v1306c public beta - with MSF/Sampler and much more

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DarkStar, ... Interesting, if true
Inspired by ...

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Check out the S&H Module. I have created a little demo patch find it here: viewtopic.php?p=7521335#p7521335

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stupid question perhaps, what is the "install product" button for?

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If someone creates an instrument and wants to sell it. Then you would buy it from them and use this button to install it.
Jason @ Melda Production

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MSF is trying to be a framework for sound designers, in similar vein to Kontakt/Reaktor. So you can sell devices made with it.
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M.N.I.E - soon to be my musical portfolio
Hey, I'm Eurydice(Izzy for short) - she/her :hug:

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I hope Chandler will make some videos in depth about the sample module. :)

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I'll make a video or 2 about it in the near future. I want to play with it a little more to make sure I know exactly how everything works.

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X32 and 24C mixers, S88MK3, Live + PUSH 3, Osmose, RedShift 6, Pro3, S4, Tempera, Syntakt, Digitone, OP1-F, OPXY, TR-1000, Eurorack, TD27 Drums, Guitars, Basses, Amps and of course lots of pedals!

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jmg8 wrote: Sat Oct 12, 2019 6:28 pm If someone creates an instrument and wants to sell it. Then you would buy it from them and use this button to install it.
ow alrightie, i bought MSoundfactory for designing my own sounds. but for others it will be addition.
thanks!

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Chandlerhimself wrote: Sun Oct 13, 2019 7:52 am I'll make a video or 2 about it in the near future. I want to play with it a little more to make sure I know exactly how everything works.
Yeah!

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I see some midi mapping changes :)

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Made some wind :hihi:
Software portfolio
M.N.I.E - soon to be my musical portfolio
Hey, I'm Eurydice(Izzy for short) - she/her :hug:

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I'm excited about the noise generator getting an EQ. I really hope this comes to the generator section. I don't really need a polyphonic keytracked EQ, but something that helps shape noise would be great. For physical modeling stuff I really need to filter the sounds and using 3-5 filters is annoying and makes things cumbersome to understand later. A simple way to make blue noise, red noise or just filter out some mids would make a big difference.

I'm also excited about the banks mode for all modules. I don't know exactly what it can do, but if it allows things like multiple wavetables, it will be great. I just checked and it does work, but there are somethings that will need some work arounds.

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Chandlerhimself wrote: Mon Oct 14, 2019 5:24 am I'm excited about the noise generator getting an EQ. I really hope this comes to the generator section. I don't really need a polyphonic keytracked EQ, but something that helps shape noise would be great. For physical modeling stuff I really need to filter the sounds and using 3-5 filters is annoying and makes things cumbersome to understand later. A simple way to make blue noise, red noise or just filter out some mids would make a big difference.

I'm also excited about the banks mode for all modules. I don't know exactly what it can do, but if it allows things like multiple wavetables, it will be great. I just checked and it does work, but there are somethings that will need some work arounds.
I'm afraid it's the standalone MNoiseGenerator only. I'll make some EQ to the generator at some point. It's just that my EQ engine is currently made for a single voice, so it is rather difficult.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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