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Sounds like fun :)
Hive only or rollout to other synths?

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Is it part of a specific synth(s) or a stand-alone tool?

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Hanz Meyzer wrote: Wed Apr 03, 2019 6:07 pm Similar to Arcsyn?
I had to install it to see how it works (user manual is not overly clear). Yes, it's much like that, but not as complex, not tabbed and I think quite a bit faster to work with (no menu diving!). Also, I do not see options to modulate the shape parameters in Arcsyn, I see no options to iterate through steps per note and I don't see ways to offset, ratchet or invert step values (other than what various shapes offer). I'm not sure if shapes between steps can be aligned, I don't see any visual feedback for that.

I also don't understand this part of the manual:
LEVEL (The numbers under the waveform display)

Adjusts the level of the LFO output in semitones (0 to 127). The default setting is 127 for LFO step 1 and 0 for the remaining steps.

STEP LEVEL (The bottom row of numbers)

Adjusts the level of the LFO step output in semitones (0 to 24). The default setting is 0.
I have no idea what semitones have to do with LFO output levels, or how it would relate to what we're doing in Hive :oops:

So yeah, I think the general concept bears similarity, like the Performers in Massive and the Steppers in Spire. I do think however that downsizing things and making them very animated adds a new quality to these concepts - particularly in terms of usability and fun factor.

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Hardock wrote: Wed Apr 03, 2019 7:23 pm Sounds like fun :)
Hive only or rollout to other synths?
Pretty much a Hive only thing. We have no plans to use it in anything else.

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padillac wrote: Wed Apr 03, 2019 7:41 pm Is it part of a specific synth(s) or a stand-alone tool?
It's a small part of the new Hive 2.0 UI.

I might be able to tease a screenshot soonishly.

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Urs wrote: Wed Apr 03, 2019 6:05 pm This came up a few weeks ago in another thread. I believe the two concepts are fundamentally different. In Biotek you can use a performance controller to switch between different LFO settings. That's not the case in our shape sequencer concept. I think the Biotek design is more geared towards variation of LFOs whereas ours is more geared towards generating various rhythmic structures.
Very interesting. Thanks for pointing out the difference.

Cheers/tschüß

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Very cool... I've always liked Massive's Performer and wonder why it hasn't caught on to more synths. I think it would be really cool in Zebra if you could build an MSEG out of components similar to Performer, and then tweak them. So not a full MSEG preset, but mini-presets for certain parts if that makes sense.

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Urs wrote: Wed Apr 03, 2019 7:49 pm
padillac wrote: Wed Apr 03, 2019 7:41 pm Is it part of a specific synth(s) or a stand-alone tool?
It's a small part of the new Hive 2.0 UI.

I might be able to tease a screenshot soonishly.
Seems like a departure from the original UI.
Btw, I purchased Eclipse and I must say it's really good. Even still, I flip between Eclipse and Original as each has their influence.

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lunardigs wrote: Wed Apr 03, 2019 9:54 pm Seems like a departure from the original UI.
We're actually back much closer to the original UI than anything we posted suggests. We mostly changed mood and colour. A lot less space ship, a lot more solid clarity.

The new elements take up a strip of something like 60-100 pixels between hexagon and bottom panel. That strip was harvested by weeding out empty space between modules in the former layout.

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padillac wrote: Wed Apr 03, 2019 9:22 pm Very cool... I've always liked Massive's Performer and wonder why it hasn't caught on to more synths. I think it would be really cool in Zebra if you could build an MSEG out of components similar to Performer, and then tweak them. So not a full MSEG preset, but mini-presets for certain parts if that makes sense.
Yeah, I've been thinking about that.

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Talking about Hive 2.0 Urs...since Hive generaly was a "spiritual successor" to Sylenth1, why not to add with this update an option to increase the detune? Hive's max Detune would be aproximate whats in Sylenth1 would be around 70%.

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I don't think moar Detune is overly useful. But of course you can always use Constant through the Matrix to increase it a lot further.

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Urs wrote: Thu Apr 04, 2019 8:07 am I don't think moar Detune is overly useful. But of course you can always use Constant through the Matrix to increase it a lot further.
Oh it is, for more agressive music it is. But thanks for the tip, works! :)

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Wow I am very curious, it sounds very appealing and also like intuitive fun. Maybe now I cannot resist to buy Hive anymore, even if I already have like 20 wavetable synths + Synthmaster 1/2 + waiting for Zebra 3 - that's why I didn't so far. Actually I always was in love with that mipmap?-unison in Hive, like 16 unison-voices at once or even more creates such a rich, nicely textured sound, even more analog than real world analog. If then there was a variable drift per unison voice or even per-note lfos, speed-modulated by random-per-note lfos or something, I could die knowing I just heard the best analog sound in the world. Even though Hive marketing seems to aim EDM often primarily :hihi:

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Urs wrote: Wed Apr 03, 2019 7:49 pm
padillac wrote: Wed Apr 03, 2019 7:41 pm Is it part of a specific synth(s) or a stand-alone tool?
It's a small part of the new Hive 2.0 UI.

I might be able to tease a screenshot soonishly.
This is so cool, it looks like Hive totally covers what previously Camel Space and Tantra did for me. Bringing on creative rhythm into patches in a simple way, to quickly fit the empty spaces in a track. Awesome..!
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