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New things from Unfiltered Audio

emef
KVRist
 
441 posts since 4 Jun, 2001

Postby emef; Fri Sep 08, 2017 4:05 am Re: New things from Unfiltered Audio

me too
incubus
Suspended

Postby incubus; Fri Sep 08, 2017 9:55 pm Re: New things from Unfiltered Audio

Frankly, I don't give a f**k about improvements vs. that kinda damage. Florida (if you only care about the us, which is stupid) is next maybe, hard to tell.

Anyways, if all anyone cares about are the plugs, I'm really happy with the changes so far. I'm not one to bitch about free stuff.

Man, I'm so stupid, I thought "hurricane" season started a long time ago. I can't imagine, best wishes, for all.
mt3
KVRer
 
15 posts since 13 Jul, 2015

Postby mt3; Sat Sep 09, 2017 9:26 pm Re: New things from Unfiltered Audio

SpecOps release date: September 18th!
:party:
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Jax Pok
KVRian
 
533 posts since 1 Mar, 2015, from UK

Postby Jax Pok; Mon Sep 11, 2017 7:43 am Re: New things from Unfiltered Audio

Just got my Roli light Block it came with Unfiltered Audio Instant Delay. :)
EnderWillSaveUs
KVRist
 
40 posts since 29 Apr, 2013

Postby EnderWillSaveUs; Wed Sep 13, 2017 12:52 am Re: New things from Unfiltered Audio

Any chance of release this week?
cron
KVRAF
 
2822 posts since 27 Dec, 2002, from London

Postby cron; Wed Sep 13, 2017 6:04 am Re: New things from Unfiltered Audio

Plugin Alliance: Any word on price, or possibly even an intro offer? Hugely disappointed my 100% Unfiltered bundle is no more and now counts for nought, as keeping it up to date was generally around half the full price of each plug.
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shroom81
KVRian
 
509 posts since 26 May, 2008, from Reykjavik, Iceland.

Postby shroom81; Wed Sep 13, 2017 9:03 am Re: New things from Unfiltered Audio

Looking forward to it, for sure another instabuy :)

Edit: Just saw a Plugin Alliance email in my inbox thinking it was time to rip out the credit card but like a wet towel to the face it wasn't about Specops :cry:
Last edited by shroom81 on Wed Sep 13, 2017 2:26 pm, edited 1 time in total.
"MFreeEffectsBundle (SOLD)"
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Jax Pok
KVRian
 
533 posts since 1 Mar, 2015, from UK

Postby Jax Pok; Wed Sep 13, 2017 10:05 am Re: New things from Unfiltered Audio

So what does the new one do?
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c_voltage
KVRian
 
914 posts since 16 May, 2004, from Soviet Union

Postby c_voltage; Wed Sep 13, 2017 2:33 pm Re: New things from Unfiltered Audio

Jax Pok wrote:So what does the new one do?

divide the sound to the sinusoidal waves (joke)
FFT based processing together with very good Unfiltered audio modulation system - it's interesting in advance. Can only hope that it will not be very cpu hungry. But it seems it's will be really instant buy. Well, at least for fans of spectral related tools.
thelizard
KVRian
 
1049 posts since 6 Jul, 2004

Postby thelizard; Wed Sep 13, 2017 2:49 pm Re: New things from Unfiltered Audio

Hey, I missed a few posts here. Right now, the scheduled release date is September 18th. We were shooting for this week, but we want to have a few tutorial videos ready for the release day.

Jax: are you talking about SpecOps or the teaser that we posted on Facebook? c_voltage nailed it with the SpecOps description. It's a spectral transformer combined with our modulation system. It can be used for filtering, freezing, pitch shifting, frequency shifting, glitching, and more. There's also a spectral compander, meaning that every frequency band (up to over 32,000 bands) can have an independent compressor or expander. They share controls, but each compander reacts to its own frequency band.

c_voltage: CPU usage is pretty low. It's pretty much on par with Sandman Pro, but usually even less. Some of the effects (Decapitate and Smear especially) can use more CPU. It's also very dependent on the spectral window size.
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c_voltage
KVRian
 
914 posts since 16 May, 2004, from Soviet Union

Postby c_voltage; Wed Sep 13, 2017 3:03 pm Re: New things from Unfiltered Audio

thelizard wrote:CPU usage is pretty low. It's pretty much on par with Sandman Pro, but usually even less. Some of the effects (Decapitate and Smear especially) can use more CPU. It's also very dependent on the spectral window size.

Sounds good, thanks.
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Jax Pok
KVRian
 
533 posts since 1 Mar, 2015, from UK

Postby Jax Pok; Wed Sep 13, 2017 6:43 pm Re: New things from Unfiltered Audio

thelizard wrote:Hey, I missed a few posts here. Right now, the scheduled release date is September 18th. We were shooting for this week, but we want to have a few tutorial videos ready for the release day.

Jax: are you talking about SpecOps or the teaser that we posted on Facebook? c_voltage nailed it with the SpecOps description. It's a spectral transformer combined with our modulation system. It can be used for filtering, freezing, pitch shifting, frequency shifting, glitching, and more. There's also a spectral compander, meaning that every frequency band (up to over 32,000 bands) can have an independent compressor or expander. They share controls, but each compander reacts to its own frequency band.

c_voltage: CPU usage is pretty low. It's pretty much on par with Sandman Pro, but usually even less. Some of the effects (Decapitate and Smear especially) can use more CPU. It's also very dependent on the spectral window size.


SpecOps was what I was asking about thanks for the description sounds like an insta buy I won't bother with the demo seeing as I demoed the others for 20 seconds then bought them all. Now what is ZIP?
mt3
KVRer
 
15 posts since 13 Jul, 2015

Postby mt3; Wed Sep 13, 2017 11:07 pm Re: New things from Unfiltered Audio

32,000 compressors?
Exactly the number I need!
dangayle
KVRist
 
252 posts since 29 Mar, 2014

Postby dangayle; Fri Sep 15, 2017 12:46 pm Re: New things from Unfiltered Audio

Can I make a feature request? For effects that use sample and hold, I assume they're using a random number generator? Is there a way you can save a seed, so that effects are reproducible on playback? There are a lot of times, like with Fault, where I have to continually freeze and re-freeze a track because the magic sound I'm seeking only happened when I was clicking through the presets.

Glitch 2 has that feature and it's a lifesaver for plugins like these. Otherwise, my new tactic is keep one track actively recording as I work with a sound.
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GaryG
KVRAF
 
5482 posts since 13 Jan, 2003, from Kent, UK

Postby GaryG; Fri Sep 15, 2017 1:11 pm Re: New things from Unfiltered Audio

mt3 wrote:32,000 compressors?
Exactly the number I need!


I'm disappointed, I usually need more.



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