Bazille Filter Question
- KVRAF
- 13140 posts since 7 May, 2006 from Southern California
Correct, you would use the sample and hold module to emulate a lower sample rate.
- KVRAF
- 26997 posts since 3 Feb, 2005 from in the wilds
In Bazille, wire an LFO to the Output and turn up the rate and it will indeed make sound.exmatproton wrote:no? They're not? An OSC produces sound, a LFO doesn't, for starters...pdxindy wrote:Each Bazille Oscillator already IS an LFO with keytracking.exmatproton wrote: Don't get me wrong, the bazille is amazing! I love it! But the addition to blofeld to keyfollow LFO's is just amazingIt would be awesome to have the option in Bazille as well
An OSC could be used as an LFO, true, but they're NOT the same.
As others have pointed out, the LFO's in Bazille run at control rate, not audio rate. But that is a design choice, not something inherent to the concept.
Try ACE for example... the LFO's there ARE Oscillators in every sense. ACE has 4 Oscillators with 2 of them presented as LFO's.
Bazille has 4 Oscillators and 2 LFO's. Something about code optimization in 4's means it would take more cpu to make the Bazille LFO's run at audio rate.
Anyway, Waldorf made their LFO have some specific functionality that gives it the sound you like. A Bazille LFO that could keytrack would still not do that. That is specific to Waldorf, not an LFO.
- KVRAF
- 26997 posts since 3 Feb, 2005 from in the wilds
Okay, just for fun I made this with Bazille with LFO1 as the only sound source...exmatproton wrote:An OSC produces sound, a LFO doesn't, for starters...
http://draigathar.org/sounds/B81.mp3
- KVRAF
- 3494 posts since 25 Apr, 2011
I wasn't aware the LFO's in Bazille are able to make sound as one can wire them to an audio outputpdxindy wrote:Okay, just for fun I made this with Bazille with LFO1 as the only sound source...exmatproton wrote:An OSC produces sound, a LFO doesn't, for starters...
http://draigathar.org/sounds/B81.mp3
I have been experimenting with this "feature" ever since the discussion. Wanted to thank you guys for pointing it out!
- KVRAF
- 3494 posts since 25 Apr, 2011
True. I am indeed aware that Bazille's LFO's are running at control rate. Blofeld has the LFO's running in a different way. I do not know if they're running at audio rate. However, since this discussion, i've been able to get quite deep with Bazille. Thanks (again) for 'helping'pdxindy wrote:In Bazille, wire an LFO to the Output and turn up the rate and it will indeed make sound.exmatproton wrote:no? They're not? An OSC produces sound, a LFO doesn't, for starters...pdxindy wrote:Each Bazille Oscillator already IS an LFO with keytracking.exmatproton wrote: Don't get me wrong, the bazille is amazing! I love it! But the addition to blofeld to keyfollow LFO's is just amazingIt would be awesome to have the option in Bazille as well
An OSC could be used as an LFO, true, but they're NOT the same.
As others have pointed out, the LFO's in Bazille run at control rate, not audio rate. But that is a design choice, not something inherent to the concept.
Try ACE for example... the LFO's there ARE Oscillators in every sense. ACE has 4 Oscillators with 2 of them presented as LFO's.
Bazille has 4 Oscillators and 2 LFO's. Something about code optimization in 4's means it would take more cpu to make the Bazille LFO's run at audio rate.
Anyway, Waldorf made their LFO have some specific functionality that gives it the sound you like. A Bazille LFO that could keytrack would still not do that. That is specific to Waldorf, not an LFO.
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
LFOs in Blofeld are most certainly not running at full audio rate.
- KVRAF
- 3494 posts since 25 Apr, 2011
I agree. However, keytracking is to certain amount possible with some interesting results.EvilDragon wrote:LFOs in Blofeld are most certainly not running at full audio rate.
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
Keytracking has nothing to do with audio rate, though...
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lectrixboogaloo lectrixboogaloo https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=324338
- KVRist
- 229 posts since 11 Mar, 2014
Not really, but i suppose pointing out the difference helps if you want to be all authentic about it.EvilDragon wrote:Keytracking has nothing to do with audio rate, though...
(i don't have a blofeld, i have been curious if they have dsp lfos or some very old school sample rate changing sample based ones)
- KVRAF
- 3494 posts since 25 Apr, 2011
I am aware of that. Not saying it is either.EvilDragon wrote:Keytracking has nothing to do with audio rate, though...
The keytracking amount you can apply to the lfo section isn't enough to get the full playable audio range either in the Blofeld. I think it is following from F3 to G6 @110 speed/100% kt.
I think the lfo's are sample based. It is also possible to have them clocked. Nice feature btw. Not sure though
- u-he
- 30247 posts since 8 Aug, 2002 from Berlin
Well, we believe that, as the normal oscillators in Bazille can act as LFOs, we can get away with cut down features for the normal LFOs.
- KVRAF
- 3494 posts since 25 Apr, 2011
Understood, Bazille already has 4 very capable osc's.Urs wrote:Well, we believe that, as the normal oscillators in Bazille can act as LFOs, we can get away with cut down features for the normal LFOs.
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
Everything in Blofeld is DSP based. LFOs aren't samples. With Licence SL, oscillators can playback samples, though. But not LFOs.
- KVRAF
- 3494 posts since 25 Apr, 2011
What is the audio rate they're working on?EvilDragon wrote:Everything in Blofeld is DSP based. LFOs aren't samples. With Licence SL, oscillators can playback samples, though. But not LFOs.
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
44.1k I think.
