>>> https://i.imgur.com/LTQOuNM.png
>>> https://i.imgur.com/bx0pk95.pngAnd you can read the current List of changes here: https://www.meldaproduction.com/changes/
>>> https://i.imgur.com/LTQOuNM.png
>>> https://i.imgur.com/bx0pk95.pngow alrightie, i bought MSoundfactory for designing my own sounds. but for others it will be addition.jmg8 wrote: Sat Oct 12, 2019 6:28 pm If someone creates an instrument and wants to sell it. Then you would buy it from them and use this button to install it.
Yeah!Chandlerhimself wrote: Sun Oct 13, 2019 7:52 am I'll make a video or 2 about it in the near future. I want to play with it a little more to make sure I know exactly how everything works.
I'm afraid it's the standalone MNoiseGenerator only. I'll make some EQ to the generator at some point. It's just that my EQ engine is currently made for a single voice, so it is rather difficult.Chandlerhimself wrote: Mon Oct 14, 2019 5:24 am I'm excited about the noise generator getting an EQ. I really hope this comes to the generator section. I don't really need a polyphonic keytracked EQ, but something that helps shape noise would be great. For physical modeling stuff I really need to filter the sounds and using 3-5 filters is annoying and makes things cumbersome to understand later. A simple way to make blue noise, red noise or just filter out some mids would make a big difference.
I'm also excited about the banks mode for all modules. I don't know exactly what it can do, but if it allows things like multiple wavetables, it will be great. I just checked and it does work, but there are somethings that will need some work arounds.
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