MDrummer Polyrhythm
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- KVRer
- 10 posts since 3 Dec, 2006
Hi,
I am considering Mdrummer and I am checking the demo right now but I did not see anything about polyrythm. Is this possible.
How are the experiences with the auto generated rhtyhms by the way is this usefull or not.
The main reason I want it is the auto generate rhythms and the euclidean feature.
Thanks,
Martijn
I am considering Mdrummer and I am checking the demo right now but I did not see anything about polyrythm. Is this possible.
How are the experiences with the auto generated rhtyhms by the way is this usefull or not.
The main reason I want it is the auto generate rhythms and the euclidean feature.
Thanks,
Martijn
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
Hi Martijn,
If you mean polyrhythms like "not having the same signature as the DAW", then I'm MDrummer cannot do that. You can however do that using a song tab and then dragging the performance as MIDI to the host. But in general MDrummer requires to be in sync with the host, so the rhythms being played need to be at the actual signature. You can still change signatures throughout the song, but at each moment the rhtyhms being played must match the DAW.
If you mean polyrhythms like "not having the same signature as the DAW", then I'm MDrummer cannot do that. You can however do that using a song tab and then dragging the performance as MIDI to the host. But in general MDrummer requires to be in sync with the host, so the rhythms being played need to be at the actual signature. You can still change signatures throughout the song, but at each moment the rhtyhms being played must match the DAW.
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- KVRer
- Topic Starter
- 10 posts since 3 Dec, 2006
Thanks for the answer. Not sure if we understand each other but I mean the function used in Gheist. In this supershort video it is showed
If this function is in Mdrummer that would be great and for me a reason to buy it. If not will this be implemented in a newer version.
Thanks for your time.
Regards,
Martijn
If this function is in Mdrummer that would be great and for me a reason to buy it. If not will this be implemented in a newer version.
Thanks for your time.
Regards,
Martijn
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- KVRAF
- 3729 posts since 3 Nov, 2015
That feature is great.
All the creative possibilities that can be included into a drum machine.
All the creative possibilities that can be included into a drum machine.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
I'm afraid that's a negative folks, sorry. MDrummer just doesn't work the way this would ever be possible.
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- KVRist
- 90 posts since 10 Apr, 2017
Actually, here's a video which shows how you can make Euclidean Rhythms in MDrummer:

Xpoes
W11, Studio One/Reaper, Intel Core i7 9700F (8x Core) @4.7GHz, NVIDIA GeForce GTX 970, 32 GB RAM, FluidAudio SRI-2, Launchkey/Minilab 3
W11, Studio One/Reaper, Intel Core i7 9700F (8x Core) @4.7GHz, NVIDIA GeForce GTX 970, 32 GB RAM, FluidAudio SRI-2, Launchkey/Minilab 3
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- KVRist
- 80 posts since 11 Dec, 2003
Actually it is VERY easy to achieve with MDrummer.
All you have to do is take advantage of channels. You can have one channel with X beats per bar, and then on another channel have Y beats per bar.
Combine these channels in the song editor and your polyrhytm is done.
MDrummer is WAY more powerful than any other drum machine on the market. The end.
It has been so for the last decade, but it has also been the producer's best kept secret because it doesn't have pretty pictures of drums. The only thing it was truly lacking was a massively library that the likes of BFD and SD3 have. Melda fixed that in 2018 with their 18GB library which is bundled. Add this to the smaller bundles of previous years. This is a better deal than toontrack. And if that wasn't enough, it has an import tool to scour your collection for single hits. Although this needs to be applied with some decent intention rather than with a spamming/hoarding mentality.
Then there is almost the entire suite of Melda audio FX plugins available at the insert/send level (full featured internal mixer with bussing et al). This alone makes MDrummer a no-brainer.
Yes, the randomisation is extremely useful. As with anything, it's only as useful as your skills allow it to be. I have tried it with odd meter time signature and it works great.
With MDrummer, you have zero excuses. Making rhthms is up to youy.
All you have to do is take advantage of channels. You can have one channel with X beats per bar, and then on another channel have Y beats per bar.
Combine these channels in the song editor and your polyrhytm is done.
MDrummer is WAY more powerful than any other drum machine on the market. The end.
It has been so for the last decade, but it has also been the producer's best kept secret because it doesn't have pretty pictures of drums. The only thing it was truly lacking was a massively library that the likes of BFD and SD3 have. Melda fixed that in 2018 with their 18GB library which is bundled. Add this to the smaller bundles of previous years. This is a better deal than toontrack. And if that wasn't enough, it has an import tool to scour your collection for single hits. Although this needs to be applied with some decent intention rather than with a spamming/hoarding mentality.
Then there is almost the entire suite of Melda audio FX plugins available at the insert/send level (full featured internal mixer with bussing et al). This alone makes MDrummer a no-brainer.
Yes, the randomisation is extremely useful. As with anything, it's only as useful as your skills allow it to be. I have tried it with odd meter time signature and it works great.
With MDrummer, you have zero excuses. Making rhthms is up to youy.
Last edited by tezza on Mon Jun 10, 2019 2:41 am, edited 1 time in total.
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- KVRist
- 80 posts since 11 Dec, 2003
The only thing lacking with MDrummer is a big library of community tutorials.
For example, nobody has done a tutorial on how to create cool recipied with plugins like MRhythmizer on the inserts inside MDrummer. The possibilities are stypifying. Not to mention that each instrument can contain Sampler, Multisampler, and Synth. It's incredible. I don't think any other drum machine has as many ways to build a drum/instrument.
For example, nobody has done a tutorial on how to create cool recipied with plugins like MRhythmizer on the inserts inside MDrummer. The possibilities are stypifying. Not to mention that each instrument can contain Sampler, Multisampler, and Synth. It's incredible. I don't think any other drum machine has as many ways to build a drum/instrument.
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- KVRAF
- 2000 posts since 5 Jan, 2003 from Brookings, OR
All the more reasons why MDrummer, the full version, belongs inside MSF, just like MXXX, MPS, and MSF itself, as a loadable instrument on the FX grid. How cool would THAT be!?
Excellent video, btw… Thanks!
Excellent video, btw… Thanks!
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
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- KVRer
- 18 posts since 16 May, 2021
I couldn't find this anywhere, but how can you get rhythm in two different time signatures in two different channels to switch correctly?
I have this song alternating between 7/4 and 4/4, and to get the two channel system to switch correctly, switch has to be at minimum after 7 bars of 4/4 so 7/4 starts right when previous loop ends. Next possible switch is only after 14 bars, then 21 etc... basic math.
What if I want only two bars of 7/4 in the middle of 4/4 passage?
I have this song alternating between 7/4 and 4/4, and to get the two channel system to switch correctly, switch has to be at minimum after 7 bars of 4/4 so 7/4 starts right when previous loop ends. Next possible switch is only after 14 bars, then 21 etc... basic math.
What if I want only two bars of 7/4 in the middle of 4/4 passage?
