I was reading the thread about a synth which has aliasing according to many users. I don't know exactly about that because I don't own that synth. I didn't post in that thread as it seems getting 'trouble' somehow. So, I created this thread trying to have 'solutions' if there are possible ones.
I have been reading about aliasing in synths. What I understood is high frequency signals are 'returned' as hitting a wall or mirror to make some artificial noise. I don't know how right I understood it.
I can understand that this is not a problem for sounds that doesn't have high frequency signals, but some programmed sounds required it (like some weird atmosphere or whatever).
I'm using usually 44.1 khz sample rate with 24bit audio interface (but 32bit internally in the host) in my projects but I intend to try 44.1 with 16bit audio interface when I receive my usb mixer because I doubt that there will be a difference according to one article I read few days ago. Anyway, this is for another thread.
What I wish from users or developers that know about aliasing, answers for some questions:
1. Can I prevent the aliasing by EQing the very high frequencies? like cutting above 20khz? Or is the aliasing has no relation to this?
2. To prevent aliasing, is it just depending on the developer/manufacturer of that synth to solve? by doubling or more the sample rate? Or are there other solutions?
Thanks for participating
