Hive preview (April 1 update)

Official support for: u-he.com
Locked New Topic
RELATED
PRODUCTS

Post

TBAAV wrote:Here's a little baby acid sequence I made. Why baby acid? Well, it tries to be acid but just can't quite get there. Hope you like it! :)

https://vipermakesmusic.files.wordpress ... y-acid.mp3
Great patch i enjoy it thanks :tu:
Analog electronic drum samples (Free demo pack)
http://www.syntheticwav.com

Post

Hive's stoned phaser is really good...

http://chris-s.bplaced.net/div/ST_JMJ_String.mp3

Presets:
http://chris-s.bplaced.net/div/Chris-S-Hive-patches.zip

Hammy Organ.h2p (B3 emulation, use modwheel to activate percussion)
PD Windy Day.h2p (80's pad with some noise)
ST JMJ String.h2p (Mr. Jarre Stringmachine with stone phaser)

EDIT: Update with new patches 12/25/2014.
Last edited by Chris-S on Thu Dec 25, 2014 4:59 pm, edited 1 time in total.

Post

trance_lucent wrote:...
So, as I wrote, despite of the ocean of abilities you can quickly read the structure of loaded path.
Yeah, I see your point. I agree with your description. :)

Post

--= Ju =-- wrote:
Urs wrote:
--= Ju =-- wrote:Both this and Presswerk crash as soon as I load them in EnergyXT 2.7 :( on Win8.1 64bit.

Anyone else get the same?

Regards.
This sounds like an old bug has found its way back. Does it work in any other host for you?
Hi Urs and u-he team! Wishing you a very merry Christmas!

I get instant Hive crash in EnergyXT 2.6 and Cubase 6 LE. The Cubase one was nasty, everything froze and I had to reboot. Windows 7 Home Premium SP1. Might give it a go in Reaper tomorrow and report back if any issues.

Cheers guys, enjoy your holidays :)

Post

Fritze wrote:
pdxindy wrote:
Fritze wrote:
Breeze wrote:
Urs wrote: :tantrum:
:D
:hihi:
Yes, more mod slots, please... :clown:
12 is enough!
Yes, you're right. Always until I need one more.
While following up my initial noise filter request with a second one for more mod slots was initially a joke, I'm finding that if you start using the mod slots to fine tune parameters beyond what's available on the GUI it's actually conceivable to run out of slots. Especially easy if you start increasing the effect of modulators by repeating them to the same destinations; one solution to that might be to offer 3 or 4 destinations from the same modulator, and/or a multiplier like I suggested before.

The other thing for me is the temptation to use a CC like the Mod wheel for massive textural change, like the Morph function of the NL3. More of a live performance thing, though, but it requires assigning lots of parameters to the same source modulator; an aid to this could be a way of linking a mod slot to other slots.

The nightmare of VI development of course is that possibilities are endless. In the hardware world, you're given a finished product and you work within that world of limitations for a time till you get new hardware, or limited mods through firmware updates. In the software world the sky's the limit; you have to be a tough nut to stand up to the typhoon of ideas with your own conception of where you want your machine to go. I get the tantrum, Urs. ;)

Hive is already a remarkable achievement in its current state. Of course there are a number of issues to resolve, but a good synth design to me is one I don't have to fight to get to musically useful results; and I'm not spending much time fighting Hive. :tu:

Post

Quick little (and I mean little!... very short) demo I made with some of the noises I'm making for Hive.

http://k003.kiwi6.com/hotlink/n6pv8fo2pd/Hive_test.mp3

PS: Excuse the bad mix, slapped together in a few minutes + only Lim on master and HP EQ on some channels.
Eternitysound VST Banks

Post


Post

@GeorgeZ and pdxindy

Nice noises! :tu:
Any chance to get those patches?

Post

Four things:

1. Sylenth has four oscillators and each can be tuned to a different octave, but in Hive it's only two - is that correct? A bit disappointing if that's so. With Sylenth, you could get amazing results just changing the octaves on any generic preset.

2. Is Hive's preset filing going to be good?

3. Will there be a thorough Hive tutorial video?

4. Please use computer keyboard arrow keys for stepping through presets. Clicking a mouse all the time is annoying.

Post

martingifford wrote: 1. Sylenth has four oscillators and each can be tuned to a different octave, but in Hive it's only two -
You can tune boths suboscs independently of the main oscs, so I've got four oscs which can play at four different octaves.
You may think you can fly ... but you better not try

Post

Breeze wrote: The other thing for me is the temptation to use a CC like the Mod wheel for massive textural change, like the Morph function of the NL3. More of a live performance thing, though, but it requires assigning lots of parameters to the same source modulator; an aid to this could be a way of linking a mod slot to other slots.
You could use the Via slot in the mod matrix to achieve that for at least some use cases, but maybe you're trying something more elaborate and in that case, you're right, extra slots wouldn't go amiss.

Post

if a filter is set on bypass, i still have to turn the volume knob to get a signal from osc.
so, does the filter section work more as an channel?
Because if i uncheck the osc button in the filter there is no signal, also.
Was Große tun, beschwatzen gern die Kleinen.

Post

sugo wrote:if a filter is set on bypass, i still have to turn the volume knob to get a signal from osc.
so, does the filter section work more as an channel?
Because if i uncheck the osc button in the filter there is no signal, also.
The Osc's always go through the Filter sections. In the Filter sections you can turn on what you want to go through them. In Filter2 you can also choose that Filter1 goes through it. You can also assign the Osc's to both Filters...

Post

Yep, but it seems that i have to turn the filter-volume up to send the osc signal thru the filter, anyway. Normaly in bypass-mode the signal from the osc go directly to the output, fxsection, or whatever next. but not thru the bypassed. or do i something wrong? these filter-volume-knob irritates me. i mean, if the signal always goes thru, why there is this filter volume knob enabled. for what?
Was Große tun, beschwatzen gern die Kleinen.

Post

Dunno if that will be changed. Right now bypass is just a "selected filter" that does nothing. And after that one comes the Volume control of the Filter section. :-)

Locked

Return to “u-he”