The key is to realizing that you are used to thinking in terms of channels (e.g. stereo, 5.1), but binaural audio is a representation of a whole 360 degree sphere soundstage, which is then decoded into the required channel output. It is channel agnostic, a single ambisonic output can be decoded into ANY channel output, it's universal, which is what makes it so appealing.MeldaProduction wrote: Fri Apr 17, 2020 3:02 pm What I don't understand from the webpage is if it is always encoded in 4 channels, or more? And what is the point of all this anyways? I must say it's all a bit confusing - e.g. why isn't this stored as normal channels instead of the "encoded format"?
The minimum number of channels for ambisonics is 4. Increasing the number of channels creates more accurate positioning in the sphere, that is all. For instance, 4 channel (called 1st order) ambisonic audio is not accurately positioned at all, sounds sort of smear into surrounding areas, so you don't get pinpoint positioning. To get more accurate positioning you need to use higher order ambisonics:
1st order - 4 channel
2nd order - 9 channel
3rd order - 16 channel
etc
here is an image showing how the numbering works: https://www.audiokinetic.com/images/201 ... dering.png
So, to answer your question: "why isn't this stored as normal channels instead of the encoded format"
It's because an ambisonic output can be used to translate to ANY output signal that the user has. No need to make separate 2.0, 5.1, 7.1, 7.1.4 mixes of things, one ambisonic mix can work for everything AND be future proof for any future channel output. Also, because ambisonic represents a sphere around the listener, it's also super useful for VR, as you can just 'point' the listener towards a specific direction of sound in the sphere... all with only 4 channels (or more if you want more positional accuracy).
Hope that helps make a bit more sense. Again, the reason this is interesting to me personally is that I work in game audio and 3d audio (which includes, but isn't limited to ambisonics) is going to be a MAJOR push for the soon to be released next generation of consoles from MS and Sony.
