "multi-threaded" enabled i get random audio-dropouts even with "Great" accuracy.
On my system (Core 2 Quad Q6600 CPU) the best combination currently seems to be using "Great" or "Fast" accuracy with "multi-threaded" turned off.
Ingo
sorry i chime in quite late but i am working on sounds for other synths currently.
I just installed and checked the new Diva 1.1 and checked the CPU use.
My system specifications are:
Core 2 Quad Q6600 CPU (4 x 2.4 GHz), Windows 7 32-bit SP1, 4GB RAM, Foczsrite Saffire Pro 24 DSP, Ableton Live 8
Here are the result for a 3 notes chord (played slowly up to very fast) for my own "IW Poly6 Strings" preset:
1.) Diva 517 (v1.01):
- Great accuracy: 42-78%
- Divine accuracy: not possible (100+ %)
2.) Diva 657 (v1.1) with "multi-threaded" disabled:
- Great accuracy: 30-60%
- Divine accuracy: 80-95+ %, audio dropout all the time
3.) Diva 657 (v1.1) with "multi-threaded" enabled:
- Great accuracy: 23-40%, random audio-dropouts
- Divine accuracy: 34-58+ %, random audio dropouts, when playing fast audio dropouts most of the time
Conclusion: There are obvious improvements in the CPU use but i still got problems using Divine mode with polyphonic sounds. With "multi-threaded" enabled i get random audio-dropouts even with "Great" accuracy.
On my system (Core 2 Quad Q6600 CPU) the best combination currently seems to be using "Great" or "Fast" accuracy with "multi-threaded" turned off.
Ingo
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
- KVRAF
- 4196 posts since 23 May, 2004 from Bad Vilbel, Germany
So: Diva's CPU-hunger appears to vary considerably between superficially very similar computer systems. Assuming this is true, it would be great to find out exactly what is choking Diva performance in e.g. Ingo's system...
Any ideas?
Any ideas?
- KVRAF
- 37379 posts since 14 Sep, 2002 from In teh net
If your host has the ability to save track templates save a track template with Diva inserted in the mode you want and it will retain that setting in future tracks made with the template.mustgroove wrote:Also, is there a way to force all Diva instances to enable multi-threading by default?
- KVRAF
- 5234 posts since 25 Feb, 2008
Q6600, Win XP, Live 8, Diva 1.1 (rev 657)
Using Ingo's IW Poly6 Strings patch, polyphony set to 16 notes.
Generally speaking, cpu is no longer a significant issue, even on an aged machine like man.
-
Using Ingo's IW Poly6 Strings patch, polyphony set to 16 notes.
- Multi-threaded Off
Great: 3 note chord held = 28%, audio dropouts when holding 9 notes
Divine: 3 note chord held = 37 to 39%, audio dropouts when holding 7 notes - Multi-threaded On
Great: 3 note chord held = 19%, no audio dropouts
Divine: 3 note chord held = 23%, audio dropouts when holding 16 notes
Generally speaking, cpu is no longer a significant issue, even on an aged machine like man.
-
Last edited by hakey on Sun Apr 29, 2012 10:22 am, edited 1 time in total.
- KVRAF
- 12522 posts since 21 Mar, 2008 from Hannover, Germany
Hi,hakey wrote:Q6600, Live 8, Win XP
Using Ingo's IW Poly6 Strings patch, polyphony set to 16 notes.
(IMO Ingo your 3 chord "playing slow to fast" isn't so useful. Holding a chord and then adding notes until audio dropouts occur gives a better idea of max polyphony for a given patch.)
- Multi-threaded Off
Great: 3 note chord held = 28%, audio dropouts when holding 9 notes
Divine: 3 note chord held = 37 to 39%, audio dropouts when holding 7 notes- Multi-threaded On
Great: 3 note chord held = 19%, no audio dropouts
Divine: 3 note chord held = 23%, audio dropouts when holding 16 notes
Generally speaking, cpu is no longer a significant issue, even on an aged machine like man.
while playing in a "real" song the speed of playing notes IS a significant issue. I could not always play as slow a possible just because i have to fear that the CPU could max out. I guess that many people seem to miss this aspect when doing CPU tests.
The lowest values in my test are when just pressing keys and holding the current notes.
It also looks like with my "old" Core 2 Quad Q6600 CPU i could not benefit from all of the improvements of the new update. Like Urs mentioned the most benefits are at the newer i5 or i7 CPUs.
BTW while the CPU measurements with the "multi-threaded" switch on show a 50% improvement in CPU use i get a few or many audio dropouts depending on the playing speed of the notes. So theoretically it is better but as soon as i get audio dropouts it doesn't really matter in a practical sense.
Ingo
Last edited by Ingonator on Sun Apr 29, 2012 10:33 am, edited 1 time in total.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
- KVRAF
- 4196 posts since 23 May, 2004 from Bad Vilbel, Germany
I don't think they miss that point, Ingo. It's about overlapping notes. If necessary, change the max. polyphony for the "offending" patch and resave.Ingonator wrote:while playing in a "real" song the speed of playing notes IS a significant issue. I could not always play as slow a possible just because i have to fear that the CPU could max out. I guess that many people seem to miss this aspect when doing CPU tests.
- KVRAF
- 5234 posts since 25 Feb, 2008
Of course. But all that's happening is that you're temporarily reaching max polyphony as voices overlap - max polyphony is the limiting factor.Ingonator wrote:while playing in a "real" song the speed of playing notes IS a significant issue.
And your test doesn't tell us what max polyphony is for your machine (we don't know how fast, or in what style you're playing) and so the results you've reported aren't all that useful for direct comparison.
OTOH, holding a chord and then adding notes until dropouts are heard is a test that can easily be exactly replicated and so allow for direct comparisons.
- KVRAF
- 12522 posts since 21 Mar, 2008 from Hannover, Germany
Hi Howard,Howard wrote:I don't think they miss that point, Ingo. It's about overlapping notes. If necessary, change the max. polyphony for the "offending" patch and resave.Ingonator wrote:while playing in a "real" song the speed of playing notes IS a significant issue. I could not always play as slow a possible just because i have to fear that the CPU could max out. I guess that many people seem to miss this aspect when doing CPU tests.
i just checked with the same preset in Divine mode and with "multi-threded" turned on. There is an obvious improvement as before i was not even able to use any polyhonic sounds in Divine mode. The polyhony of that preset originally was set to 6 and there is no voice stack.
Even if the CPU stays at a reasonable amount from time to time i get audio drop outs but i am not able to reproduce this at any time. If i play that preset for around 30-60 seconds with different speeds (speed with which the notes are hit) i could reproduce this at least once at that period.
When i reduce the polyphony from 6 to 5 and play 5 notes at once i also get some note stealing from time to time.
Anyway there is some serious improvement so i don't really complain and if i get a newer CPU (e.g. i7) there should not be a problem at all.
Ingo
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
