MuDrum multi-layered drums (like a soundfont)?
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- KVRist
- 83 posts since 19 May, 2012
Hi there,
I recently tried Mulab (free) and read MuDrum could do layers, but (seemingly) not in the way I expected, which is layered drumparts like in a soundfont.
To be clear: i mean for instance to have like 4 individual snaredrum-samples that are triggered individually depending on velocity range?
This is what I mean, using FL Studio's MPC as example:
Best Regards,
Meg
I recently tried Mulab (free) and read MuDrum could do layers, but (seemingly) not in the way I expected, which is layered drumparts like in a soundfont.
To be clear: i mean for instance to have like 4 individual snaredrum-samples that are triggered individually depending on velocity range?
This is what I mean, using FL Studio's MPC as example:
Best Regards,
Meg
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
You want to look into "Element 3" - you can stick almost anything in there. MultiSampla (added and wired up as "4" in the picture below) lets you have multiple layers split by velocity:


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- KVRist
- Topic Starter
- 83 posts since 19 May, 2012
Ah, thanks Peter. Small world isn't it 
- KVRist
- 409 posts since 26 Jul, 2010 from Germany
Just for interest: Will a multisampler inside MuDrum's "Element 3" allow more than 12 different keys? Currently I ignore the MuDrum feature because of this "constraint".
- KVRAF
- 13863 posts since 24 Jun, 2008 from Europe
No, the MuDrum works with 12 notes.Reincke wrote:Just for interest: Will a multisampler inside MuDrum's "Element 3" allow more than 12 different keys? Currently I ignore the MuDrum feature because of this "constraint".
Is that really a disadvantage?
I thought it would be easy when users would not have to 'search' for the right octave-note.
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
I use somewhere around 36 MIDI notes when drumming (maybe more... I'd have to check), so 12 is incredibly limited, really. But MuDrum isn't really something I'm interested in as a drum module - I'd go straight to MultiSampla, anyway, so I can't say I'd find it a constraint as such.
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- KVRist
- Topic Starter
- 83 posts since 19 May, 2012
That you don't have to search is handy indeed. But at the same time this also means you can't make use of all the 16 pads on a controller, like PadKontrol or an Akai MPD. I'm not sure whether that's a big issue for Mulab users though.mutools wrote:No, the MuDrum works with 12 notes.Reincke wrote:Just for interest: Will a multisampler inside MuDrum's "Element 3" allow more than 12 different keys? Currently I ignore the MuDrum feature because of this "constraint".
Is that really a disadvantage?
I thought it would be easy when users would not have to 'search' for the right octave-note.
- KVRAF
- 13863 posts since 24 Jun, 2008 from Europe
- KVRist
- 409 posts since 26 Jul, 2010 from Germany
You're right, it's much easier when starting with drum sounds. But as pljones said, if you create a full drum set it leads you to 2 or 3 or even more "octaves" of different instruments, each with multiple layers of samples. So at this time MultiSampla is the best choice.mutools wrote:No, the MuDrum works with 12 notes.
Is that really a disadvantage?
I thought it would be easy when users would not have to 'search' for the right octave-note.
For me a combination of MultiSampla and MuDrum/MuPad would be heaven:
- a full key set,
- at each key a MuPad with the existent MuPad parameters,
- multiple sample layers per key/MuPad like Multisampla's zones
- and the flexibility of MuDrum's connectors.
JR
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
You can just set up a mux with a MuPad for each note and a MultiSampla in Element 3 for each MuPad. Total flexibility that way.
- KVRist
- 409 posts since 26 Jul, 2010 from Germany
Thank you for this hint. I'm a bit puzzled. What is the hierarchy of modules? Maybe that:pljones wrote:You can just set up a mux with a MuPad for each note and a MultiSampla in Element 3 for each MuPad. Total flexibility that way.
__MuX
____MuPad 1
______MultiSampla 1
________Zone 1
__________Sample 1a
__________Sample 1b
__________Sample 1c
____MuPad 2
______MultiSampla 2
________Zone 2
__________Sample 2a
__________Sample 2b
__________Sample 2c
____...
All MuPads will get the same events at the same time. The MultiSampla "filters" the right key, doesn't it? Will try this soon.
JR
EDIT: Have added the zone/sample entries above. (I hope the amount of MultiSamplas won't lead to a high consumption of system resources.)
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
Yes that's the idea: you'd be relying on the MultiSamplas to only respond to the notes you'd mapped them to, even though they would all receive the event.
- KVRist
- 409 posts since 26 Jul, 2010 from Germany
A first Test is done. Although it's a bunch of overhead it works fine. 
Thank you for the hint, Mr. Jones. I will salute your creativity (and the developer's achievement).
Must evaluate the resource consumption later on.
JR
Thank you for the hint, Mr. Jones. I will salute your creativity (and the developer's achievement).
Must evaluate the resource consumption later on.
JR
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
You might want to check whether you really need the MuPad layer splitting up the multiple MultiSamplas like that. If you can get away with going straight to a single MultiSampla, you'd make it a lot simpler!
Each layer in the MultiSampla has quite a lot of parameters - I'm not sure how easy they'd be to get at, though.
- KVRAF
- 13863 posts since 24 Jun, 2008 from Europe
And the multi-sample player has 4 stereo outputs so you can still process your samples in different ways 
