MAutodynamicEQ control interaction for dynamics?

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So I'll admit, after working with MEqualizer for a while, I made an impulse buy. So now I have MAutoDynamicEQ. I won't have the opportunity to work with it for several more days, so I have been reading through the manual.

From my understanding:
  1. Threshold, Attack, and Release controls act how they normally do in a compressor
  2. Dynamics knob sets the maximum boost/attenuation for the band
  3. Level Gain acts as a pre-emphasis for the detector circuit only, much like an internal sidechain would, and does not affect the audible gain
  4. There is no ratio knob, but there is a Level Transformation graph that can be used to control the in:out ratio
Is the above correct? I'm having a hard time understanding how the amount of gain reduction is dictated, aside from the maximum applied with the Dynamics knob.
  1. If my dynamics knob is at -12 dB, and my threshold is -40 dB, at what input level will the maximum gain reduction be applied? How is this determined?
  2. If my Level Transformation graph shows a straight line from 0,0 to 100,100 that would mean my ratio is 1:1. How, then, is gain reduction handled if I set the Dynamics knob to, say, -12?
  3. What are the advantages and disadvantages (sonically) of Logarithmic, Squared, and Linear shape settings?
This might be more simple than I am making it, but I'd like to know all I can about my new purchase.
Desktop: Win 7 Pro SP1 | i7 960 (4 cores 3.2 GHz) | 16 GB RAM | GTX470 | SSD boot plus 3x HDDs
Laptop: Win 8.1 | i7 4710HQ (4 cores 2.5 GHz)| 16 GB RAM | GTX850m | SSD boot plus one HDD

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Rule #1 - do not overcomplicate things ;)
Rule #2 - try not to think about it as if it would be compressor ;).

I'd suggest simply using the main view, no threshold, no attack... just the basic eq bands, X frequency, Y gain, X slider Q, Y slider dynamic gain. By default it works like a normal eq with very very awesome filters :D. If you then change the Y slider (dynamic gain), you could say it gets an expander (up) or compressor (down), but it's better to simply think that the band gain is changing with increasing level - towards the Y slider, the dynamic gain. It has proven the best results simply with threshold, attack and release default, hence everything auto, minimum threshold.

Check this tutorial:

http://soundbytesmag.net/meldamdynamiceqpart1/

And trust me, you won't need transformation shape that soon :).

There's no "quality comparison" for linear/low/sqr, they just respond differently, my personal favourite is sqr, if you want really strong processing use log, if you want just some mild corrections use linear.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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I appreciate your reply, Vojtech. I'm probably thinking about it too much. I have now had a chance to work with it for a bit, and it's definitely not very complicated to just do things by ear... Although I do usually prefer to know what's going on behind the GUI, at least a little bit.

I'm really impressed with Melda. I initially tried the free bundle when it first was made available for AAX, and it quickly became clear that your work is top notch. I should probably stop buying so many plug-ins, but you've made that difficult with all these discounts.
Desktop: Win 7 Pro SP1 | i7 960 (4 cores 3.2 GHz) | 16 GB RAM | GTX470 | SSD boot plus 3x HDDs
Laptop: Win 8.1 | i7 4710HQ (4 cores 2.5 GHz)| 16 GB RAM | GTX850m | SSD boot plus one HDD

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Thank you! :love:
And please please buy more!!! :D
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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