Hive 2.0 sanity check

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On the subject of eye candy I see no use for this other than using CPU cycles that could be used for making sound :

Hive 2
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Urs wrote: Sat May 25, 2019 10:44 am
joris.roling wrote: Sat May 25, 2019 9:40 am What are the exact rules for ModMatrix/XY affecting the actual parameters. I've seen double assignments of for example Delay: DryWetMix in X4 & Y4. I don't get what amount of impact X4 vs Y4 have on the Delay: DryWetMix. How does that work?
You can of course create your own XY settings.

In some cases our automatic assignment got confused and double-assigned stuff, usually simply because there wasn't anything else it found to assign. In those cases both macros have the same effect, and they stack up on each other. We'll try to avoid those in future.
Thanks Urs, I get it.

Actually, to be perfectly honest, I don’t mind double assignments, it could serve a purpose. But I’d like to understand what the (hidden to me) rules are when there are double assignments. Is the impact stacked, and then possibly clipped, or is the impact devided by the number of assigned macros... (hope I explain my question clearly)

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Urs wrote: Sat May 25, 2019 10:52 am Note ons will

- redraw the keyboard control
- start a lot of change in the Scope
- start a lot of change in the wavetable visualisation

These can have an impact on CPU, as often described above. In our own tests we only saw a large impact when the Scope or the Wavetable tabs in the hexagon were open, even on six year old machines. However, it's totally possible that the keyboard control and the mini-scopes in the Synth UI have a big impact on some machines too. In that case we'll probably try to publish an alternative skin without these elements - or simply smaller versions of them.

I can double check, but I don't think there are any thread locking issues.
This PC was purchased in 2010 apparently. Perhaps this is why Cypher2 almost always overruns on it. The H2 GUI does seem to eat a lot of compute, especially with the new features.
Last edited by Vertion on Sun May 26, 2019 3:46 am, edited 1 time in total.
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Teksonik wrote: Sat May 25, 2019 11:20 am
Urs wrote: Sat May 25, 2019 11:09 am With the voice of... I forgot who: Well, well, well!
Sorry, I don't get what you're trying to say..... :?
It's a funny quote from movie that came into my mind. It was used there to prepare the audience for a lengthy answer on a seemingly simple question. Nothing to worry about :clown:

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Urs, couldn't PM you here, so I used your contact page to send link.
SLH - Yes, I am a woman, deal with it.

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Teksonik wrote: Sat May 25, 2019 11:20 am
Urs wrote: Sat May 25, 2019 11:09 am With the voice of... I forgot who: Well, well, well!
Sorry, I don't get what you're trying to say..... :?
Urs wrote: Sat May 25, 2019 11:09 amPeople have been demanding visual feedback for modulations forever.
That's why I said the option to turn off animations for those us who program our synths by listening to them instead of watching them. :wink:

After all they're musical instruments not video games......... :hihi:

Anyway I won't "demand" anything but the option to turn off animations would be welcome and used immediately here. :tu:
Something can have "nice animations" and not be a videogame :hihi:

If, however, this results in poor performance of the ui (on new systems as well), then it is something i don't need. Or indeed, give it an option to turn it off

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I wonder whether more filters from the U-he univers might make it into Hive 2.x.

People might argue that this clashes with the concept of Hive as a "simple, straight forward" synth.
But is Hive 2 still a simple, straight forward synth?

Sure, it can still be approached that way.
But with the new features it also approaches the realms of semi-modular and even generative music, adding extra layers of possibilities and complexity.
These extra possibilities are why I bought Hive 2 (and not Hive 1).

To appeal to this new target audience/persona of people who actually enjoy advanced features, one might consider to also add extra filters (which are already developed in other U-he products).

When one is worried about spooking the people/persona that like it "simple and straight forward", you could just hide that complexity in your UI so that this persona is not confronted with it.
But still make it available for people/the persona that actually enjoys it.

For example in the filter dropdown, you could add a subdir "Advanced" at the bottom and hide specialised filters there, which can be accessed by opening that entry. People that like it straight forward can just ignore that subdir, and use the filters like they always have.

No rush off course. For now enjoy the success of Hive2.

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Testing out Hive atm, one of the biggest issues with Hive 2.0 RC I feel, is the huge drift distance of the mouse cursor when moving knobs and sliders. The mouse cursor should lock to the clickable area of the knob or slider as it was in the previous versions (version 8115 for instance). Also I'm using an AMD Radeon RX 570 8 Gig card with a Core I7 920 system @ 3.56 Ghz OC, but knobs do feel kinda rusty in movement when the UI is scaled to 140% at 1440P resolution. I think the drift issue amplifies that, and this is whilst in Studio One 4.5.

There's also a scattering of minor graphical GUI issues to do with spacing, size and location of functions and labels, but most (if not all with a bit of work) I can address myself I think. I'll post a screen grab or two when I'm done with a refined of reskin of it.
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Urs wrote: Sat May 25, 2019 8:38 am
1. Browser font somehow feels too small
We have a ticket for that. I'm not sure if the font size changed from our other products, but I totally get that it might be helpful to increase it when necessary.
Yes the font size is a tiny bit smaller then for example Repro or Zebra (at the same zoom level).
But the greatest gain in readability can be achieved by increasing the contrast. Light grey on dark grey is not optimal.

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On Windows 7 64bit VST2 the gamma doesn't change when changing the setting in preferences.

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Hi,Urs,
Please Help me..
I did bought Upgrade for Hive2.
But u-he support said
"Unfortunately, our system could not find a license for Hive v1.x associated with the email address you used to purchase the Hive v2.x upgrade."

But it email is I'm always using for online shopping.
I did send my emails and Hive1 serial etc...
But my license is still Hive1.x.
and support does not response.
Please send me Hive2 upgrade license!
VST Mappings for Bitwig
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i can not see any way to individually store/recall/copy/paste
FG and ShapeSequenzer settings like there is for AMP/MOD/LFO

in the ShapeSequenzer it would be nice to
(otpion-) drag&drop individual shapes (copy/paste/replace)
save/recall/copy/paste of whole sequenzes would be great

actually, the drop-down-triangle functionality of AMP/MOD...
...and stored in
/Library/Application Support/u-he/Hive/Modules/

is there anything alike coming...?

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strovoknights wrote: Sat May 25, 2019 4:57 pm Hi,Urs,
Please Help me..
I did bought Upgrade for Hive2.
But u-he support said
"Unfortunately, our system could not find a license for Hive v1.x associated with the email address you used to purchase the Hive v2.x upgrade."
This means we have a different email address on record. I can see that you sent an email, but it's weekend here and I have no access to the database. I'm sure you'll get your upgrade first thing Monday morning.

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muki wrote: Sat May 25, 2019 4:59 pmis there anything alike coming...?
There's a list of feature requests which popped up in the past few weeks 8)

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ryan-Phayder wrote: Sat May 25, 2019 4:56 pm On Windows 7 64bit VST2 the gamma doesn't change when changing the setting in preferences.
Yep, that's been a known issue for quite some time. It'll take when you reopen the window.

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