[1] amendment to avoid confusion, I mean the piano roll note (ie black or white key) not an individual midi note
i.e.


Setting the velocity to 0 is the same no ?tingle wrote:That's ok as a work around today.
You have to use the undo at the time of working on that drum part though. it's not like you can do a/b testing on a part then come back to it later and use undo, bacause you'll be undoing other stuff you don't want undo. (Or perhaps you want to keep both parts.)
A simple on/off marker (embedded on the piano key, say) would be simple and clear and fast.
Thats like StepChild/StepForms. When I got my one working I had great fun shifting the notes on the fly. Mouseclicking on the beat to change the note etc. I cant take credit for that of course, well done Mods!tingle wrote:This is for building up complex drum parts and being able to quickly a/b ideas.
another good idea would be able to right click a piano roll note and have a duplicate note option. This would make a 2nd instance of that note (eg. another C#4 or D3 etc). Useful for creating alternate versions of drum parts and be able to quickly drop them in and out.
Also it would be good to be able to automate above ideas.
no, because turning off a piano roll key (say C#4) would turn off every note on that piano key, perhaps even changing the colour of that horizontal strip.bucodi wrote: Setting the velocity to 0 is the same no ?
Rony
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