Tone2 will release Icarus - 3D WaveTable Synthesizer

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Tone2 posted more informations bout teh oscillators including the Morph Modes and teh Unison modes:
https://www.facebook.com/Tone2Audiosoftware/
The powerful oscillators offer the highest possible sound quality.
Icarus is a '3D wavetable synthesizer', as we expanded the wavetable concept, allowing you to cross-blend waveforms, with an additional dimension for morphing. You can use any of the 54 different 'morphmodes' to further shape the sound of your wavetables: Waveshaping, time-stretching, pitch- shifting, granulizing, stacking, PWM, formant shifting, BPM syncing, phase distortion, reversing, ringmodulation, sync, rearranging, FM, spectral editing, looping, denoising, mixing,... - literally anything is possible.
Icarus offers three oscillator blocks with stereo architecture. Each oscillator block itself again can contain up to 10 detuned hypersaw oscillators. We've expanded the popular hypersaw concept with a stereo architecture, precise phase control, punch and the ability to make single oscillators play chords.
37 different modes are available, including, hypersaw, supersaw, stereo hypersaw, unison, stacking, chords and flanging.
The hypersaw modes can be combined with any kind of wavetable or morphing.
As was already guessed earlier in this thread the Morph modes seem to be what could make teh wavetables "3D". As both te wave index and the Morph knob could be modulated inreal-time this description somehow makes sense whilem of course there could be different definitiions about was could be called a "3D wavetable".
Using one of the morphable filter modes (e.g. the EQ modes, morphable using the Reso parameter) could then add another "dimension" to the sound.

While other synths like e.g. Massive and Serum offer features comparable to those Morph modes none of those offers as many different options as in Icarus.

The FM, Sync and Phase Distortion modes use additional oscillators with fixed waveforms (names of the waveforms included in the names of the Morph modes) instead of using one of the 3 main oscillators for creating the reulting sounds. On the other hand each of the 3 oscillators could use a different Morph mode includeing those FM, Sync and PD modes.
The FM seems to work in a similar way as the "NeoFM" modes in Nemesis so it is supposed to create "real" FM and not phase modulation like in many FM synths like e.g. the DX7.

To get a proper and/or typical Sync like sound you should modulate the "Morph" parameter of the Sync Morph mode.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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Thanks for the info.

Some of the morph modes seem to be borrowed from Virus. But there are much more of them.

Also curious about the FM mode. The FM between two VA oscillators in Virus is the easiest way to make these metallic psytrance leads, wonder if Icarus can sound close to it.
You may think you can fly ... but you better not try

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recursive one wrote: Also curious about the FM mode. The FM between two VA oscillators in Virus is the easiest way to make these metallic psytrance leads, wonder if Icarus can sound close to it.
As i alraedy tried to explain FM is not done between the 3 Main oscillators but with additional Oscs using a fixed waveform (e.g. Sine, Saw, Square, additionally the "Sine 2x" and "Sine 3x" modes). The advantage is that in a single patch you could do different FM with all 3 oscillators.
As this uses "real" FM the FM should work properly with all kinds of waveforms from wavetables (opposing to phase modulation which could cause problems there).
If you modulate both the wavetable and the Moprh mode (in case of the FM modes the FM amount) you could get some quite complex results.
Last edited by Ingonator on Mon Mar 28, 2016 12:39 pm, edited 1 time in total.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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This must be out soon...I'm thinking Superbooth :)

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db3 wrote:This must be out soon...I'm thinking Superbooth :)
No exact date yet but AFAIK it should not be out before May. Not just bug fixing takes time but also the factory presets library which in the final version should be quite big and contain examples from all kinds of categories (and of course should show what the synth is capable of).

Besides my own presets that should be included with the factory content i soon also plan to work on my own full soundset for Icarus.
Last edited by Ingonator on Mon Mar 28, 2016 12:50 pm, edited 1 time in total.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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Ingonator wrote:
recursive one wrote: Also curious about the FM mode. The FM between two VA oscillators in Virus is the easiest way to make these metallic psytrance leads, wonder if Icarus can sound close to it.
As i alraedy tried to explain FM is not done between the 3 Main oscillators but with additional Oscs using a fixed waveform (e.g. Sine, Saw, Square, additionally the "Sine 2x" and "Sine 3x" modes). The advantage is that in a single patch you could do different FM with all 3 oscillators.
As this uses "real" FM the FM should work properly with all kinds of waveforms from wavetables (opposing to phase modulation which could cause problems there).
If you modulate both the wavetable and the Moprh mode (in case of the FM modes the FM amount) you could get some quite complex results.
Sounds promising. Actually, as regards simple FM between two waveforms, like in Virus or Discovery Pro, the basic waveforms (saw or square) give the most useful results, more complex ones tend to sound too noisy. So, this seems to be clever design.
You may think you can fly ... but you better not try

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Another advanced feature related to the Morph modes is that you could render the combination of the current wavetable and the current setting of the Morph parameter to a new wavetable. In the new wavetable each waveform in the original wavetable was processed using the current setting of the Morph parameter.

After the rendering the Morph mode is automatically set to teh default mode and you could add another Morph mode. You could tehn render another new wavetable and so on...

This doe not work properly with certain modes like e.g. "Aliasing" as that should work in "realtime", not with a pre-rendered table.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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really great, thanks Ingo for all the infos,
i regret we can't find in the tools menu a drawable tools for phase distortion like in MPS or serum with some automation points and, in fm mode, a 2x saw. but Icarus will be a beast for sure, what about the modulation at audio rate (i have see that on the tone2 facebook)?

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This has to be one of the longest most drawn out soft synth announcements in kvr history. Sheesh. Sometimes the phrase "put up or shut up" rings loudly.

It could be it's Monday morning and I'm just crabby. :help:

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Tone2 replied to someone who asked for the price on Facebook btw. The reply was "The price will probably around 149 €".

The synth really looks good, and they seem to have hit the spot too, because wavetable synths seem to be pretty popular atm (Serum, Massive for a long time now). There also seem to be many function which will set it apart from these synths.

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chk071 wrote:Tone2 replied to someone who asked for the price on Facebook btw. The reply was "The price will probably around 149 €".
Not very expensive, but not cheap either (still on the expensive side, IMO). Hope they get some special offer for loyal users. I am really starting to get VERY curious about this synth :wink:
Last edited by fmr on Mon Mar 28, 2016 1:47 pm, edited 1 time in total.
Fernando (FMR)

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kokotte wrote:what about the modulation at audio rate (i have see that on the tone2 facebook)?
The 3 LFOs and the Step LFO could go up to 440 Hz. While this is not very high you could do some audio rate modulation (up to the limit of 440 Hz) of all available mod destinations that way. As Icarus includes tons of LFO shapes (more than just the standard ones) using the LFOs for audio rate modulation is not a big limitation (comapred to e.g. Saurus that has just a few LFO waveforms). Custom LFO shapes could be created usng the Step LFO (16 steps).
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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I'm still scared that just 3 LFO's and a step LFO is way to less (I hope at least all to be polyphonic if needed). I hope there are much more modulation sources. There are some great synths out there with tons of modulation destinations...but a really limited number of LFO's and other modulation sources.

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tone2 synth have a lot of useful source & destination,filter.X.,output, sine hz,decay..., i think Icarus have 18 slots in the mod matrix, it's not a lot but enough for me !

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i'm really curious about the feedback,in fx section....let's see

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