New things from Unfiltered Audio

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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thelizard wrote: Thu Oct 04, 2018 2:03 pmNearly every effect has a Mix control
Can you please shed some light on whether what I describe below is considered?
antic604 wrote: Thu Oct 04, 2018 11:39 am Hmm, to bad it doesn't have any signal splitters to apply different effect chains to different parts of the sounds: frequency bands, spectral bands, mid/side, left/right, etc. Sure, you can do that in many DAWs using their devices (e.g. Bitwig, Live, Studio One, Reason) but then you have multiple instances, can't use the unified modulation sources, etc.
Last edited by antic604 on Thu Oct 04, 2018 5:20 pm, edited 1 time in total.
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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How are the granular effects? Powerful grain cloud & granulation possibilities?

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Neon Breath wrote: Thu Oct 04, 2018 5:13 pm How are the granular effects? Powerful grain cloud & granulation possibilities?
Why won't you try the demo?
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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Neon Breath wrote: Thu Oct 04, 2018 5:13 pm How are the granular effects? Powerful grain cloud & granulation possibilities?
Excellent with lot of control options

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antic604 wrote: Thu Oct 04, 2018 5:19 pm
Neon Breath wrote: Thu Oct 04, 2018 5:13 pm How are the granular effects? Powerful grain cloud & granulation possibilities?
Why won't you try the demo?
Why don't you simply answer?

Will do, don't worry just can't for now until couple of days. So I was wondering, that's it.

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VariKusBrainZ wrote: Thu Oct 04, 2018 5:22 pm
Neon Breath wrote: Thu Oct 04, 2018 5:13 pm How are the granular effects? Powerful grain cloud & granulation possibilities?
Excellent with lot of control options
Thanks man. Looking forward to give it a spin :D

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Been waiting for this since the tease on MuffWiggler in the summer. Can’t wait to use the Resonator.

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FYI: If anyone is having a problem with the presets not being installed.
Under windows, the directory structure for UA presets is as follows:

Factory Presets go under "C:\ProgramData\UnfilteredAudio\"
User Presets go in: "...\AppData\Roaming\UnfilteredAudio\"

This has been reported, although understandably they have not acknowledged it as yet.
The problem is true for me with 'ALL' of the UA products. I have had all their stuff since
before they joined PA, its possible that the many installations have broken something
on my system along the way.

-Cheers

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Something about selecting Byome presets in Maschine is killing MIDI output through my Focusrite Saffire Pro 40. It seems unlikely, but if I don't load the plugin at all or if I edit without loading any presets, it works fine. After some random number (sometimes one) of presets I flip through... no MIDI until I restart Maschine.

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Well this Is just awesome.

A few hidden gems in this plug.
Pulsar!!!! Ive been wanting something like this that isn't my own cobbled together reaktor ensemble for like ever.
Reverbs sound nice.
Resonator sounds great.

Have yet to get creative but so far it's meeting my expectations, which were high! Seems like the perfect marriage of complex multi effect architecture and nice simple, easy to use little modules.

Only issue for me is the GUI doesn't always seems to update its size to reflect new modules, and the right hand side gets clipped off. Anyone else experiencing this?
Hypnagog (Experimental Electronica) |
Terrafractyl (Psytrance) |Kinematic Records (Label)

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Will eagerly test soon. Now I see, it's a multi effects gem, with that left to right Ableton formula. Nice. I spotted sliders now on the modulator outputs. Look a bit small, I wonder how fine tuning works, will probably react to keyboard...
I hope it has probability based modulator.

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Hez wrote: Thu Oct 04, 2018 12:05 pmIt's easy to imagine multiple FX lanes with a 'splitter' type header at the front of each lane which decides what gets fed into it (e.g. via a filter or something clever like a transient/body splitter), sets levels, mix etc.
Then people will want to have <n> lanes. Then they will want to put any output at any point into the input of those lanes. They will want to control the amount of it. Then they will want to have a fully cabled modular fx station. Then we get stuck in cables :-) I don't like fully wired modular systems, I can only accept UAs modulation cables :D

I'm happy it does not make SpecOps obsolete. I hope they work on SpecOps a bit more. Easy Drag/drop change of order of fx for instance.

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I vote for one main Byome thread now, and that it's not this one, please? (and thanks!)
WEASEL: World Electro-Acoustic Sound Excitation Laboratories

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Terrafractyl wrote: Fri Oct 05, 2018 3:17 am Only issue for me is the GUI doesn't always seems to update its size to reflect new modules, and the right hand side gets clipped off. Anyone else experiencing this?
There's a scroll bar below the row of modules. Would be better if you could make the window bigger though, at the moment it looks like you can only scale it.

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Will this be NKS compatible?

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