That'd be great.Urs wrote:Last night I thought about adding a BYO engine. That's for Build Your Own. I'll keep it in the back of my mind and see what others think.
Hive preview (April 1 update)
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- KVRAF
- 35675 posts since 11 Apr, 2010 from Germany
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- KVRer
- 9 posts since 26 Dec, 2014
I have just purchased, and +1 for BYO!chk071 wrote:That'd be great.Urs wrote:Last night I thought about adding a BYO engine. That's for Build Your Own. I'll keep it in the back of my mind and see what others think.
- Banned
- 771 posts since 22 Jan, 2011 from Ableton Suite 9 and Reaper
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- KVRAF
- 1796 posts since 4 Sep, 2011 from England
Meerish crishmash everyons 
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- KVRAF
- 1895 posts since 13 Oct, 2002
Happy Holidays Everyone!! I wanted to post this before Christmas but I got dragged into the Christrmas cheer machine...
Here's one to add to the community batch (thanks, bmrzycki, for gathering the flock, so to speak
). I like to play around with "realistic" sounds on a new synth because it gives me a guideline to see how far I can shape things with the available tools, so this patch is a basic e.guitar patch. left side is sustain, right side is picking and MW goes from the full sound to a muted picked sound. In-between settings are useful too.
The reason I called it "meta" is that there's just so many ways to customize it: changing waveforms (try using narrow pulse on sub1 for a more single coil sound), EQ, Dist & Comp (which I didn't use in the saved patch), the many MM adjustments, not to mention optimizing the pick sound and response... It's very velocity sensitive, so that might need adjusting depending on your controller and playing style. The only vibrato available via AT and wiggling your finger, which is actually pretty natural (I doubled the AT modulation to pitch to do that) and you can also bend with AT and combine it with the PW, so heavy-handed playing can cause tuning issues. BTW, I manage to use 10 of the 12 MM slots on this one... and it's still a WIP really...
Anyway, hope you get something out of it. Again, a great holiday season to all!
Breeze_Meta Guitar <--- right-click and "Save as..."
Here's one to add to the community batch (thanks, bmrzycki, for gathering the flock, so to speak
The reason I called it "meta" is that there's just so many ways to customize it: changing waveforms (try using narrow pulse on sub1 for a more single coil sound), EQ, Dist & Comp (which I didn't use in the saved patch), the many MM adjustments, not to mention optimizing the pick sound and response... It's very velocity sensitive, so that might need adjusting depending on your controller and playing style. The only vibrato available via AT and wiggling your finger, which is actually pretty natural (I doubled the AT modulation to pitch to do that) and you can also bend with AT and combine it with the PW, so heavy-handed playing can cause tuning issues. BTW, I manage to use 10 of the 12 MM slots on this one... and it's still a WIP really...
Anyway, hope you get something out of it. Again, a great holiday season to all!
Breeze_Meta Guitar <--- right-click and "Save as..."
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- KVRAF
- 5184 posts since 13 Jul, 2004 from Earth
Hi Urs
I sent a e-mail to support regarding my survey coupon since i can't use it.
I got a message that support is on vacation.
I want to buy Hive with it so i hope i will be able to use it after the vacation
I got a message that support is on vacation.
I want to buy Hive with it so i hope i will be able to use it after the vacation
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- KVRist
- 253 posts since 13 Nov, 2013 from London
More Hive. Addictive synth, almost as much as Bazille (which is still my favourite). I love that Hive is a streamlined machine with limits. A superb synth in my humble opinion, which does exactly what it is meant to do. It is fun trying to coax non-supersounds out of it as well.
https://soundcloud.com/gaping_hole/sets ... tch-design
https://soundcloud.com/gaping_hole/sets ... tch-design
Last edited by tedlogan on Tue Mar 10, 2015 10:13 pm, edited 1 time in total.
- KVRAF
- 1959 posts since 21 Sep, 2007 from The Infinite Void
I started off trying to recreate the default Sylenth ARP 303 Saw, but couldn't really get it to sound anywhere close. So I just played around with it and made a variant that i quite like (modwheel does filter stuff).
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Last edited by mutantdog on Fri Dec 26, 2014 9:07 pm, edited 1 time in total.
- Banned
- 10196 posts since 12 Mar, 2012 from the Bavarian Alps to my feet and the globe around my head
I'd prefer a BYH engine ("Build Your Hype")!Urs wrote:Last night I thought about adding a BYO engine. That's for Build Your Own. I'll keep it in the back of my mind and see what others think.
- KVRAF
- 26963 posts since 3 Feb, 2005 from in the wilds
3 seems like enough... Sylenth has 1 and it is very successful...Urs wrote:Last night I thought about adding a BYO engine. That's for Build Your Own. I'll keep it in the back of my mind and see what others think.
If it somehow feels like something is lacking, then those 3 need to be tweaked, not add a 4th
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- KVRist
- 322 posts since 19 Sep, 2005 from Los Angeles, CA
I'm on this page - well said!pdxindy wrote:3 seems like enough... Sylenth has 1 and it is very successful...Urs wrote:Last night I thought about adding a BYO engine. That's for Build Your Own. I'll keep it in the back of my mind and see what others think.
If it somehow feels like something is lacking, then those 3 need to be tweaked, not add a 4th
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- KVRAF
- 35675 posts since 11 Apr, 2010 from Germany
But what if, say, you do like the detune sound of the normal engine, but you don't like the filter. Wouldn't it be great to have the filter of another engine then, so you can build your preferred engine? I proposed elsewhere to fully get rid of the engine thing, because it would be so much more flexible to be able to arrange these essentially imported elements to your liking. A BYO engine would do just that. Even though i still wonder of what use the whole engine thing then would be, except for markting buzz. I know, having the different filter types, and envelopes to choose from in drop down menus would bloat the whole thing, but then i wonder why they're there in the first place, when the decision was a simplicistic approach. 3 engines with parameters who need to be explained thoroughly to get them seems a bit... well, geeky. I'm sure it would be as straight as it can be, if they were just listed in the list of filters, even when people are not familiar with the specific terms. And the envelope settings in the respective envelope section. When i saw that Hive has different engines, and i changed them, i wouldn't have thought in dreams that it would drastically change the filters, envelopes, and detuning laws. Well, enough ranted.pdxindy wrote:3 seems like enough... Sylenth has 1 and it is very successful...Urs wrote:Last night I thought about adding a BYO engine. That's for Build Your Own. I'll keep it in the back of my mind and see what others think.
If it somehow feels like something is lacking, then those 3 need to be tweaked, not add a 4th
- KVRAF
- 26963 posts since 3 Feb, 2005 from in the wilds
I like the 3 engines concept... and that the 3 engines change a variety of things. I don't believe it is necessary to be able to do every combination like Diva. Lots of people already find Diva too complicated.chk071 wrote:But what if, say, you do like the detune sound of the normal engine, but you don't like the filter. Wouldn't it be great to have the filter of another engine then, so you can build your preferred engine? I proposed elsewhere to fully get rid of the engine thing, because it would be so much more flexible to be able to arrange these essentially imported elements to your liking. A BYO engine would do just that. Even though i still wonder of what use the whole engine thing then would be, except for markting buzz. I know, having the different filter types, and envelopes to choose from in drop down menus would bloat the whole thing, but then i wonder why they're there in the first place, when the decision was a simplicistic approach. 3 engines with parameters who need to be explained thoroughly to get them seems a bit... well, geeky. I'm sure it would be as straight as it can be, if they were just listed in the list of filters, even when people are not familiar with the specific terms. And the envelope settings in the respective envelope section. When i saw that Hive has different engines, and i changed them, i wouldn't have thought in dreams that it would drastically change the filters, envelopes, and detuning laws. Well, enough ranted.pdxindy wrote:3 seems like enough... Sylenth has 1 and it is very successful...Urs wrote:Last night I thought about adding a BYO engine. That's for Build Your Own. I'll keep it in the back of my mind and see what others think.
If it somehow feels like something is lacking, then those 3 need to be tweaked, not add a 4th
Maybe the 3 engines could still use some tweaking... If you are not liking a particular filter from one of the engines, the answer is not to make it more flexible so you can avoid that filter, but rather to make the filter one you appreciate.
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- KVRist
- 322 posts since 19 Sep, 2005 from Los Angeles, CA
Actually, those are vital parts of the 'engine' (detuning laws being the possible exception). Perhaps some people think of these things as merely modifiers of "THE ENGINE SOUND". In reality, they do more to make 'the sound' of a specific subtractive synth than most other features/characteristics.chk071 wrote:When i saw that Hive has different engines, and i changed them, i wouldn't have thought in dreams that it would drastically change the filters, envelopes, and detuning laws. Well, enough ranted.
