This, again, reminds me a bit of the argumentation of 32-bit users. What would you tell them, when there's stuff which is hard to measure (like, properly written 64-bit software is faster, or, that you can adress more than 3.5 GB of RAM), but, everyone uses a 64-bit system, and devs can't be arsed to go on maintaining 32-bit, because the majority already uses 64-bit? What would you tell a Christ about his god? That he doesn't exist, because there is scientific proof that the earth wasn't built in 7 days?wagtunes wrote:Are you for real? I see you just opened this account yesterday so God only knows who you were in a previously incarnation to come here with this mountain of manure. Boggles my mind how somebody can say absolutely NOTHING in 16 words.poleda wrote:Industry standard support and maintenance is pretty much the core of any software's longevity and survival.wagtunes wrote:
Give me something tangible like that in regard to VST 3 vs VST 2.
Can somebody, ANYBODY, tell me how VST 3 is better than VST 2?
I'm still waiting for an answer that doesn't sound like an advertisement for some drug where they only tell you the side effects but don't tell you what the damn drug even does.
Sheesh.
Anyway, Robert Randolph listed a couple of things which VST3 has that VST2 doesn't have.
The VST2 SDK is not available anymore, so, any dev who will begin to code plugins today won't be able to use it, unless there's something i'm missing. Steinberg obviously wants developers to develop VST3 plugins, so, sooner or later, people have to move on.


