After what might seem like an eternity + change TX16Wx v3 is finally public. I would like to thank the beta testers for all their input. Many neat little features got added simply because of their input.
TX16Wx 3.0.0 (All versions):
- Disk streaming:
- Ultra-low latency asynchronous disk stream engine.
- Improved sound engine with lower CPU usage:
- Improved sample interpolation.
- Improved parameter processing (smoother sound).
- AAX support.
- VST3 support.
- New, program-centric UI with editors per-slot, allowing parallel edit of sound items on separate slots.
- Drag and drop content between programs.
- Mappable automation for sound parameters:
- MIDI listen.
- Automation listen.
- Two filters per voice.
- High DPI monitor support.
- Wave editor region selection for edit operations.
- Wave fade-in/out operation.
- Improved wave transient (slice) detection.
- Real-time non-destructive loop cross-fade.
- Automatic loop detection.
- Improved sampler module:
- Can record external or internal bus.
- MIDI generator/re-sampler for capturing full instruments quickly.
- Groups now act as layers:
- Sound settings are now separate objects sharable across groups.
- Samples mapping into self-contained regions, with individual keyboard/velocity range.
- Added volume/pan to groups.
- Added volume/pan/shift/tune to regions.
- Improved mapping editor.
- Internal drag & drop edit and copy-pasted between internal editors:
- Improved system clipboard/data transfer integration.
- Improved content URI handling.
- Improved WAV file support.
- Improved AIFF file support.
- Improved importer:
- Improved SoundFont import.
- Improved SFZ import.
- Improved EXS support.
- Improved AKP support.
- Improved graphics rendering.
- Improved style sheet syntax.
TX16Wx Professional new features:
- New playback modes:
- Pitch shift engine.
- Time stretch engine.
- Per-slot MIDI arpeggiator with multiple automated patterns.
- Improved effects modules.
- New reverb effect.
- Added shift/tune/volume/pan to wave matrix cells.
TX16Wx 3 should reproduce all TXv2 materials pretty accurately, but some differences might occur. As usual, make backups before switching to the new version, and as it is a new release, expect at least a few bugs.
Those who have TXv2 licences should be able to import these into TXv3 (it will ask on first run). You will also receive an email shortly with your activation code. Those who have changed their email since purchasing TX16Wx should contact sales@tx16wx.com.
Happy Sampling
/C