Tone2 will release Icarus - 3D WaveTable Synthesizer

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recursive one wrote:
AnX wrote:
recursive one wrote:How?

I mean, morphing from A directly to D skipping B and C
Using the MSEG's maybe?
Still don't see how. You can draw a vertical line in the MSEG so that the WT will abruptly go from one position to another, but in fact it will still scan thorugh all the wavefroms separating these positions in the wavetable just doing it as quickly as the selected modulation speed allows ( or do I misunderstand the nature of Dune's wavetables?)

And what if you want to morph from A to D slowly (still skipping C and B) and then slowly from D to B skipping C again?

Not sure if any of the wavetable synth can do that and if it would be musically useful, just trying to wrap my head around all this "nD wavetable" thing.
I think you're looking at it wrong because perhaps (this is speculation) Tone2 is describing it incorrectly. For instance, the Prophet 12 also describes itself as having "wavetable" osc modes, but in reality, it doesn't, at least not in what we traditionally consider wavetables. What it does is mimic the effect of a wavetable by allowing you to select 3 waveforms and morph between them. Sadly they only include 12 waveforms (if memory serves) so it's not that exciting, but they do include other waveform shapers for some extra abilities. Zebra also calls it's wavemorphing wavetables, but it's not really a traditional wavetable, right? It's waveform morphing.

I was describing the difference between additive and wavetable synthesis to someone a while ago and the person asked, "Well, couldn't they basically do the same thing." Essentially, yes. Even a wavetable could sound like a subtractive if set up right. When you start to get into pure code the difference becomes more about how it is presented to the user. I think developers use the term wavetable because it's just easier using a term that's easily understandable.
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blacktomcat666 wrote:
recursive one wrote:
Not sure if any of the wavetable synth can do that and if it would be musically useful, just trying to wrap my head around all this "nD wavetable" thing.
Indeed it can be useful - especially if you imagine other content than basic wave shapes (resynthesized speech, instruments...). Too bad that most of the WT synths have so little slots sizes like 412 - 4096 samples. With larger or arbitrary sizes one could use the WT features on very complex sounds and the multidimensional tables would be even more interesting... making an ever changing soundscape from a movie snippet or so.
if that's what you want... AET in Kontakt might be more suited, as AFAIK that's what it's designed to do (haven't used it myself)... this is used in e.g. Chris Hein Horns to make it respond properly to breath controllers... it's like velocity-switching, except in real time. but usually the small sizes are because they are single cycles.

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nvm
Last edited by Ingonator on Sun Jan 31, 2016 8:33 pm, edited 2 times in total.
Ingo Weidner
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chroma wrote: but usually the small sizes are because they are single cycles.
That's the point, I meant wavetables with no (small) single cycles but complex audio snippets.

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blacktomcat666 wrote:
chroma wrote: but usually the small sizes are because they are single cycles.
That's the point, I meant wavetables with no (small) single cycles but complex audio snippets.
like I said, that's pretty much what AET in Kontakt is designed to do. I think there's some work to get it to work correctly (CHH-C talked about 'phase-aligning' samples to get the morphing to work correctly) but i think what you're talking about is technically something different than wavetable... more like granular maybe...

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chroma wrote:
blacktomcat666 wrote:
chroma wrote: but usually the small sizes are because they are single cycles.
That's the point, I meant wavetables with no (small) single cycles but complex audio snippets.
like I said, that's pretty much what AET in Kontakt is designed to do. I think there's some work to get it to work correctly (CHH-C talked about 'phase-aligning' samples to get the morphing to work correctly) but i think what you're talking about is technically something different than wavetable... more like granular maybe...
I built a resynthesizer for the wavetable osc of VAZ Modular, using stereo wavetables with 131072 samples per slot and - well - it's exactly wavetable synthesis, only the slot size is different. Here are some simple examples, example 1 and 2 are scanning through musical snippets contained in the wavetable slots:

https://www.dropbox.com/s/cm4wsrzr5bwkw ... d.mp3?dl=1
http://www.dropbox.com/s/z1m1yzl20arqds ... 1.mp3?dl=1
https://www.dropbox.com/s/mpnurujr3a1go ... s.mp3?dl=1

But VAZ does not allow smooth jumps to arbitrary positions and I don't know whether I could do this in Kontakt.

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el-bo (formerly ebow) wrote:
layzer wrote:meh, i'm gonna wait for the 4D version coming out next month
just so you can slam it 'cause it aint free :P
no, so i can make a 4D Onepingonly sine wave on it
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wagtunes wrote:
recursive one wrote:
AnX wrote:
recursive one wrote:How?

I mean, morphing from A directly to D skipping B and C
Using the MSEG's maybe?
Still don't see how. You can draw a vertical line in the MSEG so that the WT will abruptly go from one position to another, but in fact it will still scan thorugh all the wavefroms separating these positions in the wavetable just doing it as quickly as the selected modulation speed allows ( or do I misunderstand the nature of Dune's wavetables?)

And what if you want to morph from A to D slowly (still skipping C and B) and then slowly from D to B skipping C again?

Not sure if any of the wavetable synth can do that and if it would be musically useful, just trying to wrap my head around all this "nD wavetable" thing.
I'm not aware of any wavetable synth that can "skip" individual waves in a table but I could be wrong. I just know that I don't own any.
the PPG one does

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recursive one wrote:How?

I mean, morphing from A directly to D skipping B and C
if this is what you want to do, the standard way is to, you know, build a new wavetable where A is next to D. usually, from the ones I've seen, you actually drop e.g. A at entry 0, and D at entry 10, and it will create the intermediate wavetables for you.

some wavetable synths let you put A at e.g. 0, and D at 1, and you can smoothly morph between them, i.e. put a wave offset at, say, 0.7 and you'll get a crossfade in between. but that's not traditionally how they work... you're at A, or you're at D, and if you want something in the middle, you do that yourself, precisely because part of the point of wavetables is to define what 'between A and D' actually means...

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When is it being released?
Ingonator wrote:I am one of the testers for Icarus and i could confirm it is indeed very powerful, also compared to the bunch of other wavetable synths i currently own or had owned in the past.
While the interface is quite straghtforward (at least IMO) you could easily get lost with the sheer amount of available options/features and i have for sure not used every possible feature yet.

It also has some tricks that should be hardly possible with other synths in the same way.

As not specs are officially published yet i do not want to post too many details at the moment.


Ingo

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aMUSEd wrote:Wish they would take that shop button off their plugins. I don't want a shop inside a plugin.
+1

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The shop isn't in the plugin, it's merely a link. Basically the same as if you click on the company logo in other plugins, and get linked to the company's site. Or when you click register, and it takes you to the registering site. And yes, of course they want to make money, and are no charity organisation, and that's why they have that button in their plugins. You don't have to click it anyway.

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fluffy_little_something wrote:
Funny name for their new synth, do they know about Icarus' fate? 8)
Exactly my first thought. That with their mile-high claims at being the best, immediately I think of melting wings. I think it is fair to claim unique, powerful, stuff like that, but best is just something a marketing person should avoid using, it makes me cringe no matter who says it. It shouldn't reflect on the actual synth though, that should fly or fall on its own merits.
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chroma wrote:
recursive one wrote:How?

I mean, morphing from A directly to D skipping B and C
if this is what you want to do, the standard way is to, you know, build a new wavetable where A is next to D. usually, from the ones I've seen, you actually drop e.g. A at entry 0, and D at entry 10, and it will create the intermediate wavetables for you.

some wavetable synths let you put A at e.g. 0, and D at 1, and you can smoothly morph between them, i.e. put a wave offset at, say, 0.7 and you'll get a crossfade in between. but that's not traditionally how they work... you're at A, or you're at D, and if you want something in the middle, you do that yourself, precisely because part of the point of wavetables is to define what 'between A and D' actually means...
Seems that I've expalined it badly. I don't want to completely ditch B and C, I may want to go to these points after I've gone from A directly to D. I've meant a theoretical wavetable design, where you can morph each wavefrom directly into each other waveform contained in the wavetable, and not just into the two adjacent ones.

Not that I badly need this feature (however there were some actual suggestions about possible uses for such design in this thread), I just tried to figure out some alternatives to basic wavetable implementation, like in Dune 2, in odrer to understand what this "3D wavetable" thing may theroretically mean.
You may think you can fly ... but you better not try

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chk071 wrote:The shop isn't in the plugin, it's merely a link. Basically the same as if you click on the company logo in other plugins, and get linked to the company's site. Or when you click register, and it takes you to the registering site. And yes, of course they want to make money, and are no charity organisation, and that's why they have that button in their plugins. You don't have to click it anyway.
Fanboi. :clown:

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