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Urs wrote:Well, I thought we had announced it prominently, but then D16 didn't see that and called their latest synth LuSH-101. Back then I had even asked the owner of an older synth called Lush if I could use the name.

However, seeing that there is a synth called Lush now, I would not release another synth going by that name.

- Urs
I see :wink:

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Urs wrote:
turbinn wrote:hey zebra 3 should have pitch bend 24 range ..doesnt now right >?
Does... since 2.5.2 I think.
urs are u sure its just in the normal pitch bend range or is there something special i gotta do ? thanks !

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turbinn wrote:
Urs wrote:
turbinn wrote:hey zebra 3 should have pitch bend 24 range ..doesnt now right >?
Does... since 2.5.2 I think.
urs are u sure its just in the normal pitch bend range or is there something special i gotta do ? thanks !
Hmmm... I'm not quite sure now... maybe I spoke too soon and it's only in my current development build :oops:

No, just checked, the current one out there should have +/- 24 semitones pitchbend. Only the legacy RTAS version (2.5.2) indeed stillhas +/- 12 semitones.

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Urs wrote:
turbinn wrote:
Urs wrote:
turbinn wrote:hey zebra 3 should have pitch bend 24 range ..doesnt now right >?
Does... since 2.5.2 I think.
urs are u sure its just in the normal pitch bend range or is there something special i gotta do ? thanks !
Hmmm... I'm not quite sure now... maybe I spoke too soon and it's only in my current development build :oops:

No, just checked, the current one out there should have +/- 24 semitones pitchbend. Only the legacy RTAS version (2.5.2) indeed stillhas +/- 12 semitones.
hahah :) no problem at all urs we all thank you for all your hard work . studio banging vst!! :)

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turbinn wrote:
Urs wrote:
turbinn wrote:hey zebra 3 should have pitch bend 24 range ..doesnt now right >?
Does... since 2.5.2 I think.
urs are u sure its just in the normal pitch bend range or is there something special i gotta do ? thanks !
Just click on the global pitchbend values.
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i tried it only goes to 12 :(

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turbinn wrote:i tried it only goes to 12 :(
Have you made sure you're running Zebra 2.6 as found here:
Zebra 2.6 Windows
Zebra 2.6 Mac

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Mac version 2.6.0.

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Imac M4 24" under Sequoia 15.7.1, D.P. 11.35 & Kontakt 8.7.2 _ Gibson ES 295 & Explorer _ FilterBank2 Sherman & PolyEvolver Keyboard _ Altiverb 8_ Explorer Loïc Le Pape
https://loiclepapesteelguitars.com/

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Damn, Windows version doesn't have inverse pitchbend values! :(

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EvilDragon wrote:Damn, Windows version doesn't have inverse pitchbend values! :(
d: ˙sǝǝɹƃǝp 081 pɹɐoqʎǝʞ ɹnoʎ ǝʇɐʇoɹ ʎldɯıs uɐɔ noʎ 'ǝsɹnoɔ ɟO ˙˙˙

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EvilDragon wrote:Damn, Windows version doesn't have inverse pitchbend values! :(
Mac version neither... the drop down shown is from the normal tune parameter (I think)

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Dear Urs, a few of us requested 'paraphonic voicing' for efficiency (and maybe sound) considerations.
As I don't have insight on how much work would it require to implement, - and I'm only a demo user (yet) - can I ask, if it is viable for us to expect that feature anytime in the future?

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davidka wrote:Dear Urs, a few of us requested 'paraphonic voicing' for efficiency (and maybe sound) considerations.
As I don't have insight on how much work would it require to implement, - and I'm only a demo user (yet) - can I ask, if it is viable for us to expect that feature anytime in the future?
What synth? Zebra can have filters in the FX grid / after voices are summed. Seems close at least to paraphony (?)

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xh3rv wrote:
davidka wrote:Dear Urs, a few of us requested 'paraphonic voicing' for efficiency (and maybe sound) considerations.
As I don't have insight on how much work would it require to implement, - and I'm only a demo user (yet) - can I ask, if it is viable for us to expect that feature anytime in the future?
What synth? Zebra can have filters in the FX grid / after voices are summed. Seems close at least to paraphony (?)
Oh, I forgot: Diva :)

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Suggestions for Diva:

It'd be useful to have the option to unfold the UI so that the main page, modifications and trimmers (and arp?) are all visible at once. Switching back and forth can be tedious.

Also some kind of chord memory function - so, activating "chord memory" would map subsequently played chords to the "stacked voice tuning" trimmers.

And, a leftfield idea, if each stacked voice is calculated as a separate instance of Diva, how about a 2 stacked voice polyphonic mode in which the voices are separately editable, including oscillator and filter selection? It would allow, for example, interesting parallel filter effects, or emulation of the JX3P's two DCO architecture.

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