Estimated time for the release of Hive 2.1 update?

Official support for: u-he.com
RELATED
PRODUCTS

Post

recursive one wrote: Fri Nov 13, 2020 9:21 am And what is "ModNoise"? Going by the name I thought it was some kind of source of random fast modulations.
It is exactly that… but only available in the forthcoming update. We get so used to beta features, it's too easy to forget that certain minor details are not out there yet!
Last edited by Howard on Fri Nov 13, 2020 10:25 am, edited 2 times in total.

Post

(double post)

Post

how does one obtain such beta features
Image

Post

Ploki wrote: Fri Nov 13, 2020 10:27 am how does one obtain such beta features
Howard is part of our team - he gets stuff right from our internal servers... and as I said, we'll probably release a beta at some point, then release the update in January.

Post

Howard wrote: Fri Nov 13, 2020 10:23 am
recursive one wrote: Fri Nov 13, 2020 9:21 am And what is "ModNoise"? Going by the name I thought it was some kind of source of random fast modulations.
It is exactly that… but only available in the forthcoming update.
Interesting, thanks! Can't wait to try it out. I guess, if assigned to pitch (or phase?) this can produce various kinds of pitched windy/noisy sounds (a bit similar to FM from noise in Virus perhaps?) Or does it serve some other purpose?
Last edited by recursive one on Fri Nov 13, 2020 1:09 pm, edited 1 time in total.
You may think you can fly ... but you better not try

Post

Urs wrote: Fri Nov 13, 2020 12:39 pm
Ploki wrote: Fri Nov 13, 2020 10:27 am how does one obtain such beta features
Howard is part of our team - he gets stuff right from our internal servers... and as I said, we'll probably release a beta at some point, then release the update in January.
are there any other teams that are more broad but still have access to some parts of such servers :oops:
Image

Post

recursive one wrote: Fri Nov 13, 2020 1:02 pm
Howard wrote: Fri Nov 13, 2020 10:23 am
recursive one wrote: Fri Nov 13, 2020 9:21 am And what is "ModNoise"? Going by the name I thought it was some kind of source of random fast modulations.
It is exactly that… but only available in the forthcoming update.
Interesting, thanks! Can't wait to try it out. I guess, if assigned to pitch (or phase?) this can produce various kinds of pitched windy/noisy sounds (a bit similar to FM from noise in Virus perhaps?) Or does it serve some other purpose?
It's much like the noise modulators in the Minimoog or Prophets. You get different colours in conjunction with the slew limiter in the ModMatrix or FuncGens. You can also use it to randomly trigger Sample & Hold and such.

Post

Ploki wrote: Fri Nov 13, 2020 1:05 pm are there any other teams that are more broad but still have access to some parts of such servers :oops:
Not really... :oops:

Post

Urs wrote: Fri Nov 13, 2020 1:16 pm
recursive one wrote: Fri Nov 13, 2020 1:02 pm
Howard wrote: Fri Nov 13, 2020 10:23 am
recursive one wrote: Fri Nov 13, 2020 9:21 am And what is "ModNoise"? Going by the name I thought it was some kind of source of random fast modulations.
It is exactly that… but only available in the forthcoming update.
Interesting, thanks! Can't wait to try it out. I guess, if assigned to pitch (or phase?) this can produce various kinds of pitched windy/noisy sounds (a bit similar to FM from noise in Virus perhaps?) Or does it serve some other purpose?
It's much like the noise modulators in the Minimoog or Prophets. You get different colours in conjunction with the slew limiter in the ModMatrix or FuncGens. You can also use it to randomly trigger Sample & Hold and such.
It would be nice if new features would be shown in presets and tagged as Hive 2.1 !
This way users could see how they work and experiment with it.

Post

MorpherX wrote: Fri Nov 13, 2020 10:52 pm It would be nice if new features would be shown in presets and tagged as Hive 2.1 !
This way users could see how they work and experiment with it.
As you can see in Zebra, we started using the bank name feature to distinguish between releases with new features. In Hive we used the "saved searches" feature to do the same, but I'm sure we're moving to versioned bank names as well.

Post

Urs wrote: Fri Nov 13, 2020 1:16 pm
recursive one wrote: Fri Nov 13, 2020 1:02 pm And what is "ModNoise"?
It's much like the noise modulators in the Minimoog or Prophets. You get different colours in conjunction with the slew limiter in the ModMatrix or FuncGens. You can also use it to randomly trigger Sample & Hold and such.
Interesting. The only "minimoog" I'm familiar with is Monark. Noise modulation in that one can produce some insteresting "electric" sounds that actually remind me on FM somewhat. I guess in Monark it is hardwired to pitch (isn't it?).

I think it must work at audio rate to provide the best results? Or not?

Btw, what is the slope of the BP and HP filters in Hive? 12 dB, 24dB or something else? or does it depend on the engine?
You may think you can fly ... but you better not try

Post Reply

Return to “u-he”