zebra has drag and drop mod destinations?

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Was I sleeping and missed this? We now have the Hive drag and drop system in the mod matrix of Zebra and Zebra HZ! How great is that?

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When they updated Zebra 2 to the latest build it did indeed get the drag and drop mod matrix support that Hive has. Definitely some cool stuff!

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Not only that. All plugins that are using the matrix will also have this facility now (MFM2, etc.).

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In Zebra... also works when hooking up XY modulations! yey! :D

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:o Was i sleeping and missed this??? :tu:

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EvilDragon wrote:Not only that. All plugins that are using the matrix will also have this facility now (MFM2, etc.).
awesome. btw... where is MMF2? i don't see it on the u-he site???

edit: nevermind

http://www.u-he.com/cms/154-filterscape-mfm2

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OK, that's just awesome. I knew I needed to update these plugins. ;)

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Maybe I'm blind but how do you mean by that?
God save the Groove!

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So it wasn't a photoshop stunt? And too early for April fool's day either... :o

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It is the truth indeed. I was idly messing about with Zebra's mod matrix after updating to the latest version the other day, and out of habit from using Hive, drag n dropped to targets. Very disorienting when it unexpectedly worked. Thought I was dreaming so had to come on here to check, and lo and behold - someone reported the same. Haven't tried it for the XY matrix yet though. Pleasant upgrade. You also realise that Zebra has 9 modulation slots(only counting the matrix), and Hive has 24. :!:

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tedlogan wrote:You also realise that Zebra has 9 modulation slots(only counting the matrix), and Hive has 24. :!:
yes, but did you count how many more you have inside the modules? 8)

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hollo wrote:
tedlogan wrote:You also realise that Zebra has 9 modulation slots(only counting the matrix), and Hive has 24. :!:
yes, but did you count how many more you have inside the modules? 8)
Not enough me say! :P

Zebra is VERY capable of physical modeling... the only thing IMO stopping it to achieve superstar status in that respect is having more room within the mod matrix.

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maurone dj wrote:Maybe I'm blind but how do you mean by that?
update to the latest version, go a modulation slot, click on the target "none" and drag to any modulate-able parameter.

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hollo wrote:
tedlogan wrote:You also realise that Zebra has 9 modulation slots(only counting the matrix), and Hive has 24. :!:
yes, but did you count how many more you have inside the modules? 8)
hehe, fully aware of the insane amount over all the modules, hence me stating "only counting the matrix". I just thought I'd point out something trivial I came across. In my head, Zebra always has more than anything else I have, so I was surprised when I observed this triviality.

Thinking about it now though, I have come to love Hive's modmatrix and its associated workflow. I'd prefer if all modulations could be housed together in Zebra's modmatrix for better organisation. As far as I know, there's no overview of what's modulated via blank modulation knobs in modules in Zebra. Things can get messy remembering what's modulating what. Therefore I think I'd prefer a super modmatrix - an overview in itself - but 9 slots is not enough.
Last edited by tedlogan on Fri Feb 13, 2015 11:04 am, edited 3 times in total.

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3ee wrote:Zebra is VERY capable of physical modeling... the only thing IMO stopping it to achieve superstar status in that respect is having more room within the mod matrix.
That's a good point, and I agree.

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