D16 Group Spacerek - a new reverb

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GRUMP wrote: Sat Oct 24, 2020 12:06 pm I knew before that someone would come around with that - and yes - there are such Rooms. But they are costly and the Majority doesn't have regular Access. And did you ever prepare a Room? A Church? That can take Days ...

You shifted the topic from the usability of Spacerek to rooms being changeable or not and of course you could expect "someone" contradicting you - a self fulfilling prophecy.
But, as I wrote, more important is the possibility to change the rooms in a production, no matter what was or is the state with real rooms.
I have a lot of experience in digital room simulation for audio as part of sound design since around 25 years from basic stereo room simulations (e.g. for the German version of the U2 Radio Show) until now, where I work heavily in VR for a large, upcoming project and the room simulations in there. I can assure you, that changing the decay parameter is an absolute and basic necessity to tailor room effects in a professional production.
D16 missed a crucial point here. The plug in sounds very good, but to wait until the production fits to the plug in, instead the other way round - is no option for me. I like D16 a lot (having a dozen or so of D16 licences), but they did a mistake here. Especially when the plug in is synthesizing the IRs. I suspect that realtime changes for synthesis of the IRs would be to CPU heavy and they left it out, hoping the rooms, as they are, being convincing enough.

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GRUMP wrote: Sat Oct 24, 2020 12:06 pm
dreamvoid wrote: Sat Oct 24, 2020 11:29 am
GRUMP wrote: Sat Oct 24, 2020 10:55 am
Reverbation. The Vintage Way. Rooms don't have Parameters.
You're wrong in several ways. Real Rooms do have parameters that can be changed and there are even experimental real rooms with changeable dimensions to research reverberation.
But more important is the ability to adapt a room for a purpose. Even the first hardware based convolution systems allow changing decay parameters for example
I knew before that someone would come around with that - and yes - there are such Rooms. But they are costly and the Majority doesn't have regular Access. And did you ever prepare a Room? A Church? That can take Days ...

Did Motown have such a Room? Probably not. And there are lots of Options to tweak Spacereks Results, too btw.

I have made IRs of it already. Listened closely. And discovered the Potential. And couldn't resist in the End. Will probably End up as Part of my Signature.
What’s your signature GRUMP?

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simmo75 wrote: Thu Oct 22, 2020 5:16 am
dreamvoid wrote: Thu Oct 22, 2020 2:00 am it is an IR Rompler as it seems ...
Totally pointless IR Rompler... I just don’t get what use it can be.
I thought the dev already said they're not using IRs.
m00gie wrote: Fri Oct 16, 2020 11:28 am Hi guys,

Just to clear up. ER isn't IR based. There are no IRs to load, nor IR isn't calculated internally, it's bit different approach.

As for "Spacerek" name in polish it's diminutive word for "stroll" :)

Cheers,
Sebastian /D16
Orion Platinum, Muzys 2

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dreamvoid wrote: Sat Oct 24, 2020 11:29 am
GRUMP wrote: Sat Oct 24, 2020 10:55 am
Reverbation. The Vintage Way. Rooms don't have Parameters.
You're wrong in several ways. Real Rooms do have parameters that can be changed and there are even experimental real rooms with changeable dimensions to research reverberation.
But more important is the ability to adapt a room for a purpose. Even the first hardware based convolution systems allow changing decay parameters for example
Well you can change parameters in a room specifically designed for reverberation, such as a studio with moveable baffling or adjustable ceiling cloud. That is true. But you can't adjust the parameters in a room that isn't purpose designed, such as a busy night club or a cave.
Orion Platinum, Muzys 2

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Why are we even arguing about this reverb player.

All of the reverbs I have and use, have editable parameters such as decay time, I like having complete control over my tools, so this isn’t the tool for me. I’m sure it sounds great, D16’s effects usually do.

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simmo75 wrote: Sat Oct 24, 2020 5:16 pm
All of the reverbs I have and use, have editable parameters such as decay time
I understand. Thanks for your Comments. Question: do you use analog ToyBoxes?

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simmo75 wrote: Sat Oct 24, 2020 4:23 pm
GRUMP wrote: Sat Oct 24, 2020 12:06 pm
dreamvoid wrote: Sat Oct 24, 2020 11:29 am
GRUMP wrote: Sat Oct 24, 2020 10:55 am
Reverbation. The Vintage Way. Rooms don't have Parameters.
You're wrong in several ways. Real Rooms do have parameters that can be changed and there are even experimental real rooms with changeable dimensions to research reverberation.
But more important is the ability to adapt a room for a purpose. Even the first hardware based convolution systems allow changing decay parameters for example
I knew before that someone would come around with that - and yes - there are such Rooms. But they are costly and the Majority doesn't have regular Access. And did you ever prepare a Room? A Church? That can take Days ...

Did Motown have such a Room? Probably not. And there are lots of Options to tweak Spacereks Results, too btw.

I have made IRs of it already. Listened closely. And discovered the Potential. And couldn't resist in the End. Will probably End up as Part of my Signature.
What’s your signature GRUMP?
You can´t read? I´m really sorry for you.

But who is he who tells us that a Reverb is no Reverb because it lacks a Parameter and that Things that are not as they usually are are "not right" (two Legs bad!?) Does every Reverb you use in your Studio have all Parameters that Spacerek has? And wtf specifys all that? Is there a Kind of Reverb Committee?

Go and tweak your fullblown Tools. But don´t worry if you should realize one Day that Live is manifold outside the Cave.

As we could all know the bigger Part of the Market is shared by e. g. Synths that have 3 Waveforms. Divas are Babyfaces is you look at the Synthesis from this Perspective - but the People like it like that. They want it simple. Usable.

After having read most of this Thread I must state that D16 are really brave. So cool. A Reverb without Decay Time - that is just like a Synth without an Oscillator. Ok the M1. And the FM7. Yes. I don´t know. Think about it yourself.

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GRUMP wrote: Sat Oct 24, 2020 6:14 pm
simmo75 wrote: Sat Oct 24, 2020 4:23 pm
GRUMP wrote: Sat Oct 24, 2020 12:06 pm
dreamvoid wrote: Sat Oct 24, 2020 11:29 am
GRUMP wrote: Sat Oct 24, 2020 10:55 am
Reverbation. The Vintage Way. Rooms don't have Parameters.
You're wrong in several ways. Real Rooms do have parameters that can be changed and there are even experimental real rooms with changeable dimensions to research reverberation.
But more important is the ability to adapt a room for a purpose. Even the first hardware based convolution systems allow changing decay parameters for example
I knew before that someone would come around with that - and yes - there are such Rooms. But they are costly and the Majority doesn't have regular Access. And did you ever prepare a Room? A Church? That can take Days ...

Did Motown have such a Room? Probably not. And there are lots of Options to tweak Spacereks Results, too btw.

I have made IRs of it already. Listened closely. And discovered the Potential. And couldn't resist in the End. Will probably End up as Part of my Signature.
What’s your signature GRUMP?
You can´t read? I´m really sorry for you.

But who is he who tells us that a Reverb is no Reverb because it lacks a Parameter and that Things that are not as they usually are are "not right" (two Legs bad!?) Does every Reverb you use in your Studio have all Parameters that Spacerek has? And wtf specifys all that? Is there a Kind of Reverb Committee?

Go and tweak your fullblown Tools. But don´t worry if you should realize one Day that Live is manifold outside the Cave.

As we could all know the bigger Part of the Market is shared by e. g. Synths that have 3 Waveforms. Divas are Babyfaces is you look at the Synthesis from this Perspective - but the People like it like that. They want it simple. Usable.

After having read most of this Thread I must state that D16 are really brave. So cool. A Reverb without Decay Time - that is just like a Synth without an Oscillator. Ok the M1. And the FM7. Yes. I don´t know. Think about it yourself.
Are you ok mate?

We’re talking about a f**king reverb here.
I gave MY opinion and it’s ok to have different opinions...

Keep smiling! :)

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simmo75 wrote: Sat Oct 24, 2020 7:36 pm Are you ok mate?

We’re talking about a f**king reverb here.
I gave MY opinion and it’s ok to have different opinions...

Keep smiling! :)
That Opinion doesn´t really match todays Circumstances. If you really think so - OK - but I have a different Opinion on "alternative Truth". Just my Opinion, you see?

But EOD here. May everybody do what he wants to. We should maybe just ask more often why someone did something the Way he did it ;-)

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My issue with D16 is that I can't remember that they've every enhanced an existing plugin.

They just do new ones. So much potential is lost due to this and therefore I'm super critical with their plugins now, because I'm sure that this will never be changed.

Love the D16 guys, but this is really a weak point and the one thing that I would recommend them to do.

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midi_transmission wrote: Sat Nov 07, 2020 8:52 pm My issue with D16 is that I can't remember that they've every enhanced an existing plugin.
That is not true: https://www.google.com/search?q=%22d16+ ... 80&bih=908

And many of the Plugins are V2.

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A v2 years later. But no small enhancements that make sense on existing plugins, like a real 1.1.

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simmo75 wrote: Sat Oct 24, 2020 7:36 pm
GRUMP wrote: Sat Oct 24, 2020 6:14 pm
simmo75 wrote: Sat Oct 24, 2020 4:23 pm
GRUMP wrote: Sat Oct 24, 2020 12:06 pm
dreamvoid wrote: Sat Oct 24, 2020 11:29 am
GRUMP wrote: Sat Oct 24, 2020 10:55 am
Reverbation. The Vintage Way. Rooms don't have Parameters.
You're wrong in several ways. Real Rooms do have parameters that can be changed and there are even experimental real rooms with changeable dimensions to research reverberation.
But more important is the ability to adapt a room for a purpose. Even the first hardware based convolution systems allow changing decay parameters for example
I knew before that someone would come around with that - and yes - there are such Rooms. But they are costly and the Majority doesn't have regular Access. And did you ever prepare a Room? A Church? That can take Days ...

Did Motown have such a Room? Probably not. And there are lots of Options to tweak Spacereks Results, too btw.

I have made IRs of it already. Listened closely. And discovered the Potential. And couldn't resist in the End. Will probably End up as Part of my Signature.
What’s your signature GRUMP?
You can´t read? I´m really sorry for you.

But who is he who tells us that a Reverb is no Reverb because it lacks a Parameter and that Things that are not as they usually are are "not right" (two Legs bad!?) Does every Reverb you use in your Studio have all Parameters that Spacerek has? And wtf specifys all that? Is there a Kind of Reverb Committee?

Go and tweak your fullblown Tools. But don´t worry if you should realize one Day that Live is manifold outside the Cave.

As we could all know the bigger Part of the Market is shared by e. g. Synths that have 3 Waveforms. Divas are Babyfaces is you look at the Synthesis from this Perspective - but the People like it like that. They want it simple. Usable.

After having read most of this Thread I must state that D16 are really brave. So cool. A Reverb without Decay Time - that is just like a Synth without an Oscillator. Ok the M1. And the FM7. Yes. I don´t know. Think about it yourself.
Are you ok mate?

We’re talking about a f**king reverb here.
I gave MY opinion and it’s ok to have different opinions...

Keep smiling! :)
Don't bother with such individuals i would say. :)
EnergyXT3 - LMMS - FL Studio | Roland SH201 - Waldorf Rocket | SoundCloud - Bandcamp

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midi_transmission wrote: Sat Nov 07, 2020 8:52 pm My issue with D16 is that I can't remember that they've every enhanced an existing plugin.

They just do new ones. So much potential is lost due to this and therefore I'm super critical with their plugins now, because I'm sure that this will never be changed.

Love the D16 guys, but this is really a weak point and the one thing that I would recommend them to do.
Yeah, exactly my thoughts!

Yet, they actually did it once, with the original Fazortan, after a harsh CM review. It was like this initially:
Faz.jpg




Back on topic, is it just me or Spacerek is insanely CPU hungry (3x the usage of Toraverb 2)? :scared:
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As we all know today the Thoughts are free and even Truth is subjective somehow.

It should be mentioned that some People nag about a lacking Parameter while their own Products even miss the 2nd Dimension. And others try to Point label "Deficits" without even naming the Conditions.

Complexity is often frustrating and - as can be seen everywhere today - hits its Targets for sure!°

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