What would you guys call a dynamic safety function which operates above 0dB? - I think what I'm looking for is a nice way to say "excess gain protection"
Uhbik 2.0 public alpha rev. 9313
- u-he
- 30194 posts since 8 Aug, 2002 from Berlin
Yes, the labelling needs to be clear.
What would you guys call a dynamic safety function which operates above 0dB? - I think what I'm looking for is a nice way to say "excess gain protection"
What would you guys call a dynamic safety function which operates above 0dB? - I think what I'm looking for is a nice way to say "excess gain protection"
- KVRAF
- 4805 posts since 21 Jan, 2008 from oO
- KVRAF
- 24414 posts since 7 Jan, 2009 from Croatia
What is wrong with "Soft Clip"?Urs wrote: Sat Nov 23, 2019 12:01 pm Yes, the labelling needs to be clear.
What would you guys call a dynamic safety function which operates above 0dB? - I think what I'm looking for is a nice way to say "excess gain protection"![]()
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- KVRian
- 1200 posts since 16 May, 2007 from At home. Good bye city ways!
I wouldn’t suggest to activate the clipper in legacy projects. Clearly the user found a way without destroying their hearing and/or equipment in the project, so why meddle with it at all?Urs wrote: Sat Nov 23, 2019 10:57 amIt's not common for effects plug-ins to clip or limit the signal at all. If we start clipping (or limiting) below 0dB, many people might experience clipping artefacts when they reopen old projects. That would be a no go.exmatproton wrote: Sat Nov 23, 2019 8:19 amI would like to see it brickwalling sounds @ -0.1 dBtasmaniandevil wrote: Fri Nov 22, 2019 7:47 pmClipper currently acts linear up to 0dB, and then gradually clips the signal until +6dBFS.exmatproton wrote: Fri Nov 22, 2019 7:08 pm yeah...the clipper isn't stopping sounds at 0db. Should it?
But we'd love to get some feedback about this.
That’s why in my opinion it would be nice to have the clipping option to act as a protective measure.
Generally speaking, for good gain staging, you want every channel to be <0 dB before the channel fader anyways. So I don‘t think the effect the clipper has on the sound when you arrive at 0 dB should be too much of an issue.
..off to play with my music toys - library music production.
http://www.FiveMinuteHippo.com
http://www.FiveMinuteHippo.com
- KVRAF
- 10133 posts since 16 Dec, 2002
Are there any instructions on how to edit all the parameters of the new Modulators?
All I see is the Depth knob and parameters such as LFO Swing, Phase, Rate under a menu.
It appears we should be able to change the Depth knob to any available parameter but its eluding me.
Thanks in advance
All I see is the Depth knob and parameters such as LFO Swing, Phase, Rate under a menu.
It appears we should be able to change the Depth knob to any available parameter but its eluding me.
Thanks in advance
- KVRAF
- 3402 posts since 25 Apr, 2011
The clipper should be off by default you mean? If so, then yes.medienhexer wrote: Sat Nov 23, 2019 12:23 pmI wouldn’t suggest to activate the clipper in legacy projects. Clearly the user found a way without destroying their hearing and/or equipment in the project, so why meddle with it at all?Urs wrote: Sat Nov 23, 2019 10:57 amIt's not common for effects plug-ins to clip or limit the signal at all. If we start clipping (or limiting) below 0dB, many people might experience clipping artefacts when they reopen old projects. That would be a no go.exmatproton wrote: Sat Nov 23, 2019 8:19 amI would like to see it brickwalling sounds @ -0.1 dBtasmaniandevil wrote: Fri Nov 22, 2019 7:47 pmClipper currently acts linear up to 0dB, and then gradually clips the signal until +6dBFS.exmatproton wrote: Fri Nov 22, 2019 7:08 pm yeah...the clipper isn't stopping sounds at 0db. Should it?
But we'd love to get some feedback about this.
That’s why in my opinion it would be nice to have the clipping option to act as a protective measure.
Generally speaking, for good gain staging, you want every channel to be <0 dB before the channel fader anyways. So I don‘t think the effect the clipper has on the sound when you arrive at 0 dB should be too much of an issue.
That way old projects will react the same and there wouldn't be an issue with a clipper @ -0dB
- u-he
- 30194 posts since 8 Aug, 2002 from Berlin
Unfortunately we have not reached the stage to write proper documentation as some things are still subject to change. However, the modulation concept is very similar to what we did in Hive 2.0, with few exceptions:VariKusBrainZ wrote: Sat Nov 23, 2019 1:13 pm Are there any instructions on how to edit all the parameters of the new Modulators?
All I see is the Depth knob and parameters such as LFO Swing, Phase, Rate under a menu.
It appears we should be able to change the Depth knob to any available parameter but its eluding me.
Thanks in advance
First off, there are no pre-wired modulation depths. There's no dedicated knob to control how much the LFO adds to whatever the effects does.
The modulation depths and targets are found in the Modulation Matrix at the bottom. Any knob can be targeted by any modulation source. You can assign via drag & drop, or right-click and chose from a list. A ModMatrix slot can even be used to modulate the depth parameter of another slot in the Matrix.
- KVRAF
- 4197 posts since 23 May, 2004 from Bad Vilbel, Germany
I suppose we could give it a cryptic abbreviation instead (like we did for the Presswerk option DPR), but I'm not sure it would be worth it here. I reckon SOFT CLIP describes the function well enough and is immediately understood.EvilDragon wrote: Sat Nov 23, 2019 12:13 pmWhat is wrong with "Soft Clip"?Urs wrote: Sat Nov 23, 2019 12:01 pm Yes, the labelling needs to be clear.
What would you guys call a dynamic safety function which operates above 0dB? - I think what I'm looking for is a nice way to say "excess gain protection"![]()
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- KVRian
- 1266 posts since 6 Jun, 2016
Hey, side question, if you don't mind: How did you design your DRP? Is it a chain of all-pass filters? If so, how many poles; at what frequency?Howard wrote: Sat Nov 23, 2019 10:14 pm I suppose we could give it a cryptic abbreviation instead (like we did for the Presswerk option DPR) ...
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dlarseninclusive dlarseninclusive https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=408358
- KVRist
- 295 posts since 19 Nov, 2017 from Los Angeles
"Soft Clip", "Peak Limiter"... Potato, Potato.
"Dynamic gain reduction" - Magic Potato.
"Dynamic gain reduction" - Magic Potato.
Howard wrote: Sat Nov 23, 2019 10:14 pmI suppose we could give it a cryptic abbreviation instead (like we did for the Presswerk option DPR), but I'm not sure it would be worth it here. I reckon SOFT CLIP describes the function well enough and is immediately understood.EvilDragon wrote: Sat Nov 23, 2019 12:13 pmWhat is wrong with "Soft Clip"?Urs wrote: Sat Nov 23, 2019 12:01 pm Yes, the labelling needs to be clear.
What would you guys call a dynamic safety function which operates above 0dB? - I think what I'm looking for is a nice way to say "excess gain protection"![]()
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dlarseninclusive dlarseninclusive https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=408358
- KVRist
- 295 posts since 19 Nov, 2017 from Los Angeles
Is there something like 'Constant' in Hive to allow the knob direct control?
Urs wrote: Sat Nov 23, 2019 3:44 pmUnfortunately we have not reached the stage to write proper documentation as some things are still subject to change. However, the modulation concept is very similar to what we did in Hive 2.0, with few exceptions:VariKusBrainZ wrote: Sat Nov 23, 2019 1:13 pm Are there any instructions on how to edit all the parameters of the new Modulators?
All I see is the Depth knob and parameters such as LFO Swing, Phase, Rate under a menu.
It appears we should be able to change the Depth knob to any available parameter but its eluding me.
Thanks in advance
First off, there are no pre-wired modulation depths. There's no dedicated knob to control how much the LFO adds to whatever the effects does.
The modulation depths and targets are found in the Modulation Matrix at the bottom. Any knob can be targeted by any modulation source. You can assign via drag & drop, or right-click and chose from a list. A ModMatrix slot can even be used to modulate the depth parameter of another slot in the Matrix.
- KVRian
- 743 posts since 29 Nov, 2015
Uhbik G in PhaseVoc mode. It doesnt report latency atm, would it be possible to add a button to make it report the correct latency? Also, i suppose it wouldnt be possible to make it do the same kind of sound but be more phase coherent? Ive tried mono-izing it and thats something, but to be able to blend in the effect with the dry wet would require it to delay the dry signal (can we have a button for that?) Because it sounds kinda nice on drums, softens up the attacks nicely and so forth.
Ive discovered this because ive used G alot to transpose the whole song while working, and when flipping back I often find I liked the drums a bit better through it. Id like to start using it, but its a hassle atm because of the above.
Ive discovered this because ive used G alot to transpose the whole song while working, and when flipping back I often find I liked the drums a bit better through it. Id like to start using it, but its a hassle atm because of the above.
- KVRist
- 131 posts since 15 Dec, 2016
YES!! This is amazing news. Thank you u-he
I am so excited!
The new interfaces look amazing <3 I just installed, and I am off to get after some alpha testing
The new interfaces look amazing <3 I just installed, and I am off to get after some alpha testing
- KVRian
- 1426 posts since 30 Mar, 2014
I've demoed the Uhbiks before, didn't like the interfaces. The new interfaces made them an instant purchase for me, so you've definitely made the correct decision in my book.

