![Smile :)](./images/smilies/icon_smile.gif)
Also, it gives you an idea of distortion amount applied and of reasonable source levels (this thing really deserves mention when it comes to processing something with deep dynamic range).
It looks like the solution to your woes lies in the windows update. Here is why.frankz00 wrote:Reaper 64-bit version, 64-bit dll Reaper hangs when it detects SGA1566 and says “Plug-in ‘SGA1566.dll’ executed invalid operation during scanning Note: if REAPER crashes as a result of this, simply run it again and it will continue on the next plug-in.”
Sony Vegas 64-bit version gives a similar message and fails likewise.
I’m on a Core i5 Windows 7
+1metamorphosis wrote:Examples on website need to be rms-volume matched. Otherwise it's not a fair comparison from a psychoacoustic perspective.
That's odd because we didn't change the Low CPU computations at all.Tp3 wrote: default more sounds like entirely different plug (I'm being gentle here)
I'm sorry, I don't know how and why, but on Cantabile... sound HAD changed upon switching. but not any more <scratches head>SGA wrote:That's odd because we didn't change the Low CPU computations at all.Tp3 wrote: default more sounds like entirely different plug (I'm being gentle here)
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