Thanks for the stats/estimates!aciddose wrote:Since I've provided 64-bit versions (~2008) 32-bit has never been above 50%. The past two days 32-bit has made up 37% of downloads but to get real numbers you would need to track installations using a server ping.A_SN wrote:But it would be great if other developers had such data, even better if we could know the evolution throughout the years!
What would be even more straightforward than the installer would be having the plugin phone home to check for new versions periodically, that would give you an opportunity to know what's actually being run.
But anyway sounds like we're further from giving up 32-bit than I first thought. It's like everything in the desktop computing world is evolving slower and slower, which means getting stuck having to deal with old junk for longer and longer. People who insist that things are changing faster and faster are crazy, just yesterday a 47-year old Boeing 747 was retired from commercial service, armies still use a handgun from 1911 and we've had 64-bit OSes for quite a while now but people are still using 32-bit OSes, 2 GB limit and all!
That's a good point, but as I just learnt they still make Windows 10 in 32-bit flavour! I had no idea about the Mac OS thing, good to know, I think Photosounder 1.9 is still PowerPC/Intel 32-bit.aciddose wrote:In addition it's interesting to note that MacOS will be dropping 32-bit support partially within the next year, even running 32-bit code from the 64-bit versions.
Many Linux distributions have never and will never support running 32-bit applications on a 64-bit system due to complexities associated with dynamic linkage and libraries.
Windows is the only platform where they felt it was important enough to include a robust compatibility layer (SXS).
So if Microsoft drops 32-bit compatibility from Win10 soon (<5 years?) this problem will have solved itself.
As long as there's more than let's say 1% of people who need a 32-bit version it's gonna be worth it, it doesn't take that much time, it just eats up some extra minutes when trying to make a release.Teksonik wrote:I don't know how much time it takes to create and maintain 32 and 64 bit versions of a plugin but any time spent with 32 bit is time not spent moving forward.
It's just an annoying transition to deal with, and things will get smoother when that transition is over and 64-bit reigns supreme.highkoo wrote:Oh, right;
64bit is better somehow, and nothing good was ever done in 32bit...
Its just a hassle that will eventually be forced upon me.
I will get nothing out of it, but trouble.
We're talking about web servers, web servers log every request, complete with the time and the IP address. If you so much as looked at my website once then I have some logs somewhere that tell me which browser, which OS you used, what you clicked (you can guess from what was requested) and when and so on, so when you download something it's logged and therefore you can easily know if the same person clicked a link 3 seconds after clicking another.elassi wrote:But it wasn't simply recorded by "default" in former days.
See, that's what I was wondering too! It's gotta start somewhere. Are they commercial plugins though? Because you might want to think twice (like I'm doing right now) before going 64 bit-only if it's gonna cost you!Teksonik wrote:We're starting to see 64 bit only plugins pop up.
Anyway, so far 30% of people in this poll say they haven't completely moved on, it's much more than I expected! Really makes you wonder why host developers haven't stepped their bridging game up.
I don't want to go full "640KB (of RAM) ought to be enough for anybody", but 64-bits of addressing space ought to be enough for at least this entire century when you consider how huge that is. Same thing as IPv6, no need to hold your breath for IPv8fisherKing wrote:the real question should be, "when will we be using 128-bit plugins?" that's what keeps me up at night...
