MuLab 7.0.47
- KVRAF
- 3139 posts since 28 Mar, 2008 from a Galaxy S7 far far away
- KVRAF
- Topic Starter
- 13856 posts since 24 Jun, 2008 from Europe
Ok, implemented in the next version. Thx.bibz1st wrote:Hi Jo, right clicking where the keyboard should be doesnt bring up the option menu.
-
- KVRian
- 877 posts since 28 Feb, 2015 from Interstella 5555
Thanks to you Jo.mutools wrote:Thanks for your feedback Taifunk!Taifunk wrote:I spent a few hours to explore all the new features I made some really extreme test with modulations also using vst as the source and mulab works perfectly!
Also tested backward compatibility with different projects and everything seems to work fine
I'm having a lot of fun with the new features the quality of the sound is really improved and new enhancements have improved even more the excellent workflow,I have a couple of small requests, but at the moment I do not want to distract you
no problem, I just noticed the difference in some M6 old projectsIndeed, when used within a PolySynth. But that should be no problem. Right?the oscillators do not work if you do not connect to a event input.
solved with the module note key ranger
sorry I explained bad, turning off the module muting the second signalSwitching off a module tries to make it transparant ie it bypasses signals rather than muting signals. Same behavior as in M6.the only problem I encountered was with the ring modulator module ,even when it is turned off bypasses one of the inputs.
I connected the two oscillators to the module is working properly, but when you shut down the module one of the signals still remains silent.
beyond that I encountered two problems
in multipoint envelope when moving the loop point to the left sometimes it does not work well
in the new step sequencer, right click insert new step does not work and I had a crash with the module in the modular area.
- KVRAF
- Topic Starter
- 13856 posts since 24 Jun, 2008 from Europe
I don't understand. The change should be 100% transparant, making no difference even for older projects. Pls elaborate on this case.Taifunk wrote:no problem, I just noticed the difference in some M6 old projects solved with the module note key rangerIndeed, when used within a PolySynth. But that should be no problem. Right?
sorry I explained bad, turning off the module muting the second signal [/quote]Switching off a module tries to make it transparant ie it bypasses signals rather than muting signals. Same behavior as in M6.the only problem I encountered was with the ring modulator module ,even when it is turned off bypasses one of the inputs.
Only input 1 is bypassed indeed.
How do you mean? Any additional details?in multipoint envelope when moving the loop point to the left sometimes it does not work well
It works here. But maybe there is some confusion. Insert step will push all active steps (cells) 1 step to the right, but it will not change the current loop. Does that explain it?in the new step sequencer, right click insert new step does not work
Is it repeatable? What actions did you do just before the crash? Please also send me the OS crash report that contains the crash module name and location.I had a crash with the module in the modular area.
-
- KVRAF
- 1925 posts since 29 Mar, 2013
Parameter Randomizer issue.
Not sure if this is how its meant to be but Metaparameters dont visually update when randomized
Not sure if this is how its meant to be but Metaparameters dont visually update when randomized
Beauty is only skin deep,
Ugliness, however, goes right the way through
Ugliness, however, goes right the way through
-
- KVRian
- 877 posts since 28 Feb, 2015 from Interstella 5555
in m6 polysynth the oscillator if it is not connected generates a note c3mutools wrote: I don't understand. The change should be 100% transparant, making no difference even for older projects. Pls elaborate on this case.
this does not happen in m7
this did not happen in M6 when you turn off the RM module ,is fine how it works now.Only input 1 is bypassed indeed.
OK! I got it..forgive meIt works here. But maybe there is some confusion. Insert step will push all active steps (cells) 1 step to the right, but it will not change the current loop. Does that explain it?in the new step sequencer, right click insert new step does not work
I send a screenshotsmutools wrote:How do you mean? Any additional details?Taifunk wrote:in multipoint envelope when moving the loop point to the left sometimes it does not work well
I send an email with screenshots and muprojectIs it repeatable? What actions did you do just before the crash? Please also send me the OS crash report that contains the crash module name and location.I had a crash with the module in the modular area.
-
- KVRAF
- 1925 posts since 29 Mar, 2013
Argh I take it back, it does.bibz1st wrote:Parameter Randomizer issue.
Not sure if this is how its meant to be but Metaparameters dont visually update when randomized
I just replaced the randomizer I was using directly with the new module and it didnt work the same as I expected
Beauty is only skin deep,
Ugliness, however, goes right the way through
Ugliness, however, goes right the way through
- KVRAF
- Topic Starter
- 13856 posts since 24 Jun, 2008 from Europe
That's correct but do you have any patches where you have an oscillator within a polysynth that does not have its event input connected? I would be surprised, don't see any reason for that.Taifunk wrote:in m6 polysynth the oscillator if it is not connected generates a note c3
this does not happen in m7
Ok, thx.I send a screenshotsmutools wrote:How do you mean? Any additional details?Taifunk wrote:in multipoint envelope when moving the loop point to the left sometimes it does not work well
[/quote]I send an email with screenshots and muprojectIs it repeatable? What actions did you do just before the crash? Please also send me the OS crash report that contains the crash module name and location.I had a crash with the module in the modular area.
Ok, thx 2.
Just received them, will check it asap.
-
- KVRian
- 877 posts since 28 Feb, 2015 from Interstella 5555
Thanks
I've done this in some drum patch and now I do the same thing by limiting the note with the note key ranger module to have an oscillator with a fixed pitch ,is not a problem I had only noticed some my drum patches were not working and knew immediately whymutools wrote:That's correct but do you have any patches where you have an oscillator within a polysynth that does not have its event input connected? I would be surprised, don't see any reason for that.Taifunk wrote:in m6 polysynth the oscillator if it is not connected generates a note c3
this does not happen in m7
- KVRAF
- Topic Starter
- 13856 posts since 24 Jun, 2008 from Europe
-
- KVRAF
- 1925 posts since 29 Mar, 2013
I know you have to still sort the presets but a quick heads up, there 2 instances of "Angels" one in Pads and one in Soundscapes
Beauty is only skin deep,
Ugliness, however, goes right the way through
Ugliness, however, goes right the way through
- KVRAF
- Topic Starter
- 13856 posts since 24 Jun, 2008 from Europe
- KVRAF
- Topic Starter
- 13856 posts since 24 Jun, 2008 from Europe
No, it needs input notes so it knows when to start, when to stop, which transpose and which pattern.
