Mixing Revolution -What is it?

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There has been a lot of talk about the mixing revolution, but what exactly is it? I know you don't want to talk too much about it before it is released, but can you give us a general idea?

Is it 1 plugin or a series of different plugins? Is it new never seen before fx or is it a refinement of already existing concepts? Is it for normal mixing tasks or for sound design? In another thread you talked about a compressor that could emulate vintage compressors. Is that part of the mixing revolution or is it something separate?

Sorry for so many questions, I'm just curious.

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No, it's an artificial intelligence based software solution where the mixed end result will be indistinguishable from anything the best human mixing engineers can produce.
The more I hang around at KVR the less music I make.

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I'm guessing it's like spectral dynamics on each track but they all communicate together with some sort of spectral prioritisation system. That way the system can carve out frequency holes for each element. But that's just a guess.

Even if it mostly involves slapping plugs on each track, the real magic will come from how they work together, so I doubt it'll be making engineers redundant any time soon as someone still needs to control that :)

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vectorwarrior wrote:I'm guessing it's like spectral dynamics on each track but they all communicate together with some sort of spectral prioritisation system. That way the system can carve out frequency holes for each element. But that's just a guess.

Even if it mostly involves slapping plugs on each track, the real magic will come from how they work together, so I doubt it'll be making engineers redundant any time soon as someone still needs to control that :)
I also think it will be this.
I also imagine on the main master plugin there will be a 3d placement view, where we can place the elements of our mix in space.
Jason @ Melda Production

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"It's the future, it's a taste sensation" ( Peter Kay)
DarkStar, ... Interesting, if true
Inspired by ...

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I hope it will be a plugin where I can connect my Music on the input and from the output comes a perfect mix and mastering without me having to spend hours and hours doing it :D
Win 10 -64bit, CPU i7-7700K, 32Gb, Focusrite 2i2, FL-studio 20, Studio One 4, Reason 10

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My question would be: could it be that some beta testers already have seen these new tools?
System: Win 10 64 bit / i9 9900K (8x 3.6 GHz) / 16 GB DDR4-3200 RAM / 1TB M.2 SSD + 2x 500 GB SSD / RME Babyface / Reaper

Tagirijus.de

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If they knew that they had seen them, they still couldn't say anything.
DarkStar, ... Interesting, if true
Inspired by ...

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Tagirijus wrote:My question would be: could it be that some beta testers already have seen these new tools?
Nope ;). But it's all part of a bigger plan ;).
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Niccccccce! :)
System: Win 10 64 bit / i9 9900K (8x 3.6 GHz) / 16 GB DDR4-3200 RAM / 1TB M.2 SSD + 2x 500 GB SSD / RME Babyface / Reaper

Tagirijus.de

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MeldaProduction wrote:
Tagirijus wrote:My question would be: could it be that some beta testers already have seen these new tools?
Nope ;). But it's all part of a bigger plan ;).
Reborn from the ashes :)

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vectorwarrior wrote:I'm guessing it's like spectral dynamics on each track but they all communicate together with some sort of spectral prioritisation system. That way the system can carve out frequency holes for each element."
I guess so too, and a bit of Mtransformer (the freq transformer) for sure.

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I hope it's part of the Bundles (at least MtotalBundle) as a good reverb is the only thing missing here. And I mean a quality reverb a la Bricasti/Valhalla/Lexicon...in that ballpark. The only usable for me currently is MConvolution, which in itself is a bit restricted in it's possibilities, but has the quality. Mreverb/Mmultibandreverb sounds a bit ugly to me in many cases. Because of bad resolution, as it works like a hall with fast repetitons (just not fast enough) but longer tails.
:scared:
-PC: Threadripper gen3 3200, 128Gig RAM, Windows 10/64bit, SDD HDs, RME UCX, Geforce GTX 1050Ti, Reason 12, Wavelab9, MTotalBundle, 2 Acer Touchscreens-

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Well, reverbs are supersubjective :). MReverb probably isn't the smoothest reverb out there, so I'd like to create one when time allows.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Batty wrote:Mreverb/Mmultibandreverb sounds a bit ugly to me in many cases. Because of bad resolution, as it works like a hall with fast repetitons (just not fast enough) but longer tails.
:scared:
I agree, BUT: try to use MReverb as a Early-Reflection-Positioning-Tool. For this purpose I really like it a lot! :)
(Basically using ER only and no tail ... while disabling the reverb modulation it can even get extreme CPU saving thanks to the last fix, Vojtech did some time ago! :party: )
System: Win 10 64 bit / i9 9900K (8x 3.6 GHz) / 16 GB DDR4-3200 RAM / 1TB M.2 SSD + 2x 500 GB SSD / RME Babyface / Reaper

Tagirijus.de

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