Feature request : Grain filtering (with randomness)

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Hello!

One great feature that MMultiband Granular is missing I think is grain filtering. (unless I totally missed that out but I don’t think so… If yes, correct me! Haha)

By grain filtering, I mean that each grains can have random filter values. That can create very unique and organic textures that cannot be achieved with a regular filter placed at the end of the signal, that is applied to the whole output sound. So far, this type of grain filtering is rare and the only plugin I know that can do that is Argotlunar, with the choice of a high pass, lowpass or bandpass filters with random function applied to each grain. Amazing stuff. The other tool that can do that as well is AudioMulch but it’s standalone software.

So, would that be a great and quite rare feature to add for MMultiband Granular? I really think so! :D

What do you think?

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Hi!

Well, to be honest, I don't see it as very probable - the engine is not designed the way to do this really (at least from what I remember, which isn't much, so who knows :D ). So I'll check but no promises.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Hey Vojtech

I understand. Still, thanks for considering! Like you mentioned, who knows :ud:

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My pleasure, but the bad news is that I checked and it seems like a real madness to add something like that, so I doubt it will happen in the V11, there's already way too much work on it, but I'll keep it in to do list, just in case ;).
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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:tu:

(By the way, mind sharing the next coming features? :wink: )

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Patience - but you will like them :)

You may get some clues from some of the other threads here.
DarkStar, ... Interesting, if true
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MeldaProduction wrote:My pleasure, but the bad news is that I checked and it seems like a real madness to add something like that
Is adding frequency shifting as an alternative to pitch shifting equally mad? :ud:

Masi

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masitito wrote:
MeldaProduction wrote:My pleasure, but the bad news is that I checked and it seems like a real madness to add something like that
Is adding frequency shifting as an alternative to pitch shifting equally mad? :ud:

Masi
Amazing Noises Grain Crusher 2 Max For Live device does that, and it's pretty nuts. Gives very unique results to the granular synthesis (and does Grain Filtering as well...)

Would love to see that type of unusual effects applied to the grains implemented more into granular plugins instead of all the regular common parameters they all have & share.

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