2.0 Modulator fun

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What are some good use cases for the Math modulator? I can get it to reverse modulation, sort of -- looks like the behaviour depends on what is being modulated (a range or something that is bipolar). But what else?

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Does this page help maybe?

http://www.makenoisemusic.com/modules/maths

Could be used to build a ringmod device maybe.
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ras.s wrote:What are some good use cases for the Math modulator? I can get it to reverse modulation, sort of -- looks like the behaviour depends on what is being modulated (a range or something that is bipolar). But what else?
same as the automation modifiers just don't have to draw them

"Where we're workarounding, we don't NEED features." - powermat

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same with modulators



at first applying the two lfo together then multiplying the result of it with the first ( I was lazy to create a third one :) )
"Where we're workarounding, we don't NEED features." - powermat

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Thanks, both of you. That makenoise module, perhaps some of it is applicable here as well, have to look deeper into the manual there.. Curious if it's somehow possible to delay a modulator with it.

Definitely a sort of "modulation modifier", at least it's easy to control the strength of another modulator.

One thing that I did manage to get out of it was something that I often want to do but I'm unable, because a synth isn't capable of it; lower notes have longer attacks and less sustain while higher notes have shorter attack and more sustain. Good for electric piano type of sounds (or playing, rather), the lower end doesn't muddy up while holding down chords and playing choppier chords or melodies with right hand. Basically a Math modulator (different modes for different effects), an ADSR modulating A knob, Keytrack modulating B, and the Math module adjusting attack and sustain.

Another one is Math with MIN/MAX mode, an LFO modulating A; then whatever the Math module modulates, adjusting B knob directly allows to "take control" of what the LFO is controlling by passing thru the Math module, that is, at it's default value the LFO keeps on swinging round and about, but depending which mode the Math module is on, going above or below the default value stop the LFO from affecting it's target and the target takes its value from the B knob.

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what affects "timbre" by the way?

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Makenoise maths is something completely different.

BWS´Math is a vca in mult, a polarizing mixer in add/sub and a clipper in min/max mode.

'Timbre' is a note expression you can edit in the piano roll (or record it translated from aftertouch or sth.).

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I've had to create a rhythmically triggering device so share it hope it gives some idea to somebody, seems the stable chain should contain



a
- legacy step mode (modded by buttons)
> dc offset
> replacer (which is driven by the on/off button)
> fx layer (to remove the clicks of the dc offset)

the generated MIDI out of the chains are go to the common fx container through some serial chained note receivers

https://data.hu/get/10375426/midi_trigg ... .bwproject
"Where we're workarounding, we don't NEED features." - powermat

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