Absolutely no offense meant, but you're not even close to right there.baaz wrote: Actually, WhiteTie designed the REAPER interface, his goal was providing power and flexibility to the user, not conforming with standards of an OS designed for touch screens and consumer market that only a small percentage of people use around the world.
First off OSX is not iOS, Windows 10 is infinitely more designed for touch screens than OSX, there's no argument to be had there. Secondly I'm talking about standards across all applications on OSX. I can't vouch for all Windows programs, but I would guess most keep to Windows UI guidelines when doing basic tasks like click dragging to make a copy of a file or MIDI note, or 'item' as Reaper calls it's object oriented MIDI. This way when moving from Premiere to Cubase etc. the experience is more about learning new application specific key commands rather than relearning how to use OS level mouse modifiers or trackpad gestures. Third and last, you bring up the Graphic User Interface, the quote is about developing a theme that's easily modified by the end user, not close to what I'm talking about at all. I'm talking about Reaper not responding to common OS level mouse modifiers and key commands, things like open plug in windows not properly responding to being brought to the front above the MIDI editor etc. by OSX commands, that every other program on OSX does just fine. I'm guessing it's not broken on the Windows side, I don't know?
That Reaper has decided to eschew OS level mouse modifiers on the OSX side at least, in no way should result in the dull and tawdry time tested pot shots at OSX users for whatever warped reason people have for making them, I couldn't care less about your choice of OS, but I hope that any cross platform DAW we talk about isn't in any way not up to Windows standards, and I would hope you felt the same about the OSX version.